If you want to call "wildly speculating" as using a plethora of other games that also received consistent delays to their detriment, then yes. As I stated, very few games that are delayed tend to benefit from it. The only company this is probably absolutely true all the time is Nintendo. Otherwise, there are far more examples of games that receive delays that end up being disasters at launch. Some of the most famous games that were delayed and turned out to be terrible due to not being ready were Batman Arkham Knight, Too Human, Watch_Dogs, and Assassin's Creed Unity just to name a few.
You have no frame of reference, because you don't know what any game was like during development. It's likely those games you mentioned were even more of a mess, hence the delay, than they were at release. Meanwhile other games with some problems, like The Witcher 3, were infamously even more of a mess before they got a delay.
I'm arguing that a few month delay isn't going to be enough time to resolve anything, especially if it's major development issues. My point is they have given themselves an entire year to finish this game and have still showed nothing. That means BioWare is not comfortable with the current status of the game and does not believe it is in a condition to be viewed by the public.
A month delay can't help major development issues, that's true. But your arguments about MEA being in trouble don't follow at all. There are plenty of reasons for them to not show a lot about the game when it's still a year out, the first of which likely being marketing costs. Another of which is the fanbase being up BioWare's ass about promotional material not strictly reflecting what's in the game.





Retour en haut





