I like all these suggestions a lot, although I think flying mounts is probably out of the question because that would add an entire new element to the design that would have to be accommodated and shaped around, and unless they wanted to make the mounts mechanic essential to the game, probably wouldn't be worth the effort. It would be cool though if there was maybe one mission concerning the Grey Wardens that took place in a special story level where we had to temporarily control a griffon!
This is true. The levels in a game are only meant to be looked at from the ground. Once you start "flying" around with flycam and the like you will see the mountains are not fully realized, buildings and objects in the distance aren't really "there" and so on. If they allowed true flying, they would have to have a more complete world and couldn't rely on some of the shortcuts that are typically used to give us that illusion.
One example of this is World of Warcraft. They introduced flying in their first expansion, but flying mounts were only able to be used in those new zones and not in the original "vanilla" lands. They finally did allow flying in the vanilla lands, but only after the third expansion's storyline gave them an excuse to completely redo the landscape, as that took place in those original locations, rather than a new area.
A game has to be built around the idea and mechanics of flying. Also, one lesson the WoW developers have discovered over the years is that, if allowed, players will bypass as much content as they are able if they can fly over it. This includes typical fights along a given ground path, and some story content. In addition, much of the work of the landscape artists is rendered superfluous as players just fly over it. For this reason, the WoW developers have restricted flying in these new expansions until after the player has reached the maximum level in each expansion (the level cap increases). With this most recent expansion, they had claimed that they were never going to allow flying in these new lands, but they eventually caved. Players can now fly there, but not before jumping through several hoops to gain access to it.





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