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ME2SP vs ME3MP


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#26
Oni Changas

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So in my extended noMP time, I've been playing through ME2 for the fifth time, on Hardcore, with an Engineer. I've beaten the game on Insanity but I'm just looking for a decent challenge when I'm bored, not CPU ultradeath mode.

I have previously said ME2 is my favorite SP game, and that stands, but the most glaring disadvantage ME2 has is the lack of a roll/dodge. Aside from that, I think taking on the various merc factions, Geth, and the lolcollecterz is overall more enjoyable than ME3's factions, despite the fact that ME3 has superior gameplay overall. I think the banter between the Eclipse mercs, for example, is far better than the GRABBING COVUR of Cerberus and makes for a more engrossing environment. Just fighting a variety of non-mutant Asari, Salarians, and especially Krogan (Krogan taunts put Harby's to shame) is a lot more interesting than playing dodge-the-banshee. And on Hardcore you do have to stick to cover or use teammates/drones to distract the enemy or get laid out very quickly.

Now I will fully admit that I got into Ragemissile mood on occasion, such as vs. the Eclipse crowd at the end of Miranda's loyalty mission and responded to getting shot in the back by Arc-projectoring all the things until I was the winner, but overall ME2 has been as fun as ever. It isn't as demanding or complex as ME3, especially because of the comparatively small arsenal, but it remains a great game as long as you don't let Timmy or Jacob annoy you too much.

ME2's gameplay was WAAAAY more complex. You have to actually think about what powers you're using, what places to take cover in, and what kind of weapon you'll be using in a given situation (as all weapons were unique and very well balanced). In ME3 it all powercreep and OP weapon = lolwin. Or for some people who depend heavily on Puggernaught in plat/gold as a crutch. 

 

Bring back the difficulty, weapon balance, and strategy of ME2 with ME3's movement and we're good to go in MEA.


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#27
Oni Changas

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The revenant is horrible in both games...learn 2 mattock.

PFFT. ME2 Revenant over EVERYTHING on Soldier class. 

 

ME3 Rev = Dakka Dakka

 

ME2 Rev:

 


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#28
Teabaggin Krogan

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PFFT. ME2 Revenant over EVERYTHING on Soldier class. 

 

ME3 Rev = Dakka Dakka

 

ME2 Rev:

 

 

Awww Yeeahh Tropic Thunder!

ltiVQeM.gif

 

I just had to post this, but yeah the Revenant was a different beast altogether in ME2 not like the water pistol it was made into in ME3.


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#29
Jeremiah12LGeek

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no idea why or when u get the banner.

 

Usually it happens automatically as the registration is recognized on the account (and is uploaded the next time you sync to the server.) Most likely, Origin never successfully logged you as playing ME 1 because of the problems you had getting it to run properly.



#30
Supreme Leech

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ME2SP sucks so bad. Worst game I have ever played. Here are the reasons:

Reason #1: the choice of weapons is absolutely ridiculous! This is the main reason why this is the worst game ever created. One semi-decent smg, one semi-decent sniper and one powerful sniper, one average pistol and one decent pistol...and that's all you have! I'm talking about pistols, smgs and sniper rifles without any DLC weapons. Not only that, but you'll find yourself relying on the tempest during most of the game if you're an infiltrator/adept/engineer (maybe also sentinel?) because the ammo issue for the carnifex and widow makes those two weapons completely useless and practically unusable. You'll run out of widow ammo after dispatching a few enemies and you have to wait at least one or two hours before you refill your ammo to max. What on earth is the point in playing a game that forces you to rely on A SINGLE WEAPON for most of the game!!!! Yeah, ME2 is the worst game I have ever played. I can't even imagine why the game makers decided on this tragic design decision. I can't justify it or rationalise it in any way. The only reason I can think of for why they forced you to use the tempest during the entire game is for the sake of trolling. That's the only logical reason.

Reason #2: weak story. Rubbish, horrible, lazy writing. Garbage ending. The story sucks completely. The characters are great and the world they've created is brilliant, but the story falls flat on its face. The main story plot must have been conceived in no more than ten minutes.

