Merely that you can pause the game is not the same thing.Hey I'm not dissing the pause and play design it has its uses. I meant the combat gameplay in Dragon Age is inferior and needs improvement. They are pause-&-play designs that are out there Splinter Cell: Blacklist has a weapon screen that pauses to allow you select weapons and h2h selection to buy you time while in combat, AC3 has the same thing with the weapon system selection.
Can you select targets while paused? Move the camera? Give commands (which will be executed automatically when you unpause)?
Or does all of your actual interaction with the world need to happen in real time?
If it's all real time, then it's an action game.
I'm still annoyed that ME requires movement commands be given in real time.





Retour en haut








