Reasons why I think that this is the case:-
1) One of the primary attributes Rogues typically focus is Cunning. Here is how Cunning is defined as...
DAO Definition of Cunning:-
Cunning determines how well a character learns and reasons. Most skills, such as Combat Tactics, require a quick mind to master—and an observant eye can more easily find weaknesses in enemy armor. Rogues benefit most from this statistic, as many of their class abilities and special attacks rely on subtlety or reading the target, not raw strength.
Characters cannot learn advanced skills unless they possess great cunning, so this attribute is useful for any character who wishes to use skills effectively. It is doubly important for rogues, since many of their class-specific talents are greatly improved by high cunning. Cunning helps characters identify weaknesses in opponents' armor, increasing the armor penetration score, and also contributes to mental resistance and the persuasion side of Coercion.
DAI Definition of Cunning:-
Cunning - The character's intelligence and deviousness. Each point increases Critical Chance and Ranged Defense.
So Cunning how smart a character is, how well they can learn, how well they can reason and how devious they are.
By contrast, the class that is traditionally thought of as intelligent, the Mage, primarily focus on developing their Magic and Willpower. Here are their definitions...
DAO Definitions of Magic & Willpower:-
Magic is the measure of a character's natural affinity for the arcane. This attribute is crucial for mages, since it directly increases a character's spellpower score, which determines the potency of all spells. The magic attribute also determines how effective potions, poultices, and salves are for all classes.
Unsurprisingly, mages gain the most benefit from a high magic attribute; the magic attribute's modifier determines the mage's spellpower, which in turn governs the magnitude of a spell's effect, including damage. For characters of all classes, the magic attribute also increases the effectiveness of healing poultices, potions, and salves. A high magic score is required to wield high-level staves or learn certain spells. Magic also contributes to mental resistance.
DAI Definitions of Magic & Willpower:-
Magic - The character's connection to the Fade and ability to manipulate it. Each point increases Attack (Mages only) and Barrier Damage Bonus.
Willpower - The character's strength of mind and personality. Each point increases Attack (all classes) and Magic Defense.
So as you can see, there is no mention of intelligence or learning capacity or reasoning capacity. This is because Dragon Age Mages are not Wizards but they are Sorcerers. In D&D, Sorcerers do not rely on Intelligence for their spellcasting but instead rely on Charisma.
The reason for this is simple - Sorcerer's power is a natural extension of their body. They influence the arcane energies surrounding them and bends them to their will. It is a form of natural magic since magic is a natural phenomena in Thedas. People are born with that magic and must learn to control it.
But we have Circle of Magi and they are institutions of learning ? True but we also know that magic in Thedas does not require one to go to a Circle to be developed. That is simply an option, not a necessity. What's more, mages who go to Circles of Magi go there to learn how to develop their will to resist demons and use the Fade more efficiently, not to study and become intelligent.
2) Rogues employ a diverse range of skillsets.
Across all the three games, Rogues use traps, poisons, technological gadgets and even some magic to fight. Tempests gain their elixirs by killing elemental demons and harvesting their essences. That has its roots in magic. Artificers have to craft elaborate traps and devices. They also gain the most amount of skill points in DAO. They have to know how to disarm traps and locks.
A class that has to be adept at so many things would have to possess at least a respectable level of intelligence.
By contrast, Mages primarily rely on magic with the occasional melee combat and Warriors primarily rely on combat with the occasional magic like theSpirit Warriors. Not saying Mages and Warriors are not intelligent but they do not have to be skilled in so many different things to do really well.
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