Iron Bull the Marshmallow
#1
Posté 14 mars 2016 - 03:22
- Gilli et MidnightWolf aiment ceci
#2
Posté 14 mars 2016 - 03:25
Give him things from the vanguard tree, fade-touched obsidian or Silverite for guard on hit, and try to give him a weapon with heal on kill. This what I usually do because he's always tank in my games, and he dies a lot less.
- Addictress aime ceci
#3
Posté 14 mars 2016 - 03:26
- MidnightWolf aime ceci
#4
Posté 14 mars 2016 - 03:35
Don't have him draw aggro so often with things like war cry. In fact, I don't really like war cry or aggro drawing abilities in the hands of AI.
#5
Posté 14 mars 2016 - 03:37
Bull sucks, especially if you let him keep to the 2H school.
He just couldn't hack it against Gurd Harroffson. But he did well against Hakkon.
2H is basically an off-tank role that deals massive damage to one target or roots a few low ranking enemies. Reaver does massive damage to one target or slight damage to a few targets. The two together aren't that good.
I would say make Bull Weapon and Shield if you really want him to survive anything. Heal on Kill. Guard on Hit. Max Guard Belt.
#6
Posté 14 mars 2016 - 04:15
- Gold Dragon et Addictress aiment ceci
#8
Posté 14 mars 2016 - 05:12
I've always had a bit of trouble keeping his survivability up while keeping him two-handed. I thought about making him weapon and shield but I think that a big axe or sword is more suited for his character. I did try optimizing his guard and such, but without the shield some enemies seem to shred right through it, especially enemies in the DLC's.
#9
Posté 14 mars 2016 - 05:24
Don't have him draw aggro so often with things like war cry. In fact, I don't really like war cry or aggro drawing abilities in the hands of AI.
Really? Can I ask what you specifically don't like about it? Frequency? Timing? Target(s)? All of the above?
Just curious, because I currently run Cass, Blackwall, Sera and my elf Mage and the only talents I let the AI use is War Cry and Challenge and, thus far, it *seems* to be working great.
But yes, on topic, Bull with aggro drawing abilities is an all-around non-starter.
#10
Posté 14 mars 2016 - 05:31
Don't send him on the front. He's a damage dealer, not a tank. Flank enemies with him, get Guard on Hit equipment, take advantage of CC (pommel strike and charge work very well), and when his HP is low Devour can easily heal him to half health.
But yeah, Reavers inevitably take more damage and die more often than other warriors. That's kinda part of their shtick, and the upside is tremendous damage output when specced/used right. Min/maxing a Reaver possibly involve giving them weapon and shield and going deep into their spec tree while jettisoning the entire 2h tree. But where's the fun and flavor in that?
- DragonKingReborn, Kurogane335, Addictress et 1 autre aiment ceci
#11
Posté 14 mars 2016 - 06:08
I'd eat that.
- vertigomez, eyezonlyii et Midnight Bliss aiment ceci
#12
Posté 14 mars 2016 - 06:15
Really? Can I ask what you specifically don't like about it? Frequency? Timing? Target(s)? All of the above?
Just curious, because I currently run Cass, Blackwall, Sera and my elf Mage and the only talents I let the AI use is War Cry and Challenge and, thus far, it *seems* to be working great.
But yes, on topic, Bull with aggro drawing abilities is an all-around non-starter.
A 2-H warrior can't build guard fast enough to handle the aggro that war cry creates. I should have been clearer in my post - there's no issue with the skill., it's just not an off-tank skill. Especially a reaver. If you were running a champion build and assuming direct control, that would be different.
- DragonKingReborn aime ceci
#13
Posté 14 mars 2016 - 06:37
A 2-H warrior can't build guard fast enough to handle the aggro that war cry creates. I should have been clearer in my post - there's no issue with the skill., it's just not an off-tank skill. Especially a reaver. If you were running a champion build and assuming direct control, that would be different.
Ah, thanks. That makes more sense. Was briefly worried I was imagining the success of my party...
#14
Posté 14 mars 2016 - 07:04
Just completed a play through on Nightmare with trials on, and having Bull was a nightmare. I had him speced as a 2H reaver and in Trespasser (where he was in my party the whole time for story reasons) i had to pretty much spend every combat encounter in tactical cam. I can't really add anything new on how to spec him if you want a 2H Reaver, but party wise running 2 mages and a rouge makes things manageable with him. Make sure both mages have barrier and just keep bull and the rouge topped up the whole time.