Worst game I have ever played. Notice I didn't even touch on things like the lack of mobility and the absence of a dodge. Those didn't trouble me in the slightest. What I had a problem with is the stupid game design when it comes to things like the extremely limited weapon variety and the rubbish story.

Now we'll move onto ME3MP. One of the very best (if not the single best) things I've ever played, without a doubt. Here are the reasons:

Reason #1: unlike ME2 (which sucks), ME3MP has a huge range of weapons and this is one of the main reasons why the multiplayer is so great. You have a ton of options, many of which are effective and fun to use. No complaints here.

Reason #2: the multiplayer isn't constrained, influenced or ruined by a rubbish story. The reason why ME1SP, ME2SP and ME3SP all suck so much (they are the three worst games ever created) is because the story sucks so badly. Worst writing and laziest story-telling I have ever seen in a game. The weak writing and garbage story is what ruined the Mass Effect games and made them rubbish. This issue doesn't exist with the multiplayer because there is no story there. Which is a good thing, because the story is what ruined the mass effect games and made them suck so badly.

Reason #3: huge variety of characters, power combinations, gear bonuses, ammo types, weapon mods, maps, different enemy factions and different difficulty settings all contribute to diversity and replayability and these are the things which make ME3MP the closest thing to perfect.
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#31
Oni Changas

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ME2SP sucks so bad. Worst game I have ever played. Here are the reasons:

Reason #1: the choice of weapons is absolutely ridiculous! This is the main reason why this is the worst game ever created. One semi-decent smg, one semi-decent sniper and one powerful sniper, one average pistol and one decent pistol...and that's all you have! I'm talking about pistols, smgs and sniper rifles without any DLC weapons. Not only that, but you'll find yourself relying on the tempest during most of the game if you're an infiltrator/adept/engineer (maybe also sentinel?) because the ammo issue for the carnifex and widow makes those two weapons completely useless and practically unusable. You'll run out of widow ammo after dispatching a few enemies and you have to wait at least one or two hours before you refill your ammo to max. What on earth is the point in playing a game that forces you to rely on A SINGLE WEAPON for most of the game!!!! Yeah, ME2 is the worst game I have ever played. I can't even imagine why the game makers decided on this tragic decision decision. I can't justify it or rationalise it in any way. The only reason I can think of for why they forced you to use the tempest during the entire game is for the sake of trolling. That's the only logical reason.

Reason #2: weak story. Rubbish, horrible, lazy writing. Garbage ending. The story sucks completely. The characters are great and the world they've created is brilliant, but the story falls flat on its face. The main story plot must have been conceived in no more than ten minutes.

Worst game I have ever played. Notice I didn't even touch on things like the lack of mobility and the absence of a dodge. Those didn't trouble me in the slightest. What I had a problem with is the stupid game design when it comes to things like the extremely limited weapon variety and the rubbish story.

Now we'll move onto ME3MP. One of the very best (if not the single best) things I've ever played, without a doubt. Here are the reasons:

Reason #1: unlike ME2 (which sucks), ME3MP has a huge range of weapons and this is one of the main reasons why the multiplayer is so great. You have a ton of options, many of which are effective and fun to use. No complaints here.

Reason #2: the multiplayer isn't constrained, influenced or ruined by a rubbish story. The reason why ME1SP, ME2SP and ME3SP all suck so much (they are the three worst games ever created) is because the story sucks so badly. Worst writing and laziest story-telling I have ever seen in a game. The weak writing and garbage story is what ruined the Mass Effect games and made them rubbish. This issue doesn't exist with the multiplayer because there is no story there. Which is a good thing, because the story is what ruined the mass effect games and made them suck so badly.

Reason #3: huge variety of characters, power combinations, gear bonuses, ammo types, weapon mods, maps, different enemy factions and different difficulty settings all contribute to diversity and replayability and these are the things which make ME3MP the closest thing to perfect.

 

f6b7608b47f682c337e2cddee604223f.jpg


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#32
Arkhne

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^If that guy isn't a troll, I feel genuinely sorry for him.


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#33
Fuenf789

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from my perspective ME2SP sucks so bad... (Rest of stufff).

