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More delays and no news? What's really going on with MEA?


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#26
CronoDragoon

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If you want to call "wildly speculating" as using a plethora of other games that also received consistent delays to their detriment, then yes. As I stated, very few games that are delayed tend to benefit from it. The only company this is probably absolutely true all the time is Nintendo. Otherwise, there are far more examples of games that receive delays that end up being disasters at launch. Some of the most famous games that were delayed and turned out to be terrible due to not being ready were Batman Arkham Knight, Too Human, Watch_Dogs, and Assassin's Creed Unity just to name a few.


You have no frame of reference, because you don't know what any game was like during development. It's likely those games you mentioned were even more of a mess, hence the delay, than they were at release. Meanwhile other games with some problems, like The Witcher 3, were infamously even more of a mess before they got a delay.

I'm arguing that a few month delay isn't going to be enough time to resolve anything, especially if it's major development issues. My point is they have given themselves an entire year to finish this game and have still showed nothing. That means BioWare is not comfortable with the current status of the game and does not believe it is in a condition to be viewed by the public.


A month delay can't help major development issues, that's true. But your arguments about MEA being in trouble don't follow at all. There are plenty of reasons for them to not show a lot about the game when it's still a year out, the first of which likely being marketing costs. Another of which is the fanbase being up BioWare's ass about promotional material not strictly reflecting what's in the game.
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#27
Revan Reborn

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Glass half empty as usual, Revan Reborn?

I'm a realist. Delays, contrary to popular belief, are something no developer wants if they can help it. They only happen because the game is not in the condition that was anticipated by the studio. The real question is whether this delay will help in any meaningful way to make the game ready with only a few extra months of development. Holiday 2016 is no time soon. If BioWare is already making delays now, it doesn't give one a whole lot of confidence for the condition the game is currently in.


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#28
United Servo Academy Choir

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DAI was delayed a year so that BioWare could add races other than human to play. It was delayed another month for "polishing."

 

I'm arguing that a few month delay isn't going to be enough time to resolve anything, especially if it's major development issues. My point is they have given themselves an entire year to finish this game and have still showed nothing. That means BioWare is not comfortable with the current status of the game and does not believe it is in a condition to be viewed by the public.

 

For better or worse, DAI was delayed by a year to switch everything over to FB3 and "optimize" the release for old gen consoles. They took advantage of the extra time to add that other stuff, which was a welcome bonus.

 

And as others have mentioned, there are a lot of Q4 game launches that'll crap all over any Bioware launch, which supports it being a strategic rather than necessary delay. And they (along with some other developers) are starting to hold their cards closer, lately. Beth did it with FO4, Bioware did it with every DLC release for DAI, announcing and releasing in relatively short order. It's just a different approach.


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#29
N7Jamaican

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When I meant E3, I'm talking about the event happening across the street that EA is hosting outside of E3. EA, to my knowledge, is also still having an E3 press conference. They just moved across the street so that their venue would be open to the public and not just the press. Hopefully we'll get plenty of news, but we don't know for sure and we'll have to wait until June to find out.

 

They promised us news. Even though they are not entitled to tell us anything, it would be nice if they kept to it showed us some information.  They already broke their promise on N7 day, only giving us a trailer. I guess this was more news at the end of the year huh?

 

I am not asking for much, I would like to know who our Protagonist is, setting/plot, and that's all.



#30
jlb524

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I don't understand how it can be delayed if there was no set date or did I miss something?
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#31
Revan Reborn

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You have no frame of reference, because you don't know what any game was like during development. It's likely those games you mentioned were even more of a mess, hence the delay, than they were at release. Meanwhile other games with some problems, like The Witcher 3, were infamously even more of a mess before they got a delay.

