I have a hard time even believing you like it. You go out of your way to praise it. Tone it down a bit at least.. it might come off more sincere.
I go out of my way to praise it because people here talk it down so much. I'm trying to bring balance to the public perception of the game.
DAI does a lot of things I like, and they're mostly things the entire ME series and DA2 didn't do. There was this persistent narrative on BSN prior to DAI's release that the days of features like those were in the past, and I don’t want that narrative to survive the mountain of contrary evidence that is DAI.
And how was it received anyways? It couldn't even hit NPD charts... and EA knew it and scurried to issue some silly press release about how it was the "best launch ever". Marketing talk to pad up the idea that it was actually doing well... when it wasn't.
You're right about marketing speak.
But you're ignoring the statements to shareholders.
I can appreciate some of it, but I don't need to exaggerate it's positive points or act like it's superior to everything Bioware has done in years like you do.
I act like that because I think it's true. DAI and DAO stand head and shoulders above everything BioWare has released since NWN, and DAI is also the first BioWare to fix the stuff that BG2 got wrong.
I've long been in the minority, thinking that BG was superior to BG2, and since BG2 created the template by which all subsequent BioWare games were made, that was a problem for me. But then DAI, for the first time in the 21st century, is a BioWare game that breaks that template and follows the BG model instead.
DAI also fixes some of the stuff that DAO got wrong, like regenerating health. It avoided the pitfalls of the ME series (auto-dialogue, interrupts, limited inventory). And it also features BioWare's best voice+paraphrase system yet, despite the precious voiced games showing no signs of improvement on that front.
And then there's the tactical camera. By far BioWare's best work in that area, and almost exactly the camera I request during development. I said "copy the battlefield camera from Total War", and that's basically what they did.
I'm overjoyed.