^^^
Corrected that sentence for you.
Pleasure.
This way it is clear that you are not telling everybody else that they're wrong. But it is still something you feel strongly about. That's ok.
+ 1 for effort (anything short would've meant you are trolling the previous posters).
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#34
Quarian Master Race

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I liked the differing defense multipliers for different types of weapons, that every enemy got at least 2 defense layers on insanity, and that you couldn't just spam power combos to insta win at everything. I didn't like the clunky movement, the apocalyptically slow shield recharge, and the stupid enemies that were completely thwarted by any form of hard cover. Oh, and that awful mining minigame. <_< 

Favourite kit was engineer. Combat Drone was glorious. It aggroed everything for an idiotic amount of time. Watching Harby perform ballet routines with Chatikka while trying to trash talk was entertainment fer dayz.

ME2's gameplay was WAAAAY more complex. You have to actually think about what powers you're using, what places to take cover in, and what kind of weapon you'll be using in a given situation (as all weapons were unique and very well balanced). In ME3 it all powercreep and OP weapon = lolwin. Or for some people who depend heavily on Puggernaught in plat/gold as a crutch. 

It was more complex provided you didn't intentionally cheese it. Launch weapons were fairly well balance but with DLC power creep did set in, particularly with the Mattock, GPS and to a lesser extent Locust. Have you ever played a ME2 Mattock Soldier? It's more broken than the GI. 


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#35
Fuenf789

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some motley fellow

Why is that one wearing swimming goggles in a wrestling match?
200w.gif
Suspect he knocked that head pretty hard as a 5 year old...
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#36
Oni Changas

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Why is that one wearing swimming goggles in a wrestling match?
200w.gif
Suspect he knocked that head pretty hard as a 5 year old...

Y'know I was thinking about going in on you pal. Do you really not know who Hulk ****ing Hogan is or are you...? You're a cool guy. Have this smiley instead :)

 

 

 

Back on topic. I've used the broken AR Mattock before. Damn powerful. Still has meager ammo reserves and only benefits from Soldier and to a much lesser extent Vanguard with time slowing evolution in charge. OP? Yes but only in specific circumstances; broken? No. My Sentinel and Infiltrator don't get that same amount of exploitation unlike a Rhaegar Carbine or a Derperus Carrier. GPR strips shields like it was in the underbelly of Afterlife but it was lol vs. armor. I had all weapons from ME2 in mind when I made my statement so I'm well aware of the cheese that could come about. In ME3 you pretty much have to stock up on Warp/APIV, AR amp III, Warfighter/ AR boost, and a TGI to make the Vindicator playable.


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#37
Fuenf789

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Do you really not know who Hulk ****ing Hogan is or are you ...?


Oni. pls. ofc - that's the bright spark who complained about movie rights when he had fun with his best friends wife in their home, in front of a dozen camera's. That one has an intellect rivaled only by garden tools.
just in a lighter mood today. c u later. will become somber again tomorrow.

#38
Supreme Leech

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^^^
Corrected that sentence for you.
Pleasure.
This way it is clear that you are not telling everybody else that they're wrong. But it is still something you feel strongly about. That's ok.
+ 1 for effort (anything short would've meant you are trolling the previous posters).


I'm not only viewing it from my own perspective. I'm giving a balanced, unbiased evaluation. I would be lying if I were to say that any of the mass effect games are good. I'd be lying if I said that mass effect 2 was enjoyable. I'd be lying if I said the range of available weapons on ME2 was acceptable. I'd be doing a great disservice if I were to recommend these games to anyone (I would, however, highly recommend the multiplayer to everyone).

I'm not telling others that they're wrong. I just can't see any reason why anyone would consider the story of any of these games to be good. And you're right, I do feel VERY strongly about it. Otherwise I wouldn't have written that post. I sunk at least eighty hours into ME2, I completed every single mission and uncovered every single cutscene and line of dialogue, so it's fair to say that I've seen all of what this game has to offer. And I'm bitterly disappointed. Disappointed with the story, disappointed with the weapons, and disappointed with the game play. After those eighty hours that I spent playing this game, I can only conclude that this is the worst game ever. Even worse than ME1 (ME1 is the second worst game ever created btw). The only thing that I enjoyed about the game was reading the codex and that one cutscene with that vorcha on omega near Quarian Ken's salvage kiosk. Oh, and Veetor shouting "get away get away". That's it. The game sucks so bad. It's the worst game ever.

