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Senior Editor Cameron Harris Leaves Bioware & Industry


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#201
Steelcan

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How about discussing something really important, like Sansa Stark is preggers by Ramsay Bolton! Or will Melisandre bring Jon Snow back to life?

>.>

 

s5 was atrocious, s6 will be worse



#202
Draining Dragon

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>.>
 
s5 was atrocious, s6 will be worse


I have never watched Game of Thrones, and never will.
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#203
Sanunes

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People left, but I think it was still in the designing stage. Some of their best writers left, before ME2 was even finished as well. You can see the effect their loss had. Chris L'Etoile wrote Legion, Thane, and Ash. Brian Kindregan wrote Jack and Grunt, as well as the male Shaman/Tuchanka arc. Among other things. All of those took a much different direction. And then of course Drew K left.

 

Kristina Norman also left, but some would say ME3's gameplay was an improvement on her ideas. She set the tone for the action direction in ME2.

 

Personally I am now calling it the "Doom of BioWare" for it seems if any of these conditions are met BioWare is doomed.

 

1) Someone stays with BioWare.

2) Someone leaves BioWare

3) Someone joins BioWare

4) Someone is promoted within BioWare

 

For it seems more and more often if any of those conditions happen and BioWare's name is attached it is the end of the company.


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#204
Mcfly616

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How about discussing something really important, like Sansa Stark is preggers by Ramsay Bolton! 

 He marries a different girl in the books. The show runners merge story lines for convenience. While there are some significant changes and omissions in the show, I doubt they'll have her pregnant with his child since it would be a major plot point completely changing the character arc laid out by the novels.



#205
Sylvius the Mad

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No invented metrics needed, just a trusty pair of rose-colored binoculars.

Or possibly a head injury that makes you think it's still 1999.

This is a time when I agree with Guinevere. BG is the superior game, largely because the mechanics were better implemented (BG2's increased walking speed made the field of view far too small), and because we could travel freely.

I also prefer low-level gameplay. Oh, and BG2 undid BG's best inventory mechanic, the automatic unpause.
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#206
Kabooooom

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How about discussing something really important, like Sansa Stark is preggers by Ramsay Bolton! Or will Melisandre bring Jon Snow back to life?


Idk bro was stabbed like 47 and a half times.

#207
KaiserShep

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Idk bro was stabbed like 47 and a half times.

 

 

That'll buff right out.


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#208
themikefest

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I have never watched Game of Thrones, and never will.

Same for me.  Plus I don't have cable.



#209
KaiserShep

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I have a sort of love hate relationship with Game of Thrones. It's well made and I think it's interesting, but I hate almost everyone and everything angers me. 


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#210
AresKeith

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Why didn't the Austin team just make Kotor III instead? Gah. Everyone had to cash in on the MMO market. 

 

*looks at Knights of the Fallen Empire*  :crying:



#211
CronoDragoon

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  Combat seemed just fine to me. Nothing "wonky" about it. Your label is rather subjective.

 

It is of course subjective, but combat is probably the most ubiquitous complaint about The Witcher 3, and as someone who's playing it now I'll have to chime in and agree with the criticisms. Part of the problem is poor use of level scaling; when the player arrives in Velen, virtually every quest he sees is way above his level. Since most combat situations are against groups, and since many monsters attack with little time to react, this often leads to frustrating situations where the player's only recourse is just to keep retreating. Once the player counter-intuitively does the main quest in order to level up to the side quests, this concern becomes somewhat alleviated as you can kill enemies faster and thin numbers. You also naturally have more tools at your disposal after leveling up a bit. But then come the same problems most action WRPGs have, which is a seeming indifference to precise hit boxes and iframes. Of course, none of this has spoiled the game for me, especially since RPGs are kind of known for poor action mechanics, but I also can't pretend I don't see the vast improvements that could be made.

 

Having said all that, I see no indication that employees leaving is why TW3 has the combat it does, especially since neither TW1 nor TW2 demonstrated competence in building combat systems. 


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#212
Hiemoth

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All that is true, but Plancescape is a cult classic precisely because it has awesome writing. Not because it is a perfect game, because it's basically the best written video game that many people have played. Even if the rest of the experience is lackluster, that aspect alone makes it stand out. 

