Aria especially annoys me. Stupid ass impatient kid who is now blind because of her impatience.
Well, she needed some flaws, I guess. She was plain cool before.
But is this permanent?
Aria especially annoys me. Stupid ass impatient kid who is now blind because of her impatience.
Well, she needed some flaws, I guess. She was plain cool before.
But is this permanent?
It sucks. But, honestly, if you're playing it right you're basically never in combat.
Thats impossible in Planescape, you will have to fight in certain instances...and man is it pretty weak.
Thankfully the writing and the fact that you can avoid combat if you say the right thing is a huge bonus. Still one of the best RPG's ever made because of that alone, in lofty heights with a lot of other great games.
Well, she needed some flaws, I guess. She was plain cool before.
But is this permanent?
Meh, she was like a rebellious teeniebopper who picked up fencing to spite her parents.
Also, uh, spoiler alert I guess...
My favorite character was the brother. I forget his name. Rob? The one who became de facto king of the north and then got brutally betrayed on his wedding day. I liked his wife too, she was hot. Then bam, unexpected massacre.
She seemed to have more raw potential than some of her brothers.. so I don't think it's just spite. The first episode she schooled Bran with a bow. But she was expected to be like Sansa.
Rob is the obvious hero, and that's why Martin killed him. I think he uses battered and unlikely things to survive. Aria, Tyrion, Bran, Samwell, Daenerys, etc.
<that guy>
The books are better.
</that guy>
They are, though, at least the first three are. The fourth and fifth are like homework. I still haven't made it past the first 4 episodes of the show, but I generally have very little patience for TV.
It's all a little bit overrated, though.
I thought his first 3 books were great, but after the time delays for 4 and 5 and how they turned out overall, I'm not convinced that Martin will be able to salvage this. I'm not really comforted either behind what I'm hearing regarding Winds of Winter's development. Some articles were making a big deal about Martin using some huge plot twist which the show can't do, since the relevant character is dead. But that also means that Martin is still trying to hammer out the overarching plot, instead of just fine-tuning the outline, which at this stage is not a good sign.
I thought his first 3 books were great, but after the time delays for 4 and 5 and how they turned out overall, I'm not convinced that Martin will be able to salvage this. I'm not really comforted either behind what I'm hearing regarding Winds of Winter's development. Some articles were making a big deal about Martin using some huge plot twist which the show can't do, since the relevant character is dead. But that also means that Martin is still trying to hammer out the overarching plot, instead of just fine-tuning the outline, which at this stage is not a good sign.
I stopped reading after the second book, because the minute a ghostly spectre comes out of a woman's vagina to assassinate a gay prince, I called BS on the ex-machina scale there.
Made me realize that Martin has some good moments, but a lot of crap thrown in-between.
I stopped reading after the second book, because the minute a ghostly spectre comes out of a woman's vagina to assassinate a gay prince, I called BS on the ex-machina scale there.
Made me realize that Martin has some good moments, but a lot of crap thrown in-between.
To each his own, but IMO that's a stupid reason to stop reading.
The world he created makes sense overall, and the relatively low magic setting he created requires blood payment for magic most of the time.
So it's either death magic, or using the power in what could have been a potential heir of a king to create a shadow.
I think that as far as Deus Ex Machina goes, this one is quite elegant.
It's certainly better than the Harry Potter version of magic where the only thing you have to do is to point a stick and shout something as loud as you can.
I thought his first 3 books were great, but after the time delays for 4 and 5 and how they turned out overall, I'm not convinced that Martin will be able to salvage this. I'm not really comforted either behind what I'm hearing regarding Winds of Winter's development. Some articles were making a big deal about Martin using some huge plot twist which the show can't do, since the relevant character is dead. But that also means that Martin is still trying to hammer out the overarching plot, instead of just fine-tuning the outline, which at this stage is not a good sign.
Martin actively belongs to and believes in the "don't outline your story" school, so don't expect a coherent overarching narrative by the time that this is done.
Oh dear...
Martin actively belongs to and believes in the "don't outline your story" school, so don't expect a coherent overarching narrative by the time that this is done.
That would definitely explain a lot. If I remember right, after Breaking Bad finished airing, didn't he also say something about wanting to make a new villain "more ruthless" than Walter White? Definitely a facepalm moment.
That would definitely explain a lot. If I remember right, after Breaking Bad finished airing, didn't he also say something about wanting to make a new villain "more ruthless" than Walter White? Definitely a facepalm moment.
HAHHAHAHHAHAHa i love how this post gravitate to GoT.