How do you know MEA isn't just as much of a mess as "those games"? You don't. My point is delays are rarely good for video games. That is just the reality of the situation. The only reason TW3 was delayed so much was largely due to CDPR struggling to get the game to run on the PS4 and X360. They were having issues optimizing it to run at 30fps at 1080p and 900p respectively. Again, TW3 had all sorts of issues at launch, largely optimization, and it took quite a few months of patches to make the game run as intended.


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#32
Obliviousmiss

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Didn't some interesting content get into DAI because of the delay?
 

 

That delay added the Solas romance, which I think was a lasting impression for many gamers. 


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#33
Akrabra

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And as others have mentioned, there are a lot of Q4 game launches that'll crap all over any Bioware launch, which supports it being a strategic rather than necessary delay. And they (along with lots of other developers) are starting to hold their cards closer, lately. Beth did it with FO4, Bioware did it with every DLC release for DAI, announcing and releasing in relatively short order. It's just a different approach.

Actually i think the only reason we got the Andromeda announcement trailer was because we already knew about the game. Hudson started talking about it as far back as 2012 i believe, and we needed something to latch onto. If it had never been talked about that early it could have had a great announcement coming up this E3 instead. Still i don't believe the game is in trouble, at all. Really liked the way they announced the DLC for DA:I, and same with Fallout 4. 


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#34
Statichands

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EA: Let me see thE final product!

 

*1 week later*

 

EA: What the!? There is too much content in this game, cut it in half and resell one half as DLC. 

 

Bioware: But....

 

EA: NOW!


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#35
Revan Reborn

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For better or worse, DAI was delayed by a year to switch everything over to FB3 and "optimize" the release for old gen consoles. They took advantage of the extra time to add that other stuff, which was a welcome bonus.

 

And as others have mentioned, there are a lot of Q4 game launches that'll crap all over any Bioware launch, which supports it being a strategic rather than necessary delay. And they (along with lots of other developers) are starting to hold their cards closer, lately. Beth did it with FO4, Bioware did it with every DLC release for DAI, announcing and releasing in relatively short order. It's just a different approach.

This is inaccurate. DAI was built from the very beginning on Frostbite 3, so I have no idea where you are coming up with these conclusions. BioWare explicitly told us they delayed the game a year to add in elves, dwarves, and qunari as playable races. It was not delayed for any other reason.

 

Except, BioWare has already broken your rule. MEA was announced at E3 2014 with alpha footage. There were already reports that there was a working build of the game as far back as late 2013. BGS completely is radio silent until they release a game. BioWare has not sustained that same tradition. If they wanted to avoid potential fallout, they should never have announced MEA as early as they did.

 

They promised us news. Even though they are not entitled to tell us anything, it would be nice if they kept to it showed us some information.  They already broke their promise on N7 day, only giving us a trailer. I guess this was more news at the end of the year huh?

 

I am not asking for much, I would like to know who our Protagonist is, setting/plot, and that's all.

I agree. At the very least knowing the basics of the game as well as the features that it has would be nice. Hopefully we'll get exactly this as well as some gameplay footage at E3. Whatever BioWare is doing, MEA must be incredibly ambitious for such a long development cycle and a delay.

 

I don't understand how it can be delayed if there was no set date or did I miss something?

Holiday 2016 was the set release window. This was announced at E3 2015.



#36
N7Jamaican

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Actually i think the only reason we got the Andromeda announcement trailer was because we already knew about the game. Hudson started talking about it as far back as 2012 i believe, and we needed something to latch onto. If it had never been talked about that early it could have had a great announcement coming up this E3 instead. Still i don't believe the game is in trouble, at all. Really liked the way they announced the DLC for DA:I, and same with Fallout 4. 

 

Yup, and if I remember correctly, I believe Hudson early production started shortly after either the launch of ME3 or after one of the DLCs.  N7 day 2013 was it? Showed a developer working on the game with a very blurry screen shot.


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#37
Fiery Phoenix

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Holiday 2016 was the set release window. This was announced at E3 2015.

Protip: Never believe the advertised release window shown at an E3 teaser, especially in a BioWare game. 