 

It also uses its creative setting very well. Because while I like both Dragon Age and The Witcher, I still think fantasy RPGs are way too fixated on not-medieval Europe with elves and dwarves. Planescape on the other hand was a very unique setting, and the writers exploited it as much as they could to great effect.

 

Oh, I agree completely on the writing part, it is awesome and it is a game I've replayed several times. Although to be completely honest, my latest attempt to restart fizzled out as I just hate the ruleset so much, but the story and character is simply awesome.

 

The point I was trying to make, and failing at it, was that I often see it trotted out as this shining example of a game without actually really examining where it succeeds and fails. Even to the point that many aspects that make it such a well written game would be really difficult to directly transfer or follow. For example, the games short length and limited areas is critical to the impact of the story, as it heavily constrains the narrative. Yet for a game that is constantly hailed as how dialogue should do, the game does actually heavily limit who the character can be because it needs the character to be someone the game can understand in order for the story to work.

 

As for the setting, I agree with that so much. It's actually something that I started thinking again with DA games as I started replaying DA2 recently and it is clear that they are being more experimental with the setting in that even if you can see those influences in it. Yet with DAI, they really stepped back to non-Medieval Europe feeling in a very striking manner. Since it is very probable that DA4 will go to Tevinter and the surrounding areas, I really hope that they try to expand on Thedas in that one, making it feel something truly unique.


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#213
ZipZap2000

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Those sucked. What was the bomb was the TMNT ice cream bars with the gumball eyes.


This!

#214
Giantdeathrobot

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It is of course subjective, but combat is probably the most ubiquitous complaint about The Witcher 3, and as someone who's playing it now I'll have to chime in and agree with the criticisms. Part of the problem is poor use of level scaling; when the player arrives in Velen, virtually every quest he sees is way above his level. Since most combat situations are against groups, and since many monsters attack with little time to react, this often leads to frustrating situations where the player's only recourse is just to keep retreating. Once the player counter-intuitively does the main quest in order to level up to the side quests, this concern becomes somewhat alleviated as you can kill enemies faster and thin numbers. You also naturally have more tools at your disposal after leveling up a bit. But then come the same problems most action WRPGs have, which is a seeming indifference to precise hit boxes and iframes. Of course, none of this has spoiled the game for me, especially since RPGs are kind of known for poor action mechanics, but I also can't pretend I don't see the vast improvements that could be made.

 

Having said all that, I see no indication that employees leaving is why TW3 has the combat it does, especially since neither TW1 nor TW2 demonstrated competence in building combat systems. 

 

It had other problems. Like how little actual progression your character made; apart from Bombs of dubious utility even if you spec in them, a crossbow that is only useful underwater, potions that are basically all inferior to Swallow, Thunderbolt and Tawny Owl, and special moves that are barely useful, you don't learn any new techniques or obtain any fun gear from the beginning if the game to the end. Meaning a level 1 Geralt plays almost identically to a level 37 one; attack attack, dodge , Sign, attack attack etc. Compared to, say, Inquisition where you can have your characters learn completely new sets of abilities, or hell even action games like Batman Arkham or Shadow of Mordor that expand your options over the course of the game, and the lack of serious progression is a flaw. Especially since TW3 is such a ridiculously long game.

 

The dodgy scaling also sucked. Anything that had 6 or more levels above you magically had its HP bar multiplied by ten or something. So that level 12 Drowner took ages to kill if you were level 6, but at level 7 it died in a few strikes with the exact same sword and skills. Combined with the sometimes wonky XP curve, where you underlevel lots of content in Velen and overlevel all but the hardest monster contracts by Skellige, and that part of the game could have used tighter tuning.

 

The only real improvement of TW3 over TW2 is how they handled potions. Much better to craft them once and forget about it, as well as being able to activate them on the fly, than having to waste time sitting through those needlessly long animations in TW2.

 

Well, at least its not glorified Simon Says like TW1. But while CDPR can rightly be praised in terms of writing and general design, the combat is very much their game's weak links. Hopefully they improve by the time of Cyberpunk 2077.


