White would be nice!!!
Do you hope any maps make it to ME:A or which is your favorite?
#26
Posté 07 mars 2016 - 12:18
#27
Posté 07 mars 2016 - 12:41
Glacier has a soft spot with me. It's my first MP map, my first hosted match and I refused to leave that map. It got to the point where my buddies were messaging me to move it out of Glacier. We were also playing against Geth preset, which was probably not a wise choice for noobies looking back. ![]()
#28
Posté 07 mars 2016 - 01:26
I hope Condor returns. I know that we'll have jetpacks in the next game, and flying Turians are a must!
- SwoopIM et 09_Trooper aiment ceci
#29
Posté 07 mars 2016 - 02:28
Ghost (hazard) all day
#30
Posté 07 mars 2016 - 03:50
Dagger was the first map I soloed on, somehow Rio was 2nd. I could do without seeing Rio ever again, but I love Dagger.
I agree with everyone else about Andromeda: ME3 maps don't belong without either masking through deterioration or other signs of aging, or a sneaky redesign, where it's a different place but the layout is similar.
I'm looking forward to seeing how they design the next "speedrun" maps.
I really hope they have more than 1 smallish map next time- we needed more maps like Glacier.
#31
Posté 07 mars 2016 - 04:21
Can easily explain return of old maps by saying the MP portion is a virtual training ground for scrubs on the Ark.
Best not to give them ideas to reuse assets though, so I will shut up now.
#32
Posté 07 mars 2016 - 04:56
Can easily explain return of old maps by saying the MP portion is a virtual training ground for scrubs on the Ark.
Best not to give them ideas to reuse assets though, so I will shut up now.
Its not like the Multiplayer portion of ME3 made alot of sense with respect to the SP storyline/lore anyways, so I'm not sure why'd they be bothered overmuch about including ME3 maps in ME:A.
#33
Posté 07 mars 2016 - 05:20
Its not like the Multiplayer portion of ME3 made alot of sense with respect to the SP storyline/lore anyways, so I'm not sure why'd they be bothered overmuch about including ME3 maps in ME:A.
Yeah, but playing as a grunt on the 'frontlines' lent itself well to roleplaying.
What I'm trying to say is that I hope Bioware do not call the multiplayer poriton of ME: A as a training exercise. That would prevent them from giving a realistic excuse for including the Milky Way maps, but so be it.
#34
Posté 07 mars 2016 - 05:42
Hydra because it's glorious quarian map and because soo many excellent memories watching dead pug piles form on the center device.
#35
Posté 07 mars 2016 - 05:57
Condor. Because. Whatever. I'm going to bed.

- RanetheViking aime ceci
#36
Posté 07 mars 2016 - 06:57
Condor. Because. Whatever. I'm going to bed.
Condor? Ha! Now I'm glad you got banned (or whatever) ![]()
#37
Posté 07 mars 2016 - 08:11
ME:A is using a different engine and we have no info whatsoever about the gameplay yet.
I doubt you'd recognize the maps even if you got them. ![]()
#38
Posté 07 mars 2016 - 10:27
I don't know, but White seems to be my all-time fav map - judged by gameplay fun.
#39
Posté 07 mars 2016 - 10:28
ME:A is using a different engine and we have no info whatsoever about the gameplay yet.
I doubt you'd recognize the maps even if you got them.
Indeed, I guess we won't be glued to a plain anymore.
#40
Posté 07 mars 2016 - 11:16
Indeed, I guess we won't be glued to a plain anymore.
Mmmm... Never say never!
#41
Posté 07 mars 2016 - 04:50
Condor? Ha! Now I'm glad you got banned (or whatever)
Banned? Me? Nonsense. Never underestimate the true powers of the Dark Side. I've just been busy with some, uh, other things.

- Geth Supremacy aime ceci





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