They're gonna use the extra time to add multiple races and 2 extra straight race-gated option for guys.
Because it worked out so well for Inquisition, right?
They're gonna use the extra time to add multiple races and 2 extra straight race-gated option for guys.
Because it worked out so well for Inquisition, right?
I doubt we get extra races out of this
3 months is not enough to add anything. The game will be done by then and its just testing and bug squashing at that point. Still more time to release a less buggy experience is always good.
Because it worked out so well for Inquisition, right?
The races bit, eh, not so much, but the "last minute" romances were actually pretty good.
Because it worked out so well for Inquisition, right?
It did for me. For the most part, anyway.
And the two romances that were added are the most popular romances of the game.
The races bit, eh, not so much, but the "last minute" romances were actually pretty good.
I would consider Solas a success atleast, and wasn't Cullen added last minute aswell?
I would consider Solas a success atleast, and wasn't Cullen added last minute aswell?
Yes, Cullen and Solas were the two romances added during the extension.
I would consider Solas a success atleast, and wasn't Cullen added last minute aswell?
I knew about Solas but Cullen? Wow, I'm surprised they held off on him, he seems like such an obvious choice.
They significantly improve the romance roster so that was a great call.
Unless you all want this game to be delayed another year, other races or more romances are not going to happen. I'm sure there are far more options in MEA than there are in DAI anyway. It certainly has been in development much longer. With an extra three months, they even have more time to polish whatever is apparently taking BioWare forever to develop.
Unless you all want this game to be delayed another year, other races or more romances are not going to happen. I'm sure there are far more options in MEA than there are in DAI anyway. It certainly has been in development much longer. With an extra three months, they even have more time to polish whatever is apparently taking BioWare forever to develop.
Just admit it, you are not a realist, you are just a big softie. You want the game so you can snuggle up with it and love it like the rest of us.
I knew about Solas but Cullen? Wow, I'm surprised they held off on him, he seems like such an obvious choice.
They significantly improve the romance roster so that was a great call.
I guess for one group; I'm glad for those who did though regardless. Solas seems to hit it off with a lot of girls. There are many people want the inquisitor to be back because Solas and his romance. Maybe they should add more villain LIs in the next game even if it doesn't end up happy.
Just admit it, you are not a realist, you are just a big softie. You want the game so you can snuggle up with it and love it like the rest of us.
I do want the game for that very reason. I would have just rather BioWare made the release date "when it's ready" rather than an arbitrary window they were not sure they could meet. I'm more inclined to believe the game will be a success and the push back is just for more breathing room. However, this could have been avoided, altogether, if BioWare didn't set expectations for when the game would release. Not to mention, my anticipation for games this year just completely collapsed with MEA moving to Q1 2017.
I would say 90% of the Bioware Fan Community knew the game was gonna be delayed by the time 2015 ended with no new info on the game.
As many should know by now, the gaming media is reporting that MEA will release during EA's fiscal fourth quarter (January-March 2017):
http://www.gamespot....=GSS-05-10aaa0a
While many might not perceive this as a "big deal," such a minor delay is not enough time to resolve major issues in development. At best, they might be able to polish and resolve a few minor bugs, assuming others do not crop up. It seems BioWare isn't comfortable with where the game is at and EA is pushing the title as far back as they can within its fiscal year.
What's even worse about this situation is we literally know next to nothing about this game. Unless it has a big showing at E3 this year, or even Comic Con or N7 Day, this may spell bad news for MEA in terms of development woes. This isn't the first game BioWare has delayed either.
Dragon Age Inquisition is the most recent example of a game that was delayed, and I'm not sure its slight delay really made any difference. The game still suffered from issues and bugs at launch in which BioWare had to subsequently patch anyway. If I recall, DAI was only delayed a month, which is absolutely no time to polish or fix anything.
I won't go into a thorough list, but there have been many games that saw delays over the years and still had horrible launches. I'm not suggesting MEA will be one of them, but it really makes you wonder with the game having such a long development cycle and nothing to show for it.
This game has been in development far longer than any other BioWare game. It will have been in development longer than SWTOR, and that was the most ambitious MMO ever made. What exactly is going on with Andromeda and how are we supposed to feel about all this secrecy and these delays?
Maybe MEA is just too ambitious for its own good, like DAI. I don't even want to consider how that could affect all of the various systems in the game in terms of quality. I guess we'll just have to hope for something spectacular at E3... Here's hoping for something positive about all of this.
This post is so filled with factual errors and nothing but speculation it is pointless.
