I would like a throwback map going forward and my favorite is Ghost Hazard just because how it looks.
Also fill me in if I missed anything as I can't read up now.
I would like a throwback map going forward and my favorite is Ghost Hazard just because how it looks.
Also fill me in if I missed anything as I can't read up now.
Reactor is my favorite, but yeah Ghost looks pretty good too.
Honorable mention to White as well.
My favorite is Ghost, I find this map looks absolutely great. But I want everything new for ME:A. Anyway we're moving to Andromeda so it woudln't makes sense to get a map from the Milky Way. It would be like fighting the Collectors in ME3 ! Ha ha ridiculous !
Oh wait... ![]()
Firebase White..just that map..for some reason..I feel like it could be for mass effect, what nuketown is to call of duty.
On PS3 Ghost is my favourite, while on Xbox it's Ghost Hazard, which with visible frames reminds me of Blade Runner. I do love White, and some of the scenery around Hydra and Rio is also really beautiful. I would also love Giant if I didn't have to play every third match there. I rarely complain about it though, because FOR TUCHANKA!!!!
I can't imagine any of them making it into ME:A, but Loufi gave me a chuckle - I guess anything's possible with Space Magic ![]()
I love White and White hazard, in fact, I'd even say I love Noveria as a whole throughout the saga.
But I have to admit I also have a thing for Giant and even more for Giant hazard (so romantic by night)
Every time I'm on this map I can just hear, feel the spirit of all my Krogan brothers and sisters, and when I'm playing
as a Krogan... man... I FEEL INVINCIBLE WAHAHAHAHA (<-- Krogan laugh)
I'd love to have a couple of the best maps in ME:A, for nostalgia's same, but I doubt that'll happen.
In BF4 the community created BF4 versions of the best of the BF3 maps, and they were released as DLC, despite not being geographically part of the conflict story of BF4.
Ofc, that was DICE, who listen (imperfectly) to their community. This is Biovar, whose current policy seems to be to turn a deaf ear to us entirely.
Condor. It can be a pita to play but the map is great IMHO. Good sniper lines, plenty of cover, the scenery. Always thought it needed a Harvester though, to make use of all that sky.
If not Condor then Ghost Hazard. Great looking map and who doesn't like playing in the rain.
White and Glacier are the only two maps that I can never get bored of.
Are you seriously asking them to include iconic Milky Way maps in Andromeda? You know that half of them are Cerberus installations, right? You want those guys in the new game again?
How would you explain asari or salarian installations in the other galaxy? What about Condor, with burning Palaven up in the sky?
Let's be honest, none of the maps has a brilliant design, they all have their flaws. It's just that we have gotten used to them. We don't know what the gameplay in ME:A looks like, maybe the maps would suck there.
I want something new and no rehashed "classics". It didn't work for TFA and it's not going to work for ME:A.
Are you seriously asking them to include iconic Milky Way maps in Andromeda? You know that half of them are Cerberus installations, right? You want those guys in the new game again?
How would you explain asari or salarian installations in the other galaxy? What about Condor, with burning Palaven up in the sky?
Let's be honest, none of the maps has a brilliant design, they all have their flaws. It's just that we have gotten used to them. We don't know what the gameplay in ME:A looks like, maybe the maps would suck there.
I want something new and no rehashed "classics". It didn't work for TFA and it's not going to work for ME:A.
I don't feel multiplayer has the constraints SP does. If people want classic maps then people should get classic maps.
As was stated earlier. I guess the same way we fought collectors in ME3. If I got a "storyline" excuse when asking for MP stuff I would be mad. You can give a lot of exuses, but not that.
Cerberus can make a come back too as far as I'm concerned. More content more betterz.
Cerberus can make a come back too as far as I'm concerned. More content more betterz.
Cerberus should make comeback for ME:A. Few things are as funny as killing incompetent space nazis while they scream like little girls ![]()
Could do with less BS, like phantoms though.