 

I can't even remember the last time BioWare managed to meet a projected release date.



#38
CronoDragoon

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How do you know MEA isn't just as much of a mess as "those games"? You don't.


That's why I didn't make a thread saying it wasn't.
 

My point is delays are rarely good for video games. That is just the reality of the situation. The only reason TW3 was delayed so much was largely due to CDPR struggling to get the game to run on the PS4 and X360. They were having issues optimizing it to run at 30fps at 1080p and 900p respectively. Again, TW3 had all sorts of issues at launch, largely optimization, and it took quite a few months of patches to make the game run as intended.


Delays mean there are complications, sure, but delays are good for games because at least the issues that can get ironed out in a month or two usually do. Are Naughty Dog games typically known for bugs? No? Yet their last 3 games have gotten minor delays. It happens.
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#39
mrjack

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You realize EA is going to take a financial hit because MEA is no longer coming out in its 3rd fiscal quarter? This is not any benefit or a boost in terms of their financial reports. To the contrary, EA could very well lose a lot of money as the holiday quarter is the most important quarter for sales and revenue. The fact that MEA has been pushed outside of that is not a good sign and EA is already anticipating a financial hit.

 

Not every game can come out in the holiday season; not even huge and wildly popular games. The sales you lose from people spending their Christmas money can be offset by releasing at a time when the market isn't saturated by competing product. The people who figure this all out get paid a mint to do their jobs properly.

 

"EA is already anticipating a financial hit" - You are literally just making this stuff up.


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#40
Akrabra

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Also let Todd Howard speak through you - http://www.playstati...ncement-timing/

 

Best quote - The other thing is, while you’re making a game, you’re figuring out, ‘OK, what’s really good about it?’ ‘What’s this?’ ‘What’s this?’ If you’re talking about that too early, people aren’t getting excited, they’re getting anxious.

 

Thing is they had to announce it early, because of it beeing talked about in 2012, 2013, 2014. I belive that if it hadn't been mentioned that early it would be announced this year at E3. This is just cleaning up the mess left by Hudson or whoever pushed it back then. 


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#41
Revan Reborn

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That's why I didn't make a thread saying it wasn't.
 

Delays mean there are complications, sure, but delays are good for games because at least the issues that can get ironed out in a month or two usually do. Are Naughty Dog games typically known for bugs? No? Yet their last 3 games have gotten minor delays. It happens.

It depends what you construe as "minor." Again, DAI had a month delay and the game still had bugs and issues at release. Did that month delay really solve a lot when it was meant for "polishing"? MEA has another three months. That's a bit more time for polishing, but no major issues are going to be resolved in such a short time frame. We ultimately won't know until the game releases, but it's clear BioWare wasn't confident in the Holiday 2016 window and EA is pushing the game back as far as they can. I doubt EA will push the game back into the next fiscal year as they will take an even larger financial hit that will affect their stock value. Well, unless MEA is just as much of a mess as Battlefield 4 was at release, then EA may have no choice but to delay it to avoid lawsuits.

 

Not every game can come out in the holiday season; not even huge and wildly popular games. The sales you lose from people spending their Christmas money can be offset by releasing at a time when the market isn't saturated by competing product. The people who figure this all out get made a mint to do their jobs properly.

 

"EA is already anticipating a financial hit" - You are literally just making this stuff up.

MEA is one of the most anticipated games of the year. It was going to release in the most financially lucrative quarter for the industry. The fact it was delayed means EA will take a financial hit. Their numbers are going to be far lower than anticipated due to pushing MEA into the next quarter. This is basic corporations 101.



#42
mrjack

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Perhaps you just like to remain in the dark and just hope everything is rainbows and butterflies.

 

I don't like being in the dark but I am and so are you.

 

I actually understand how game development works.

 

Hmm, I don't think you do. I know you don't know how BW/EA develops their games and shedules their release because you don't work there and every studio/publisher is different.

