Nothing wrong with having a new protagonist each game, until one game ends with the main character loudly declaring that they are going to be the one to stop the villain of the next game.
New Protagonists in every game
#152
Posté 10 mars 2016 - 11:10
Me too, me too. We can complain together if our hope is mercilessly crushed under a big bio boot
XD I won't complain if BW decides to do a new protagonist though, I just won't buy the game. I was ready to be done with BW games after DA:I but Trespasser (and the change in lead writers) got me interested in the potential and gave me a glimmer of hope that DA4 could be something I consider awesome. ![]()
#153
Posté 10 mars 2016 - 11:11
Cassandra is another one who might get jilted. Sera and Cullen, though can be married, you could still cheat. Solas is obvious (though evilness aside, i doubt i could cheat on him)
It could be interesting. That way people who weren't satisfied may still get a "somewhat happily ever after" with one character. And imagine what your other friends would think. They obviously make cliques with each other, so imagine if they disapprove if you cheat on one friend with another. Or what your previous love might say if they are the one who broke off your relationship. I think it could be fun.
It would be nice if you could set at the beginning where you stand with your LI, and if you stay with them, maybe get some letters and/or a romantic cutscene during an appropriate lull in the game (since we all know Dorian is totally going to try to build his own limited Eluvian network, getting the LI from one end of Thedas to the other won't be a problem. Right? *adjusts tinfoil hat*). And if you don't break up with them and find someone else/cheat, there are some angry letters and a breakup cutscene. Or you just end the relationship at the beginning and enjoy being single and fancy free.
Edit: Though that does sound expensive. I guess we'll see. ![]()
- Nefla aime ceci
#154
Posté 10 mars 2016 - 11:11
Reminds me of when shortly after Trespasser came out someone asked him if the Inquisitor could have a prosthetic limb, and Patrick Weekes replies with "Anything's possible".
They might give the inquisitor a prosthetic arm but still have them only as an NPC advisor/quest giver.
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- BansheeOwnage aime ceci
#155
Posté 10 mars 2016 - 11:13
XD I won't complain if BW decides to do a new protagonist though, I just won't buy the game. I was ready to be done with BW games after DA:I but Trespasser (and the change in lead writers) got me interested in the potential and gave me a glimmer of hope that DA4 could be something I consider awesome.
I'm not going to say i won't buy it at all, but i will have to wait and see if it works out. If it does i might, if not i won't/
It would be nice if you could set at the beginning where you stand with your LI, and if you stay with them, maybe get some letters and/or a romantic cutscene during an appropriate lull in the game (since we all know Dorian is totally going to try to build his own limited Eluvian network, getting the LI from one end of Thedas to the other won't be a problem. Right? *adjusts tinfoil hat*). And if you don't break up with them and find someone else/cheat, there are some angry letters and a breakup cutscene. Or you just end the relationship at the beginning and enjoy being single and fancy free.
Say your long distance with Dorian didn't work so you broke up. If he was a big part of the next game, you could spent it being awkward around your former love. Especially if he meets your new one.
Or you are desperately clinging onto your love for the Divine in hope she changes the rules for you.
There's a lot of potential
- dawnstone aime ceci
#156
Posté 10 mars 2016 - 11:14
@Dawnstone ! Why are you giving me hope ? ^^
I don't know about a new protagonist every game. But currently, I just want the inquisitor to come back as the protagonist in DA4. it needs to be resolved. I'm not going to argue over and over again, I was already invested in september around this topic after Trepasser.
DA4, after trepasser, strongly linked to DA:i, with the same protagonist has a big potential ! Don't miss the opportunity bioware to tell a big and good story in two episodes, just because ' tradition. ' That's WEAK !
I'm just going to re-post why I feel that way.
God, now we're going to have a billion "Bring Inquisitor back!!!11!" threads like we do with Warden and Hawke.
Sylvianus wrotes...
To be honest I was ready to let my inquisitor go, definitely retired with Josephine in Antiva, but then Bioware decided that ( even if the inquisition is disbanded ), he is actively working against Solas, ready for a new war against the evil, with old companions, even calling for new ones and new allies, and planning to go to Tevinter, where obviously the next game is going to happen. His goal being again to save the world from utter destruction.