I will said i prefer the books over the show all the time i stop watching the show mid season 5
This is why he lost control of the plot. He genuinely didn't plan out many of his arcs, which led to the five year gap disaster.
Yeah, the plot in the first three books was fairly tightly woven, but it went out of control from book 4 onwards, with way too many needless new characters and plotlines that literally go nowhere. The first two books set up the events of the third, but did so while being interesting themselves. A Feast for Crows is a straight up boring book where boring things happen to characters I don't give a toss about. But hey, at least we know what everyone eats in details, and that there are soldier pines freaking everywhere in Westeros.
I fear he also started to lose interest because he doesn't even need to write anymore. He's rich, famous, and can indulge in his hobbies as much as he wants now. He's free to do that, obviously, but it certainly doesn't help him reach his deadlines, he said so himself. I have a feeling GRRM works best when under some amount of supervision, but he's now well-known enough that editors can't strong-arm him. George says himself that he's a ''gardener'' type of writer, well, his garden is too large and some of its corners are overgrown with weeds.
The show has the advantage of a attempting to achieve a tigher pacing overall. But they still have loads of filler they made up themselves, and most of it is pretty bad. The Dorne arc of season 5 is some of the most pointless, terrible TV I've ever seen. How could anyone think that was good is beyond me. I mean, the original Dorne arc is also bad in the books, but they managed to surpasss it. Somehow.
Martin actively belongs to and believes in the "don't outline your story" school, so don't expect a coherent overarching narrative by the time that this is done.
Dang, does this mean ASoIaF is going to have an "artistic" ending? ![]()
Thats impossible in Planescape, you will have to fight in certain instances...and man is it pretty weak.
Thankfully the writing and the fact that you can avoid combat if you say the right thing is a huge bonus. Still one of the best RPG's ever made because of that alone, in lofty heights with a lot of other great games.
Eagerly awaiting Torment: Tides of Numenera
Yeah, the plot in the first three books was fairly tightly woven, but it went out of control from book 4 onwards, with way too many needless new characters and plotlines that literally go nowhere. The first two books set up the events of the third, but did so while being interesting themselves. A Feast for Crows is a straight up boring book where boring things happen to characters I don't give a toss about. But hey, at least we know what everyone eats in details, and that there are soldier pines freaking everywhere in Westeros.
I fear he also started to lose interest because he doesn't even need to write anymore. He's rich, famous, and can indulge in his hobbies as much as he wants now. He's free to do that, obviously, but it certainly doesn't help him reach his deadlines, he said so himself. I have a feeling GRRM works best when under some amount of supervision, but he's now well-known enough that editors can't strong-arm him. George says himself that he's a ''gardener'' type of writer, well, his garden is too large and some of its corners are overgrown with weeds.
The show has the advantage of a attempting to achieve a tigher pacing overall. But they still have loads of filler they made up themselves, and most of it is pretty bad. The Dorne arc of season 5 is some of the most pointless, terrible TV I've ever seen. How could anyone think that was good is beyond me. I mean, the original Dorne arc is also bad in the books, but they managed to surpasss it. Somehow.
One thing I don't like about GoT's amount of characters is some of their interactions go nowhere. Like that sellsword and the Hound had that little face off before the battle in the Capital, but it was cut short. Or Aria and Tywin had some interaction, but it went nowhere.
But that's a minor gripe.
Eagerly awaiting Torment: Tides of Numenera
I have to say, I'm torn about this game.
On one hand it looks deep and interesting, but on the other hand twelve combat encounters (they call them Crisis scenarios I think) for the entire game,
seems underwhelming, especially if all or most of them are optional.
Would they even develop a good combat system if that's the case?...
I read some reviews about the early access version that claimed that the game somewhat compromises it's own logic in order to make combat optional.
Meaning, some encounters that logically should have ended in fights conclude instead with the potential adversaries just turning around and going home,
seemingly without sufficient reason.
Obviously I take this with a few grains of salt, but still, it pertains to a potential problem I was already concerned about.
On GoT books: I read the first three (Storm of Swords was split into two books here in the UK, I'm not sure if that's the same elsewhere) and loved all three equally. I devoured Game of Thrones, Clash of Kings and Storm of Swords all in one summer. Then I got to A Feast for Crows, and never finished it. It got to the point, where it had taken me four months to get halfway through by which point my interest had seriously waned.
I hardly ever do this, but I resorted to just watching the series instead rather than finish the books.