Skill wise i gave him Challenge and upgraded livid to build guard, and made sure his upgraded Dragon rage is set to the one that doesn't drain health, i've found the AI has no idea how to use it in conjunction with devour, even if you set both to preferred in tactics.
Other than that just give him Fade touched Silverite Armour/weapon for guard on hit, and preferably have your weapon heal on kill (i didn't have that, but by the time i used Bull a lot i was already lv27).
- Addictress aime ceci
#15
Posté 14 mars 2016 - 12:45
- Krypplingz, ME3EndingH8er et eyezonlyii aiment ceci
#16
Posté 14 mars 2016 - 01:02
I like my marshmallows with some coco.
Just saying.
- vertigomez aime ceci
#17
Posté 14 mars 2016 - 03:46
A 2-H warrior can't build guard fast enough to handle the aggro that war cry creates. I should have been clearer in my post - there's no issue with the skill., it's just not an off-tank skill. Especially a reaver. If you were running a champion build and assuming direct control, that would be different.
I've had good success with AI-controlled Blackwall, myself. IB not so much, unless I'm running a two-tank squad.
#18
Posté 14 mars 2016 - 03:49
I've been using guard on hit and Sigal of the Bronto. It's worked wonders. Now he's nigh unstoppable.
#19
Posté 14 mars 2016 - 04:45
When using Bull, I take a superior tank along as well. Have them draw aggro, Mage is barrier bomb and rogue is either stabbing or poaching from afar.
Then again, I haven't played any of the DLC's yet.
- SonnyKohler aime ceci
#20
Posté 14 mars 2016 - 08:05
His tendency to get squished is one of the main reasons I didn't include him much in my parties, since I prefer having just one warrior, so Cassandra or Blackwall were much more effective. Dragon hunts were the worst even though he was so enthusiastic. However, once I had the Golden Nug I was able to give him some decent high spec armour and found him a lot more resilient as a result. I prefer playing without the tactical camera and it may well be that he works far better with it and was probably designed that way.
- vbibbi aime ceci
#21
Posté 14 mars 2016 - 08:23
His tendency to get squished is one of the main reasons I didn't include him much in my parties, since I prefer having just one warrior, so Cassandra or Blackwall were much more effective. Dragon hunts were the worst even though he was so enthusiastic. However, once I had the Golden Nug I was able to give him some decent high spec armour and found him a lot more resilient as a result. I prefer playing without the tactical camera and it may well be that he works far better with it and was probably designed that way.
You have a problem with Bull in Dragon Fights? I actually find him extremely effective. I almost always run with 2 mages, Sera (as an archer) and Bull when I do dragon-fights. Admittedly, I needed to make sure he had the Sigal of the Bronto and a guard build enchantment along with good armor and a superior weapon, but he's a beast. We just took down the Highland Ravager with myself (Rift Mage), Viv, Sera and Bull. It got hairy, of course, it always does with dragons, but it wasn't that big a deal.
He just seems to take so much more joy out of the Dragon fights than Cass or Blackwall do. Now Blackwall I will always bring against Darkspawn and I figure Cass is far too busy as Divine to take out any more.
#22
Posté 14 mars 2016 - 08:28
On Nightmare, and in DLC? I found that Bronto required guard generation that only Cass/Blackwall could amass. Then again, I play KE now, which means that melee usually get barrier "for free" (when I put it on myself).I've been using guard on hit and Sigal of the Bronto. It's worked wonders. Now he's nigh unstoppable.
HoK is a must on him. Use Devour often for self-healing (and Rampage when available), and Dragon Rage conservatively.
#24
Posté 14 mars 2016 - 11:04
His tendency to get squished is one of the main reasons I didn't include him much in my parties, since I prefer having just one warrior, so Cassandra or Blackwall were much more effective. Dragon hunts were the worst even though he was so enthusiastic. However, once I had the Golden Nug I was able to give him some decent high spec armour and found him a lot more resilient as a result. I prefer playing without the tactical camera and it may well be that he works far better with it and was probably designed that way.
Reavers tear dragons apart. Put them on the flanks and let Dragon Rage rip. Contro lthem directly and spam the button for the best results.
#25
Posté 14 mars 2016 - 11:34
So, once upon a time, after installing Cheat Engine so I could hear Party Banter whenever I wanted to, I decided to try out "God-mode" with it. Basically, that puts everyone in full Guard and Shield and they constantly regen.
Guess who STILL died? True story... *sigh*





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