So don't be really surprised if a few people would like the next game with the inquisitor as the returning protagonist. Especially when Solas, ' the bad guy ' is strongly tied to the inquisitor ( let alone those who romanced him ), there is already a story between them, and no one knows him better than the inquisitor, who lost his hand after the end of their last meeting. The inquisitor has already experimented a first war, a war that happened because of Solas, he is now a veteran, that would be actually very interesting if for once in dragon age, we aren't a newbie. However we lost our combat skills, we lost our power, linked to the fade, so we could start again level 1. It could work.
Also the fact that you can choose between " I want to kill him or convince him " also doesn't help to make me think that it would be better to have a new random tevinter hero that came out from nowhere for the sequel. That would be better if we could deal with Solas as the inquisitor, or at least with his point of view. Also Bioware said that we will definitely deal with Solas in the next game.
People say that the inquisitor can't be the hero because of his arm lost, but it can be replaced ( thanks to Dagna ), and the inquisitor can learn to fight with a new one with the years to come. Yes, he said his adventure days were over... one day, at one point, doesn't mean that it is what it would necessarily happen. I said and believed many things some days in my life but there were circonstances and nothing happened as I thought it would happen. So everything is possible. If Bioware wanted to take the inquisitor again, that could be totally justified, and that could be awesome. I'd be glad to welcome again my inquisitor in a new form in DA4 as the protagonist, that wouldn't be unreasonable in my opinion.
But now, we'll see how it is going to happen, they surely have plans. If we have a new protagonist, I'm however okay with that, but I hope that they don't mess with the inquisitor, giving him a pitiful role, because he totally could have a closure after all and this isn't what happened. It's clear that he has agressive plans against Solas.
Otherwise, i agree that a protagonist every game without anything being resolved for anyone of them ( hof, hawk, inqusitor ) is kinda dangerous.
- dsl08002, Nefla, BansheeOwnage et 2 autres aiment ceci
#157
Posté 10 mars 2016 - 11:15
They might give the inquisitor a prosthetic arm but still have them only as an NPC advisor/quest giver.
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Shhh *gently pats head* we don't know anything yet. Don't give up on any slight glimmer of hope until we are told out and out we won't play them again.
I would hope they don't make the Inquisitor an NPC, though. Hawke had a set personality and failed as a cameo. The Inquisitor's personality is so ambiguous i don't think they would get it right for anyone
- Nefla aime ceci
#158
Posté 10 mars 2016 - 11:18
Who says there can't be new LIs with a set protag?
I'm sure building cameos for all 8 LIs in DAI will leave the developers with oodles of space and resources to make new LIs that get the same amount of content as the old ones..... ![]()
- dawnstone aime ceci
#159
Posté 10 mars 2016 - 11:19
#160
Posté 10 mars 2016 - 11:21
I'm sure building cameos for all 8 LIs in DAI will leave the developers with oodles of space and resources to make new LIs that get the same amount of content as the old ones.....
Do they need a cameo every game? Or they could weave it into the narrative. Eventually it would get too much.
I don't think we really need 8 LI in every game. I had a hard enough time with 4 of them.
I get what you mean, though. It can get difficult. But romance is not even a big part of the game, so it's still not that big of an issue
- Nefla aime ceci
#161
Posté 10 mars 2016 - 11:25
I'm sure building cameos for all 8 LIs in DAI will leave the developers with oodles of space and resources to make new LIs that get the same amount of content as the old ones.....
Yes, that is definitely a resource drain. The only thing this idea has going for it, is that the character models are already built, and the voice actors don't necessarily have to say much (or if they reuse the same actors doing different character voices like they've done in the past, it might already be in the budget).
#162
Posté 10 mars 2016 - 11:32
Yes, that is definitely a resource drain. The only thing this idea has going for it, is that the character models are already built, and the voice actors don't necessarily have to say much (or if they reuse the same actors doing different character voices like they've done in the past, it might already be in the budget).
It's not like each character needs 6 different romantic situations. But weave them into the narrative, as it were. Our last LIs have had their chance to shine.
Say you're going to visit the Divine, who just happens to be Cassandra, who just happens to be in love with you and you her, but broke your relationship. Why can't there be some extra lines or a tiny scene where you get to reaffirm your affections or break up. Or hell, getting a love letter after every other main quest.