Even my interest in the series started to deteriorate after what were some truly excellent early seasons. Recent creative decisions with characters just threw me off completely. This is just me. I know plenty who are as enthusiastic and passionate about GoT as they were when it first started with the first book.
GoT is an interesting example to use in regards to storytelling overall.
I have seen Harry Potter mentioned in reference, and for whatever people's opinions on Harry Potter may be, I applaud J.K. Rowling for having planned the series arc from the beginning before starting writing. Of course not every tiny detail had been planned, but she had a beginning and an end, and the overall plot of the series was tight, maintaining a good quality, and ended on a high note. Same goes for The Lord of the Rings. Thus why any story, which partially depends on continuing based on critical and commercial success, should be planned and thought out, not just initialized and launched from the very start. This is what's happened with GoT, and I pray it doesn't happen with ME:A and the future of Mass Effect's stories, whatever direction they may go in.
On GoT books: I read the first three (Storm of Swords was split into two books here in the UK, I'm not sure if that's the same elsewhere) and loved all three equally. I devoured Game of Thrones, Clash of Kings and Storm of Swords all in one summer. Then I got to A Feast for Crows, and never finished it. It got to the point, where it had taken me four months to get halfway through by which point my interest had seriously waned.
I hardly ever do this, but I resorted to just watching the series instead rather than finish the books.
Even my interest in the series started to deteriorate after what were some truly excellent early seasons. Recent creative decisions with characters just threw me off completely. This is just me. I know plenty who are as enthusiastic and passionate about GoT as they were when it first started with the first book.
GoT is an interesting example to use in regards to storytelling overall.
I have seen Harry Potter mentioned in reference, and for whatever people's opinions on Harry Potter may be, I applaud J.K. Rowling for having planned the series arc from the beginning before starting writing. Of course not every tiny detail had been planned, but she had a beginning and an end, and the overall plot of the series was tight, maintaining a good quality, and ended on a high note. Same goes for The Lord of the Rings. Thus why any story, which partially depends on continuing based on critical and commercial success, should be planned and thought out, not just initialized and launched from the very start. This is what's happened with GoT, and I pray it doesn't happen with ME:A Iand the future of Mass Effect's stories, whatever direction they may go in.
Part of the difficulty is, IMO, the nature of creating an interactive story that grants the player choices through to the very end. If tightness in the plot was to be maintained through to a 4th game, the ME story arc should have been written in such a way that all choices did lead to a single ending... and, of course, had they actually done that, there would have been riots in the streets just like the complaints about the current ending(s) just never seem to, um well, end. People like to have the illusion of interactive choice and individual PC development and people also like to have a tight plot line in a series... but the two work seem to inherently against each other... and having a company write what would effectively be a 1,000 books in one is just not a cost-effective option for them.
The pessimist in me, quite frankly, thinks the entire genre is doomed; and I'm just hoping ME:A can pull off something reasonably interactive and entertaining one last time. If they pull off something even better than the ME Trilogy this time round... I'll be over the moon.
How about discussing something really important, like Sansa Stark is preggers by Ramsay Bolton! Or will Melisandre bring Jon Snow back to life?
What a villain sue. So glad I stopped watching after season 3.
Eagerly awaiting Torment: Tides of Numenera
I'm not, its the most non-Planescape game I can think of right now. I hated it when they used the "spiritual successor" line for the kickstarter, and I have to admit to having a sense of schadenfreude when they had the turn-based/real-time poll...
I am not looking forward to that game, even the early access reports have not been pleasant to me. Out of the four big RPG's to come out on kickstarter so far, the only one i've liked was Pillars of Eternity, and it was mostly due to good writing and how close it was to being 4th edition Dungeons and Dragons.
so it worked perfectly as a video game, basically, despite some unnecessary mechanics in the end. In the end I will play it though, we shall see if it does impress me, but right now i'm kind of meh on it.
It sucks. But, honestly, if you're playing it right you're basically never in combat.
I was more meaning the difficulty of it (in comparison to other similar games). Not so much whether it is enjoyable or good mechanically.
Dang, does this mean ASoIaF is going to have an "artistic" ending?
No. GRRM isn't writing a series to make some grand philosophical point - just a literal one, which is that writers following Tolkien miss the point of LoTR and why it works as written.
I think if he does have any point, it's what I pointed out earlier... he makes heroes out of the unlikely characters.
He also seems to scoff at love and honor. Anytime that pops up, someone gets crushed. And not just Eddard.
edit: Also, I only read the first book. I'm fine with the show.
I was more meaning the difficulty of it (in comparison to other similar games). Not so much whether it is enjoyable or good mechanically.