It ignores the history of game development with regards to delays all to hedge the conversation into a worry wart post. It is not unusual for games to be delayed, there is also no correlation with a game's quality and pre-release information. Bethesda doesn't provide much information at all on their games pre release and they are successful non the less, with as many fans loving their games as those who QQ about them that Bioware does. Bioware provides lots of information and they get just as many fan loving their games and hating them as bethesda.
Gamers need zero information on a game until the game is featured locked. The reason for this is that gamers are not a monolith of opinions so knowing about a feature before hand is meaningless as you can't provide an informed opinion of how said feature is implemented until you play it. And one group of players SUBJECTIVE opinion of said feature doesn't negate a separate group of player's opposite subjective opinion of said feature. So what exactly is the "benefit" of pre release knowledge? The benefit isn't to the player but to the company on "buzz" to generate pre-order sales, which are terrible for gamers to begin with.
Just because you WANT to know more doesn't mean a rat's bottom you are not entitled to more information. When the game's media embargo is lifted player will have ample opportunity to know if it is a game worth the purchase price or not. And if they are still in doubt WAIT post release date for player feed back.
Creating drama over no released information of a game that is not due to be released a year from now is childish and does nothing to serve the community.
I'm sure they will show something at E3 though, and maybe some teaser from the secret project. I would hope they at least show some companions during the trailer.
This post is so filled with factual errors and nothing but speculation it is pointless.
It ignores the history of game development with regards to delays all to hedge the conversation into a worry wart post. It is not unusual for games to be delayed, there is also no correlation with a game's quality and pre-release information. Bethesda doesn't provide much information at all on their games pre release and they are successful non the less, with as many fans loving their games as those who QQ about them that Bioware does. Bioware provides lots of information and they get just as many fan loving their games and hating them as bethesda.
Gamers need zero information on a game until the game is featured locked. The reason for this is that gamers are not a monolith of opinions so knowing about a feature before hand is meaningless as you can't provide an informed opinion of how said feature is implemented until you play it. And one group of players SUBJECTIVE opinion of said feature doesn't negate a separate group of player's opposite subjective opinion of said feature. So what exactly is the "benefit" of pre release knowledge? The benefit isn't to the player but to the company on "buzz" to generate pre-order sales, which are terrible for gamers to begin with.
Just because you WANT to know more doesn't mean a rat's bottom you are not entitled to more information. When the game's media embargo is lifted player will have ample opportunity to know if it is a game worth the purchase price or not. And if they are still in doubt WAIT post release date for player feed back.
Creating drama over no released information of a game that is not due to be released a year from now is childish and does nothing to serve the community.
How exactly do you view yourself within the context of the community?
It did for me. For the most part, anyway.
And the two romances that were added are the most popular romances of the game.
Because you're more concerned with the superficial choice than the actual content.
It being human-only was going to be just as superficial.
...when did I say anything about romances?
You didn't, but part of the post you quoted did.
It being human-only was going to be just as superficial.
Games get pushed back while in development, deal with it.
I think it's the Illuminati... deal with it.
BioWare and EA just need to shut the F up about their development process. Do exactly what Bethesda did with Fallout 4. Before they revealed it, the entire game was speculation. Not just the settings, but the whole game. We knew nothing, and that was good. For many, many people, it was believed the game wasn't even happening.
The developers, the writers, whoever is or has been attached to the BioWare projects just needs to keep f-ing quiet until the game is actually near completion. It's too late for ME:A, but as far as the new IP and DA4, we still know nothing. Keep it that way. Don't even tell us DA4 has been green lit. It's not worth the hassle from the fans. Just build it in quiet suclusion until it's ready to set off on its own.
What was there to know about Fallout 4? Bethesda isn't exactly selling stories. All they need to do is make better looking versions every 5 years or so and people lap it up like it's bottomless mimosas at Sunday brunch.
What was there to know about Fallout 4? Bethesda isn't exactly selling stories. All they need to do is make better looking versions every 5 years or so and people lap it up like it's bottomless mimosas at Sunday brunch.
Actually they did sell a story with Fallout 4, it was the main focus of the game, and their fans hated it. Irony! People have complained about their stories for 25 years, and when they make an effort to improve it, people hate it. Gamers, we know it is supposed to be!
Nine months after the release of DA2 did we start to get any official inkling that DA:I was being made and where we were informed that they were taking design cues from Skyrim. It wasn't until a year later during September in 2012 that we got the open letter from the two Doctors that founded Bioware. After that we virtually got no substantial information for a long time, other than the usual oblique tweets and teases. Bioware from this does seem to have a bit of history with announcing games early, but not revealing anything substantial until about 1 year-6 months out from the release of the game. So to me, the development process of what we have seen for ME:A has been a par for course. As such I am not worried by this apparent 'delay'.
(I would link the articles I got this from, but the forums aren't playing nice, which is hugely frustrating!)