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Official End Game Patch 1.11 Da:Mp


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#1
DrakeHasNoFlow

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Saarebas:

1.) Sara tar Shield, no longer provides nationwide barrier support and now has an internal ability cool down fixed to 9 seconds.

2.) Athlok blast weapon dmg reduced from 300% to 250%

Arcane Warrior:

1.) Fade Shield no longer provides team support xp and now drains 10% mana for each second it is active.

Keeper:

1.) Barrier icon size and radius increased considerably. Team support xp for keeper has been increased.

(2) Mana surge no longer provides infinite mana in tandem with Virtuouso.

Silent Sister:

(1.) Pala no longer receives guard on basic auto attacks.

(2) fixed upgraded throwing blades bug that caused exaggerated sunder effects. Weapon dmg further decreased.

Reaver:

(1) tamar no longer receives health on hit from attacks.

(2) Dragon rage weapon dmg reduced from 150% to 100%. Upgrade dmg of dragon rage reduced as well from 50% to 30%. Ability now drains stamina with each successive and frequent use.

(3) Fixed a bug in dragon rage ability ring causing dmg to increase by 50% rather than 30%.

(3) Devour life steal reduced.


Heart breaker difficulty gold payout increased with each successful zone completed by teams by 15%.
Xp and gold payout increased substantially when facing factions.

Nightmare difficulty gold and xp payout has been reduced when dragon has been called. Hakkon weapons chance of dropping increased.
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#2
Silversmurf

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...post.


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#3
Caldyrvan

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Sounds interesting. Fact or fiction? If it´s the first: Source? 



#4
Silversmurf

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Sounds interesting. Fact or fiction? If it´s the first: Source? 

 

This makes me smile :)


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#5
Caldyrvan

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Always happy to make people happy :D

 

/edit: First I thought about to hit "report" button for the OP :D 



#6
Mark (Gekrakel)

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Balance patches be damned.. how about a patch that:

 

1) Makes visits to Narnia more planned.. you can now select Narnia as a map, otherwise you do not visit there.

 

2) Found and corrected an issue that caused players to be booted after zone 5 without getting experience

 

3) Made match making simpler and less restricted to regions

 

4) Added option to reset the level without the leader having to drop out, in case any of our previous patches do not work correctly


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#7
Silversmurf

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2) Found and corrected an issue that caused players to be booted after zone 5 without getting experience

 

Something similar happened 2 days ago after a full NM FC run.  Got -8000xp and took a screenshot.  Never got a single point of exp when I got back to the main menu.

 

3) Made match making simpler and less restricted to regions

 

Getting worse again that I cannot connect to hosts in USA without feeling like I am in a slingshot.

 

Host in USA - pretty awful rubberbanding

Host in Portugal - once again back to awful

Host in France - Runs perfectly

Host in England - Runs perfectly

 

Same 4 people in case you are wondering and before Christmas was connecting to them all smooth as silk.  Maybe it's a weekend thing with the servers.



#8
Gya

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Loool

Well played OP. +1

#9
JiaJM98

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Saarebas:

1.) Sara tar Shield, no longer provides nationwide barrier support and now has an internal ability cool down fixed to 9 seconds.

2.) Athlok blast weapon dmg reduced from 300% to 250%

Arcane Warrior:

1.) Fade Shield no longer provides team support xp and now drains 10% mana for each second it is active.

Keeper:

1.) Barrier icon size and radius increased considerably. Team support xp for keeper has been increased.

(2) Mana surge no longer provides infinite mana in tandem with Virtuouso.

Silent Sister:

(1.) Pala no longer receives guard on basic auto attacks.

(2) fixed upgraded throwing blades bug that caused exaggerated sunder effects. Weapon dmg further decreased.

Reaver:

(1) tamar no longer receives health on hit from attacks.

(2) Dragon rage weapon dmg reduced from 150% to 100%. Upgrade dmg of dragon rage reduced as well from 50% to 30%. Ability now drains stamina with each successive and frequent use.

(3) Fixed a bug in dragon rage ability ring causing dmg to increase by 50% rather than 30%.

(3) Devour life steal reduced.


Heart breaker difficulty gold payout increased with each successful zone completed by teams by 15%.
Xp and gold payout increased substantially when facing factions.

Nightmare difficulty gold and xp payout has been reduced when dragon has been called. Hakkon weapons chance of dropping increased.

More updates:

 

1. constitution now no longer gives extra health. Any Con beyond 170 is now wasted.

2. willpower now no longer gives extra attack. Any Will beyond 170 is now wasted.

3. critical chance from cunning stats is now capped at 40%. Any Cun beyond 170 is now wasted.

4. leaderboard now no longer factor in achievement completions but only consist of promotions.

5. fixed an issue to cause HB zone 4 mini boss to have reduced health. Now he is just as mighty as any other boss!

6. characters reaching lv20 will be promoted automatically.

7. Dragons and chests now no longer drop Hakkons, Lv27s, and PI. Instead they can now be purchased from store at the cost of 1 million gold each, Crescent Shadow will have a chance to drop after the player holds a copy of every other lv25+ items in inventory, with a chance that approximates to 0%. It can drop from any chest or dragon, but cannot be purchased from store like others. 

 

8. Solo now awards double xp and gold.

9. Kill streak beyond 10 will now provide support xp.

10. Increased the number of despair demons, RT archers and venatori mages in HB difficulty.

11. Killing team mates with friendly fire will now generate xp just like killing other mobs.

12. Tea bagging now awards support xp.


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#10
Cute Nug

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12. Tea bagging now awards support xp.

 

That would be a great theme for a real double xp weekend



#11
Rhorim

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Friendly fire should award more that just support XP imo


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#12
Silversmurf

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More updates:

1. constitution now no longer gives extra health. Any Con beyond 170 is now wasted.
2. willpower now no longer gives extra attack. Any Will beyond 170 is now wasted.
3. critical chance from cunning stats is now capped at 40%. Any Cun beyond 170 is now wasted.
4. leaderboard now no longer factor in achievement completions but only consist of promotions.
5. fixed an issue to cause HB zone 4 mini boss to have reduced health. Now he is just as mighty as any other boss!
6. characters reaching lv20 will be promoted automatically.
7. Dragons and chests now no longer drop Hakkons, Lv27s, and PI. Instead they can now be purchased from store at the cost of 1 million gold each, Crescent Shadow will have a chance to drop after the player holds a copy of every other lv25+ items in inventory, with a chance that approximates to 0%. It can drop from any chest or dragon, but cannot be purchased from store like others.

8. Solo now awards double xp and gold.
9. Kill streak beyond 10 will now provide support xp.
10. Increased the number of despair demons, RT archers and venatori mages in HB difficulty.
11. Killing team mates with friendly fire will now generate xp just like killing other mobs.
12. Tea bagging now awards support xp.


Love 6

8 would be a dream

12 as long as it's retroactive I would get instant #1 on the leaderboard

1 and 2 ? Call me an ambulance......
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#13
Silversmurf

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Friendly fire should award more that just support XP imo


A mode I was against introducing but now wish it was in the game as an option on the game menu :(

#14
Jugger nuggss

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Friendly fire should award more that just support XP imo


Sometimes it awards a free spot on your friends list.