I personally wouldn't complain if the new LIs got more screen time and love content, because if i want to romance Solas or Cullen again, i'll play Inquisition. I always play Origins to romance Zev and 2 for Fenris. I would honestly be happy having one scene where i just happened to bump into (insert character here) for (insert story reason here) to reaffirm feelings and maybe be able to hint about the future of the relationship.
- Nefla et dawnstone aiment ceci
#163
Posté 10 mars 2016 - 11:36
I love the new protag in each game myself. It allows us to adventure fresh with all new companions (hopefully) each time. Plus I really despise the ramroding excuses they need to generate to make us a level 1 character again. Yes, I prefer playing at level 1 characters to be honest. DA:I largely became a borefest combat-wise after level 10-12 even on the highest difficulties.
Not having to carry over the baggage and things you didn't like from the last game is a big plus in my book. Lastly, you don't run into the Mass Effect problem where they have to keep increasing the 'tension' and power of the enemies encountered in each game, such that the ONLY way to finally resolve it is to resort to some mechanism like choosing which color ending.
Separate protagonists allow for much more creativity and story-telling options for the writers.
- Super Drone aime ceci
#164
Posté 11 mars 2016 - 12:14
Do they need a cameo every game? Or they could weave it into the narrative. Eventually it would get too much.
I don't think we really need 8 LI in every game. I had a hard enough time with 4 of them.
I get what you mean, though. It can get difficult. But romance is not even a big part of the game, so it's still not that big of an issue
Every LI would need a cameo in every game the Inquisitor is the main character in. If you "weave them into the narrative" then suddenly you need to ham-fistedly find excuses to put all of them in the next story, and make the various end-game states of all of them (Divine Cass, Seeker Cass, Warden Blackwall, Thom Rainier, etc.) make sense in the context. And people will complain. That there was no point in the character being in the game apart from fan-service to the people that romanced them. Or that so-and-so only got a letter when so-and-so has scenes. Or that so-and-so's scenes were longer, or better, or...
And there is apparently no going back to 4 LIs. The Devs don't want "playersexual" NPCs, so there will be at least 6 LIs, with 1 or 2 extras more thrown in (likely for straight girls).
Romance is not a big part of the game to develop. But it's a huge deal to a big chunk of Bioware's fans.
#165
Posté 11 mars 2016 - 12:23
Every LI would need a cameo in every game the Inquisitor is the main character in. If you "weave them into the narrative" then suddenly you need to ham-fistedly find excuses to put all of them in the next story, and make the various end-game states of all of them (Divine Cass, Seeker Cass, Warden Blackwall, Thom Rainier, etc.) make sense in the context. And people will complain. That there was no point in the character being in the game apart from fan-service to the people that romanced them. Or that so-and-so only got a letter when so-and-so has scenes. Or that so-and-so's scenes were longer, or better, or...
And there is apparently no going back to 4 LIs. The Devs don't want "playersexual" NPCs, so there will be at least 6 LIs, with 1 or 2 extras more thrown in (likely for straight girls).
It's obvious that people will never be satisfied no matter what they do. But you seem to have made an assumption i want the Inquisitor as the only PC from now on, which is not the case. It's true i want them as PC in the next game, to deal with Solas and clean up the loose ends. But there is only so much DA can do with only one PC. As all former companions will likely have an investment in stopping Solas, having them come and help or give you a quest could work quite well.
I mean, say we were the Inquisitor next, i bet it would be easy to make romance content for Dorian and Solas. The others will need some sort of excuse to show up, but so does every other previous character. So does every other new character. There could be "more" for some and "less" for others, i guess. But DA was never about getting your own personal band of waifus
To be honest they could have amazing romance content for them all and people would still complain.
- Abyss108 et Nefla aiment ceci
#166
Posté 11 mars 2016 - 12:58
I mean, say we were the Inquisitor next, i bet it would be easy to make romance content for Dorian and Solas. The others will need some sort of excuse to show up, but so does every other previous character. So does every other new character. There could be "more" for some and "less" for others, i guess. But DA was never about getting your own personal band of waifus
Well, that's certainly fun for the people who romanced Solas or Dorian, as they would almost certainly be the ones with more content.
#167
Posté 11 mars 2016 - 01:03
Well, that's certainly fun for the people who romanced Solas or Dorian, as they would almost certainly be the ones with more content.