Revamped White and standard Dagger. Love these maps. Layout, spawns, game flow, objective placements.. Perfect.
As for it not being in line with rule-of-lore to have Milky Way bases in Andromeda.. Whatever, just say it takes place in VR training or something. We've had to jump through bigger lore plot hole hoops to play as a Prothean Collector in this game.
Are you seriously asking them to include iconic Milky Way maps in Andromeda? You know that half of them are Cerberus installations, right? You want those guys in the new game again?
How would you explain asari or salarian installations in the other galaxy? What about Condor, with burning Palaven up in the sky?
Ninja'd by Shady, but I was going to make the same point - I'd be quite surprised if an Armax Arena-type Combat Simulator doesn't find its way onto the ship we're all travelling to Andromeda on, so I've no difficulty imagining classic maps featuring in that context, or something like it. It would be fun and popular and presumably relatively cheap to implement, so why not?
Glacier Jade White <---- hands down my 3 favorite maps
Precisely what I had in mind, yes. It shouldn't be on the random map rotation, just something cool we old kiddos can play on once in a while for nostalgia's sake.New FB:White, but as an Easter Egg, not a default map.
That's actually pretty awesome. I would really appreciate them letting us do that.In BF4 the community created BF4 versions of the best of the BF3 maps, and they were released as DLC, despite not being geographically part of the conflict story of BF4.
Ofc, that was DICE, who listen (imperfectly) to their community. This is Biovar, whose current policy seems to be to turn a deaf ear to us entirely.
Relax, my friend. I don't think anyone's saying they should replace some new maps with these old ones and put them in as standard maps. Just an Easter egg out of the normal map rotation, which nostalgic nerds like us could select once in a while and have fun while saying things like " oh, I remember once I was standing right here and there was this scumbag Prime coming at me from that direction, and...". Just that. I don't think it would really detract from the experience... Would it?Are you seriously asking them to include iconic Milky Way maps in Andromeda? You know that half of them are Cerberus installations, right? You want those guys in the new game again?
How would you explain asari or salarian installations in the other galaxy? What about Condor, with burning Palaven up in the sky?
Let's be honest, none of the maps has a brilliant design, they all have their flaws. It's just that we have gotten used to them. We don't know what the gameplay in ME:A looks like, maybe the maps would suck there.
I want something new and no rehashed "classics". It didn't work for TFA and it's not going to work for ME:A.
... Not to mention Voluses, which are supposed to burst into a drumpf as soon as a single bullet flies in their general directionRevamped White and standard Dagger. Love these maps. Layout, spawns, game flow, objective placements.. Perfect.
As for it not being in line with rule-of-lore to have Milky Way bases in Andromeda.. Whatever, just say it takes place in VR training or something. We've had to jump through bigger lore plot hole hoops to play as a Prothean Collector in this game.
I love White and Glacier, never really get tired of those. Love how Goddess looks, if only I could play it without my lolps3 dying... ![]()
I would like to see all new (and larger) maps in ME:A--fresh maps to learn the nuances of . That said, as far as maps go, I do like White, Rio actually has a very nice view, but I think I would go with Condor. Looking up at Palaven, then seeing the the Turian cruiser fly by overhead... then getting broadsided by a Scion laser while I'm sight-seeing.
White, Giant and Ghost are my fav's.
And as the other guys have said, I can't see why one or two maps can't make it to ME:A (or a type of AAA) MP as a "Classic" type thing. I mean it would be good to fight the new enemies from Andromeda on White, Ghost etcetera if we want to.
Condor
Dagger was the first map I soloed on, somehow Rio was 2nd. I could do without seeing Rio ever again, but I love Dagger.
I agree with everyone else about Andromeda: ME3 maps don't belong without either masking through deterioration or other signs of aging, or a sneaky redesign, where it's a different place but the layout is similar.
I'm looking forward to seeing how they design the next "speedrun" maps.