As someone who plays exclusively on PS3, and has a lot of experience with Shockwave, I think I can speak with some measure of expertise on the matter. The hit detection on Shockwave is stupid to begin with, the actual affected areas are small, radius evo is, however, not bugged, and hugely helpful. With radius evolution, you can aim the shockwave BESIDE or ABOVE/BELOW the enemy, which creates better hit detection. For some reason, the edges of the shockwave function better than the centre, and the radius evo improves the size of the "better" sections of the shockwave AND help with CC stagger. With the radius evo, shockwave hit detection boils down to accuracy of the player. PS3 NEVER experiences a negative hit detection area like I have heard described on PC, we NEVER get impotent shockwave (assuming you know the way the hit detection works).
TL;DR: The power is 100% reliable, outside of swarmers hogging all the hits, once you know to aim off-centre on PS3.





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