 

I don't need "facts" or "evidence" to know a game that wasn't coming out anytime soon and is receiving another delay is having development issues. 

 

Yes you do or you're just indulging in tinfoil hat speculation. And this isn't "another" delay. It's the first and only delay which pushed the game outside a tentative release window.


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#43
spirosz

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Remember, The Witcher 3* was pushed back a few times and yet, the game was still awesome, still what CDPR promised, and was still overall a well made game, and that was simply because they had the extra time to make all of those finishing touches. Delays do not always spell disaster.

 

*Sorry, not sorry.  :lol:

But that game was actually developed by a good company.  



#44
rossler

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I think ME2 was supposed to be released on October 16, 2009, but it got pushed forward to January 26, 2010. ME3 was supposed to be released in Christmas 2011, but it got pushed forward until March 6, 2012.



#45
Commander Rpg

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Confiteor Deo omnipotenti et vobis, fratres, quia peccavi nimis cogitatione, verbo, opere, et omissione ME:A CULPA, ME:A CULPA, ME:A MAXIMA CULPA.



#46
dragonflight288

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If Bioware can turn out a quality game then I'm all for them taking extra time to do so. 

 

One of my biggest gripes with Dragon Age Inquisition, which I love, was that they showed a segment on the Siege of Crestwood to showcase the size of the maps, large choices and consequences of them.

 

But then that content never made it into the game at all. 

 

Now, I understand that in development changes happen, content gets cut, content gets added and so forth, but what was a disappointment to me was they were showing off features of the game that weren't in the final product. 

 

I like to think that Bioware is avoiding that mistake with Andromeda. If they don't show off content now then I can't be disappointed it's not there when the game releases. Should they reveal content, fan expectation will be such that they will expect to see it in the game. 

 

Anything they can do to make the game better is fine by me. A few months won't kill me. 


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#47
Akrabra

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I think ME2 was supposed to be released on October 16, 2009, but it got pushed forward to January 26, 2010.

Yeah or else it would have clashed with DA:O. And that would have been quite silly. I am actually surprised that they didn't postpone ME2 even further, like March 2010. 



#48
Revan Reborn

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Also let Todd Howard speak through you - http://www.playstati...ncement-timing/

 

Best quote - The other thing is, while you’re making a game, you’re figuring out, ‘OK, what’s really good about it?’ ‘What’s this?’ ‘What’s this?’ If you’re talking about that too early, people aren’t getting excited, they’re getting anxious.

 

Thing is they had to announce it early, because of it beeing talked about in 2012, 2013, 2014. I belive that if it hadn't been mentioned that early it would be announced this year at E3. This is just cleaning up the mess left by Hudson or whoever pushed it back then. 

Todd Howard doesn't exactly speak confidence considering none of the games he ships are ever polished or ready for release. Skyrim was a disaster at launch. Fallout 4 also suffered from plenty of bugs. It might seem great to announce a game much closer to its release, but only if the actual game is ready to be released.

 

The simple truth of the matter is I don't believe BioWare anticipated MEA being in development this long. I think that's why they talked about it so early. It wasn't until they realized how ambitious the scope of the game was and how long it was taking to develop they became really quiet and now are refusing to talk about anything.



#49
mrjack

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MEA is one of the most anticipated games of the year. It was going to release in the most financially lucrative quarter for the industry. The fact it was delayed means EA will take a financial hit. Their numbers are going to be far lower than anticipated due to pushing MEA into the next quarter. This is basic corporations 101.

 

Ah, Corporations 101, that class was hard man. I was pretty baked that semester at Wharton so maybe that explains why I don't have your comprehensive knowledge of "corporations".



#50
Akrabra

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If EA release a new Titanfall game in October and Battlefield in November where is Mass Effect fitting in? It isn't. They need a huge release the first quarter of 2017 and it fits perfectly. I still don't see the issue. Its not like you have inside information or that every developer works the same way.


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