Wicked Grace minigame for DA4
#1
Posté 04 mars 2016 - 12:45
#2
Posté 04 mars 2016 - 01:13
- Obliviousmiss aime ceci
#3
Posté 04 mars 2016 - 01:30
And only if there's diamondback too!
(Note: Also remember we do actually sort of have Wicked Grace as a mini game in DA:O)
#4
Posté 04 mars 2016 - 02:30
(Note: Also remember we do actually sort of have Wicked Grace as a mini game in DA:O)
What?
I would rather a new Tevinter card game for DA4. At this point, bringing Wicked Grace into a new game would feel a little forced, since it was strongly mentioned in both DA2 and DAI but never played. And Tevinter has proven to have variations on Southern Thedas cultural aspects rather than directly import them.
#5
Posté 04 mars 2016 - 02:53
What?
I would rather a new Tevinter card game for DA4. At this point, bringing Wicked Grace into a new game would feel a little forced, since it was strongly mentioned in both DA2 and DAI but never played. And Tevinter has proven to have variations on Southern Thedas cultural aspects rather than directly import them.
In the Tavern where you meet Not!Isabela
- vbibbi aime ceci
#6
Posté 04 mars 2016 - 03:06
In the Tavern where you meet Not!Isabela
Oh where we have to have a certain level of cunning or dexterity to catch her cheating? Okay. I guess I don't consider that a "mini game" as Bioware games go, more of a dialogue skills test. But sure.
#7
Posté 04 mars 2016 - 05:07
Not necessarily Wicked Grace, but I would definitely like some kind of minigame to be included. I enjoyed Pazaak and racing in KotOR, simple as they were, and I also gambled and brawled more than advisable in Witcher.
Bring it on, I say!
(That said, both those games essentially cheated! The player always went first in Pazaak and Witcher's dice poker which put you at significant disadvantage. No cheating in the future, please!)
- vbibbi aime ceci
#8
Posté 04 mars 2016 - 05:33
Not necessarily Wicked Grace, but I would definitely like some kind of minigame to be included. I enjoyed Pazaak and racing in KotOR, simple as they were, and I also gambled and brawled more than advisable in Witcher.
Bring it on, I say!
(That said, both those games essentially cheated! The player always went first in Pazaak and Witcher's dice poker which put you at significant disadvantage. No cheating in the future, please!)
I liked how KOTOR2 fixed that issue for pazaak. From what I know about the dice games from TW, it doesn't look interesting, but Gwent was surpisingly addictive. I did the horse racing and brawling just because I'm a completionist, but neither are really my thing. Especially when horse racing is more about trial and error in knowing the track.
#9
Posté 04 mars 2016 - 07:26
I liked how KOTOR2 fixed that issue for pazaak. From what I know about the dice games from TW, it doesn't look interesting, but Gwent was surpisingly addictive. I did the horse racing and brawling just because I'm a completionist, but neither are really my thing. Especially when horse racing is more about trial and error in knowing the track.
Dice poker was bull****, but hey, i enjoyed it nevertheless. Don't ask me why. I've got a fetish about these types of things in RPGs. I could just feel Geralt relaxing by the fire, drinking an ale or seven, chatting up the local drunks, and enjoying some gambling after a hard day of killing monsters (and bedding wenches!)
Or something ![]()
#10
Posté 04 mars 2016 - 07:35
Mini games are always fun. I really, really like playing Gwent in The Witcher 3. It's another aspect to the game. Collecting cards, building decks and utilising them. It was something else that just gave the game another level of fun. I'd like more things like that in other games. Wicked Grace is something already established in Dragon Age. It would be great to give us players an opportunity to experience it first hand.
#11
Posté 04 mars 2016 - 08:21
Dice poker was bull****, but hey, i enjoyed it nevertheless. Don't ask me why. I've got a fetish about these types of things in RPGs. I could just feel Geralt relaxing by the fire, drinking an ale or seven, chatting up the local drunks, and enjoying some gambling after a hard day of killing monsters (and bedding wenches!)
Or something
I think my main issue is that I read that the dice was completely random, no strategy involved, so it's just either playing and not caring if we lose or reloading each time we lost. And I don't think TW1 had trophies (?) but like in TW3 where there is a trophy for winning the gwent tournament, or winning all horse races or all boxing, it would really annoy me if I weren't able to get the trophy or clear my journal of the open "win dice game in region X" quest because of the random mechanics.
But that's just me. ![]()
#12
Posté 05 mars 2016 - 02:33
Actually, i would love something like this. It would be cool if the different companion mix lead to different conversations, and you had to be clever in order to beat the sly thief-type companion.
I liked the little touches like the chess game with Cullen and the wicked grace game with the bigger group. It gave a chance to see them without the story and other stuff getting in the way. I think it would be much more interesting to get to play, as opposed to just watching.
#13
Posté 07 mars 2016 - 04:02
In the Tavern where you meet Not!Isabela
I think you mean that is Isabela. Because... it is.
#14
Posté 07 mars 2016 - 07:56
I think you mean that is Isabela. Because... it is.
Yes she is Isabella. But also they changed her look after that ![]()
#15
Posté 07 mars 2016 - 08:52
I guess, it's fine, if there are mini-games (like it was in Assassin's Creed III), but absolutely optional and skippable without missing any important content.
Clarification on ACIII, the one instance, where the player had to play, was short and victory wasn't required (only not losing for long enough).





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