One of my favorite things to do in an rpg is to play a calculating character that makes decision based on logic first and not emotion. A few rpgs have let me play such a character with SWTOR Knights of the Fallen Empire(Agent Story),Mass Effect 2,Shadowrun,etc. With Mass Effect 2 the formula was to choose neutral responses and give the character a calculated reason to make that decision. This formula worked well and I did not have any major complaints about the way the dialog wheel was implemented.
With the release of Mass Effect 3, came with the release of the same dialog wheel but with less options. My main concern was that I was now not able to create a level headed character because my responses were filled with so much emotion.
For Andromeda, I hope bioware gives us a chance to have Neutral responses. This would greatly enhance how the user is able to roleplay the character.





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