#39
xelander

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I'm not only viewing it from my own perspective. I'm giving a balanced, unbiased evaluation. ...

Face, meet palm. Palm, meet face.

 

 

Also, the Mattock/ARush thing was a bug, IIRC. They just never bothered to patch it.


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#40
LightRobot

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So in my extended noMP time, I've been playing through ME2 for the fifth time, on Hardcore, with an Engineer. I've beaten the game on Insanity but I'm just looking for a decent challenge when I'm bored, not CPU ultradeath mode.

I have previously said ME2 is my favorite SP game, and that stands, but the most glaring disadvantage ME2 has is the lack of a roll/dodge. Aside from that, I think taking on the various merc factions, Geth, and the lolcollecterz is overall more enjoyable than ME3's factions, despite the fact that ME3 has superior gameplay overall. I think the banter between the Eclipse mercs, for example, is far better than the GRABBING COVUR of Cerberus and makes for a more engrossing environment. Just fighting a variety of non-mutant Asari, Salarians, and especially Krogan (Krogan taunts put Harby's to shame) is a lot more interesting than playing dodge-the-banshee. And on Hardcore you do have to stick to cover or use teammates/drones to distract the enemy or get laid out very quickly.

Now I will fully admit that I got into Ragemissile mood on occasion, such as vs. the Eclipse crowd at the end of Miranda's loyalty mission and responded to getting shot in the back by Arc-projectoring all the things until I was the winner, but overall ME2 has been as fun as ever. It isn't as demanding or complex as ME3, especially because of the comparatively small arsenal, but it remains a great game as long as you don't let Timmy or Jacob annoy you too much.

 

I'm curious, why did you chose to compare SP to MP when you could have gone ME2SP/ME3SP ?

I'm wondering since in the SP  there's a lot of effort put into the universe, the plot, the characters and the interactions.

You can't just put that aside when you're talking about your experience of the game.

 

Clearly, the main appeal of ME3 MP is the gameplay, and being able to play with other players, sometimes friends.

Sure we get Admiral Hackett ordering us around, pressuring us, yelling it's only a couple of seconds left when you still have one 50 FRICKIN SECONDS LEFT...

But all in all, two different experiences.

 

You said that ME3 has superior gameplay overall, but ME2 is more enjoyable. 

So basically, I guess  what you're saying is that you enjoy playing ME2 more than you enjoy playing ME3 MP, which is fine really.

But as always it's pointless to say that one is better that the other, there is no such thing, just like there is no better kit (take the bait BSNers) 

there's only stuff you like, stuff you don't like, stuff you like more etc... and everyone else has his own opinion.

And putting "In my opinion" before "this is better" is not so different that saying "this is better", there's a nuance sure,  but both are untrue, they're just opinions, the way to say it is "I like that one better", and that's a fact.

 

Anyways, I loved ME2, it felt very intense and gritty at times, I get a lot of what you said about the tension there was when fighting various factions. 

Man I loved fighting eclipse those guys were so confident it was always a pleasure to crush them, and that music, that shaky cam wen Shepard ran...

What troubles me when playing ME2 is not just the lack of roll/dodge (I mean...KROGAN right ?), but the overall movement of Shepard feels

limited and clumsy, I also wish I could sprint more than 10 meters and finally, after palying ME3 it's hard to be satisfied by the variety of weapons.

Also, after palying so much MP, I have a hard time adjusting to time dilatation, and that goes for ME2 and ME3 SP, it messes with my timing.


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#41
GruntKitterhand

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I'm not only viewing it from my own perspective. I'm giving a balanced, unbiased evaluation.

 

....from your own perspective.  :rolleyes:

 

It's called being human - you only have your own perspective.