Those two and any new love interests poking about
#168
Posté 11 mars 2016 - 01:09
Every LI would need a cameo in every game the Inquisitor is the main character in. If you "weave them into the narrative" then suddenly you need to ham-fistedly find excuses to put all of them in the next story, and make the various end-game states of all of them (Divine Cass, Seeker Cass, Warden Blackwall, Thom Rainier, etc.) make sense in the context. And people will complain. That there was no point in the character being in the game apart from fan-service to the people that romanced them. Or that so-and-so only got a letter when so-and-so has scenes. Or that so-and-so's scenes were longer, or better, or...
I would prefer a scene at the beginning at Skyhold with the original inner circle (minus Solas of course) where the inquisitor is going to leave for Tevinter and go undercover and the LI could have some romance specific dialogue and what have you before sending the inquisitor off and then maybe another scene at the end. Letters would also be cool and wouldn't take much resources. That would leave the bulk of the game for new love interests.
And there is apparently no going back to 4 LIs. The Devs don't want "playersexual" NPCs, so there will be at least 6 LIs, with 1 or 2 extras more thrown in (likely for straight girls).
We don't know that they're never going back to having 4 bisexual characters or 2 straight and 2 bisexual or 2 straight and 2 gay. I don't know why you assume straight women would get extra love interests. That's happened exactly one time. Usually it's equal or straight men get the extra.
- BansheeOwnage et Smudjygirl aiment ceci
#169
Posté 11 mars 2016 - 01:11
We don't know that they're never going back to having 4 bisexual characters or 2 straight and 2 bisexual or 2 straight and 2 gay. I don't know why you assume straight women would get extra love interests. That's happened exactly one time. Usually it's equal or straight men get the extra.
I think I remember them stating that they would prefer going the set sexuality route in the future now
#170
Posté 11 mars 2016 - 01:25
I think I remember them stating that they would prefer going the set sexuality route in the future now
Bisexual is a set sexuality. They could also do 2 gay and 2 bisexual or 2 gay and 2 straight or 2 bisexual and 2 straight and still have 4.
#171
Posté 11 mars 2016 - 01:33
Bisexual is a set sexuality. They could also do 2 gay and 2 bisexual or 2 gay and 2 straight or 2 bisexual and 2 straight and still have 4.
I know it's a set sexuality, what I meant is everyone getting 2
Which is the 2/2/2 route
#172
Posté 11 mars 2016 - 02:20
In general, I prefer the zero to hero part of an RPG - building up gold, skills, etc. which is really hard to explain if your character previously was the richest person in the world and just blasted an Archdemon to smithereens so I usually prefer a new protagonist. As others have said, I also like creating new friends/romances with each game.
It's a bit weird in the Dragon Age series though because the games are so close together that your previous protagonists are still wandering around with their stories unfinished (or in the case of Hawke and Inquisitor they actually meet each other).
#173
Posté 11 mars 2016 - 07:28
And yet it's pretty much definite that we won't be the Inquisitor again. I have to wonder what they were thinking when they decided to end Trespasser by creating character and player investment in Solas' plans if they never intended to follow it up. I know we're not going to get any news any time soon, but the wait is killing me. I'm expecting a new PC, but i wish they would just put me out of my misery already haha
Yeah, between waiting for Dragon Age news and Mass Effect news, it's pretty stressful. I just want to know if I should still have some faith in Bioware or if I should give up on them, you know? ![]()
- Nefla et Smudjygirl aiment ceci
#174
Posté 11 mars 2016 - 07:42
Shhh *gently pats head* we don't know anything yet. Don't give up on any slight glimmer of hope until we are told out and out we won't play them again.
Ah, hope. I know all about what hope can do from the aftermath of ME3... The good... The bad... I'm not sure I can take any more ![]()
In general, I prefer the zero to hero part of an RPG - building up gold, skills, etc. which is really hard to explain if your character previously was the richest person in the world and just blasted an Archdemon to smithereens so I usually prefer a new protagonist.
I don't have any problem with that style/mechanic itself, but it's becoming a bit fatiguing after three games in Dragon Age. If I have to do it a fourth time, it'll be downright stale and overused.
I'm specifically talking about the Rise to Power story gimmick by the way, not necessarily the starting at level 1 etc.
- Nefla et Smudjygirl aiment ceci
#175
Posté 11 mars 2016 - 03:09
New game =>choose character=> play as warden, play as Hawke, new character





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