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#215
SlottsMachine

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How would you rate the gameplay difficulty of Planescape? This coming from someone that is terrible and has basically zero experience with top down classic RPG's. I have briefly played Fallout, that's about it.



#216
spinachdiaper

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Whether there is a legitimate problem with MEA & Bioware or if everyone is just getting paranoid for paranoia's sake, It's certain that something or nothing is going on here.


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#217
The Arbiter

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Not to mention the third act and ending (not the epilogues) are a hot mess. If stuff went down as opposed to the game simply getting a bit rushed at the end, then that explains it. I haven't managed to finish that game twice yet because I was so disappointed in the finale of the plot. Almost zero actual causality between choice and consequence that makes it wholly unsatifying to experiment with choices on subsequent playthroughs and the climax was just... seriously, what the **** was that?

 

My first impression of Battlefront is this: First map: Brown. Second map: Green, Third map: Jungle. etc.

 

Dice are bad at making unique level-design, like, really really bad IMO.

 

 

the third act did have consequences especially if you imported in Witcher 2. If you took too long to save Lambert in the battle of Kaermorhen he dies, kille Kiera Metz and **** gets harder, fail to recruit Vernon Roche and you are good as dead.

 

As for the endings hmmm I must say it was better than ME3. It also depends on how you interacted with CIRI but take note none of these are canon heck the games itself are not canon. I do agree that they left out some importants part as well like why Emhyr wants to retake Ciri... guy is an incest lol [seriously]



#218
Lady Artifice

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How about discussing something really important, like Sansa Stark is preggers by Ramsay Bolton! Or will Melisandre bring Jon Snow back to life?

 

...Well, I've sure missed a lot. 



#219
Linkenski

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>.>

 

s5 was atrocious, s6 will be worse

I have also given up on it. I might give s6 a shot for shits and giggles still but that show has far run its course judging by the degrade in quality ever since the latter half of season 4. I mean, they used corpses of dead characters in the s6 teaser to make fans excited. How desperate are they?

There's rumors s6 has the TV-show crew making an original ending for the TV-show while George will keep writing the books. I'm looking forward to yet another awful tv-show ending akin to Lost or BSG then >_>


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#220
In Exile

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How would you rate the gameplay difficulty of Planescape? This coming from someone that is terrible and has basically zero experience with top down classic RPG's. I have briefly played Fallout, that's about it.

 

It sucks. But, honestly, if you're playing it right you're basically never in combat. 


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#221
Il Divo

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I have also given up on it. I might give s6 a shot for shits and giggles still but that show has far run its course judging by the degrade in quality ever since the latter half of season 4. I mean, they used corpses of dead characters in the s6 teaser to make fans excited. How desperate are they?

There's rumors s6 has the TV-show crew making an original ending for the TV-show while George will keep writing the books. I'm looking forward to yet another awful tv-show ending akin to Lost or BSG then >_>

 

I wouldn't exactly call it desperation to use a highly popular character's death as a highlight, especially given the sheer build-up from both the books and show for years regarding his possible resurrection. There are other reasons to be worried about S6 (and the books even more I'd argue), but that's a pretty liberal use of desperation to make a point. 



#222
malloc

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It sucks. But, honestly, if you're playing it right you're basically never in combat.


Depending on how you build your character yes. A truly dynamic system :) they do not make em like that anymore

#223
straykat

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I have a sort of love hate relationship with Game of Thrones. It's well made and I think it's interesting, but I hate almost everyone and everything angers me. 

 

Even Aria?

 

I feel that way about House of Cards.


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#224
FKA_Servo

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I have a sort of love hate relationship with Game of Thrones. It's well made and I think it's interesting, but I hate almost everyone and everything angers me. 

 

<that guy>

 

The books are better.

 

</that guy>

 

They are, though, at least the first three are. The fourth and fifth are like homework. I still haven't made it past the first 4 episodes of the show, but I generally have very little patience for TV.

 

It's all a little bit overrated, though.



#225
Kabooooom

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Even Aria?

I feel that way about House of Cards.


Aria especially annoys me. Stupid ass impatient kid who is now blind because of her impatience.