Can you use a new area transition to go to a waypoint in a different module? Does it require a special script?
New Area Transition to Different Module?
Débuté par
ColorsFade
, mars 16 2016 12:40
#1
Posté 16 mars 2016 - 12:40
#2
Posté 16 mars 2016 - 01:25
You can use the new area transition and then have an onEnter script to do the module transition. I'm not sure if you can just have the area transition to a waypoint in another module (never tried).
- ColorsFade aime ceci
#3
Posté 16 mars 2016 - 01:26
Right, because you need to call a few functions to handle exporting non-party companions, etc.
My brain just isn't functioning. It's been a long day. Thanks Kamal.





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