Whenever people talk about creating meshes for Dragon Age Inquisition mods, they refer to 3Ds Max. Why not Maya? Is the program not compatible with DAI mods?
Also. I know how to install mods already made by other modders, but what if I want to make my own .daimods? Any good tutorials on that? When I google stuff, it brings up how to install nexus mods already made.
what's the secret knowledge required for actually making your own complex mods? What, C++? What is it exactly?
I sound like a 90 year old grandma
C++ is a programming language created at Bell Laboratories back in 1983. C++ is the programming language for many of the games made today.
C++ tutorials can be found: http://www.cplusplus.com/doc/tutorial/
Visual Studio Express can be found here: https://www.microsof...s.aspx?id=44914
It contains Visual C++
Visual C++ tutorials can be found: http://www.cplusplus...n/visualstudio/
3Ds Max has an educational version that can be downloaded for free. http://www.autodesk....oftware/3ds-max
You can also download a free copy of Maya. http://www.autodesk....e-software/maya
Both Maya and 3Ds Max are owned by Autodesk.
You will have to invest sometime in learning Maya or 3Ds Max.
Blender is also a possibility: https://www.blender.org/download/
I found this tutorial: http://www.thefibero...complete-noobs/
DAITools can be found here: http://daitools.freeforums.org/
There are also a few youtube videos out there like this one: https://www.youtube....h?v=VHPrPjMLcJo