Aller au contenu

Photo

Cloaks for Skeletons


  • Veuillez vous connecter pour répondre
8 réponses à ce sujet

#1
Psionic-Entity

Psionic-Entity
  • Members
  • 195 messages

I saw that Skeletons use most of the same animations and armor parts as humans but they don't have cloak or belt options in the toolset. Is it possible to enable human cloaks for skeletons using something in the appearance 2da?



#2
Tchos

Tchos
  • Members
  • 5 030 messages

You don't need to touch any 2DA for that.  Just clone the desired armour pieces and give them names matching the naming convention for the creature type and armour.



#3
Psionic-Entity

Psionic-Entity
  • Members
  • 195 messages

I tried doing that and the cloak shows up as invisible ingame. You can see its outline if you hover over the creature though so I know it did something.



#4
Tchos

Tchos
  • Members
  • 5 030 messages

That sounds like a skeleton problem (no pun intended).  When I did it, I went from the opposite direction.  If I recall correctly, I cloned the skeleton's body parts and made them parts of the human male figure to use the human clothes and armour rather than cloning the human clothes as skeleton pieces.  I'd have to check to be sure.  I don't have the toolset on this computer, but the figure is in my campaign as a skeletal pirate I used for random monster encounters.


  • TheOneBlackRider aime ceci

#5
kamal_

kamal_
  • Members
  • 5 238 messages

http://neverwinterva...stomized-undead


  • TheOneBlackRider aime ceci

#6
Tchos

Tchos
  • Members
  • 5 030 messages

Or you could use Storyteller's fine work, as Kamal suggests.  :)



#7
4760

4760
  • Members
  • 1 204 messages

I saw that Skeletons use most of the same animations and armor parts as humans but they don't have cloak or belt options in the toolset. Is it possible to enable human cloaks for skeletons using something in the appearance 2da?

I didn't check, but if you change c_skel_skel under NWN2_Head_Skeleton to P_HHM_skel in appearance.2da at line #537 (the one for skeleton), you should be able to add cloaks and wings to the skeletons using the human animations. You may also need to change the F under MODELTYPE to FW.

If it works, it might unfortunately conflict with the skull animations during cutscenes. I suggest you duplicate line 537 before making the above changes, and create your own blueprints with this new appearance. I'll check later tonight when I'm back home.

 

Edit:

Well, it works... sort of:

1026-0-1460487845.jpg

 

1026-1-1460487845.jpg

 

"sort of" because only "CTannCloak" and "LichCloak" (which you can get in the wings slot) work that way. Other equipable cloaks, as you describe, remain invisible.


  • TheOneBlackRider aime ceci

#8
4760

4760
  • Members
  • 1 204 messages

Other equipable cloaks, as you describe, remain invisible.

Actually, making a clone of the P_HHM_CL_Cloak?? models as c_skel_cl_cloak?? worked for me:

 

1026-0-1460497872.jpg

 

1026-1-1460497871.jpg

 

Exactly what Tchos said:

 

You don't need to touch any 2DA for that.  Just clone the desired armour pieces and give them names matching the naming convention for the creature type and armour.

 

It's true though that I cloned only twelve cloak models, and I noticed that two or three of the ten of so cloaks I tested didn't show (neither in game nor in the toolset). I suspect the cloaks in questions are using a higher number, or possibly are not of the CL type.

 

It's too late now to check, but skeletons should be able to wear the standard P_HHM cloaks after the latter have been cloned and named as per the NWN2 naming convention.

 

Edit:

1032-0-1460572534.jpg

 

And it also works for custom content:

1032-1-1460572534.jpg

 

So I decided to make Lord Nasher's, the lich's and other specific cloaks useable by skeletons:

1032-0-1460580899.jpg

 

 

I noticed that about half of the cloaks thus modified don't show on the skeleton that equipped them, but they do in game, as shown above.



#9
4760

4760
  • Members
  • 1 204 messages

Just in case, I released the cloaks for the squeletons:

- Vault

- Nexus


  • rjshae aime ceci