 

You don't like ME2? Fair enough. Worst game you've ever played? Fair enough. From your perspective. You've backed it up with reasons, for which I applaud you, but I don't agree with you, because, for me, ME2 is one of the best games I've ever played.  :P

 

Neither of us is objectively right, because it's not possible to be objectively right about such things. But you're wrong, obviously.  ;)


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#42
Quarian Master Race

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Face, meet palm. Palm, meet face.

 

 

Also, the Mattock/ARush thing was a bug, IIRC. They just never bothered to patch it.

I don't know that it was a bug, more just how the weapon interacted with "time dilation" (more like bullet time but W/e).

Mattock had a ROF of 750, which is nearly as high as the GPR in this game. Ordinarily, due to it being semiautomatic, you'd never get anywhere close to achieving this unless you used a macro or turbo controller, but time dilation made it easy, and adding double damage to every shot with AR even moreso.

Limiting ammo capacity while making the weapon broken in every other way is a stupid way to balance something anyway. It was dumb with the Mattock, and is still dumb with the Carrier and Reegar.

 

The game sucks so bad. It's the worst game ever.

Is this your gaming review channel? (review of Goldeneye starts around 3:00)


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#43
The_Nightman_Cometh

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ME2SP sucks so bad. Worst game I have ever played. Here is the reason:

 

                                                                                           I can't missile glitch in ME2.


 

 

actually, Kook, isn't the cain a missile launcher?


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#44
The_Nightman_Cometh

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Is this your gaming review channel? (review of Goldeneye starts around 3:00)

 

I watched the james bond review.......I can't stop laughing.  Why is it that I think you created this video?



#45
Oni Changas

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....from your own perspective.  :rolleyes:

 

It's called being human - you only have your own perspective.

 

You don't like ME2? Fair enough. Worst game you've ever played? Fair enough. From your perspective. You've backed it up with reasons, for which I applaud you, but I don't agree with you, because, for me, ME2 is one of the best games I've ever played.  :P

 

Neither of us is objectively right, because it's not possible to be objectively right about such things. But you're wrong, obviously.  ;)

However, he is wrong. ME2 is awesome. :ph34r:


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#46
Salarian Master Race

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Reason #1: the choice of weapons is absolutely ridiculous! This is the main reason why this is the worst game ever created. One semi-decent smg, one semi-decent sniper and one powerful sniper, one average pistol and one decent pistol...and that's all you have! I'm talking about pistols, smgs and sniper rifles without any DLC weapons. Not only that, but you'll find yourself relying on the tempest during most of the game if you're an infiltrator/adept/engineer (maybe also sentinel?) because the ammo issue for the carnifex and widow makes those two weapons completely useless and practically unusable. You'll run out of widow ammo after dispatching a few enemies and you have to wait at least one or two hours before you refill your ammo to max. What on earth is the point in playing a game that forces you to rely on A SINGLE WEAPON for most of the game!!!! Yeah, ME2 is the worst game I have ever played. I can't even imagine why the game makers decided on this tragic design decision. I can't justify it or rationalise it in any way. The only reason I can think of for why they forced you to use the tempest during the entire game is for the sake of trolling. That's the only logical reason.

 

This was one of the things I actually enjoyed about ME2SP.  As an Infiltrator, there were situations where a sniper rifle just wouldn't be efficient, and a CQC sidearm such as the Hurricane was called for.  It added a tactical variety that ME3MP lacks; i.e. any CQC situation in ME3MP I will just cloak and run around the corner because gaining ground is a non-issue.



#47
Quarian Master Race

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I watched the james bond review.......I can't stop laughing.  Why is it that I think you created this video?

Nah, If I'd created it I'd have given the game a 0/10 worst gaem evar rating because it doesn't have quarians, not because it isn't Halo.

Pretty funny how Master Chief's spiel on splitscreen is actually the direction Halo 5 and most other games have ended up going. Apparently, playing on a couch with other sweaty guys really is "gay as ****".


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#48
Oni Changas

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This was one of the things I actually enjoyed about ME2SP.  As an Infiltrator, there were situations where a sniper rifle just wouldn't be efficient, and a CQC sidearm such as the TEMPEST was called for.  It added a tactical variety that ME3MP lacks; i.e. any CQC situation in ME3MP I will just cloak and run around the corner because gaining ground is a non-issue.

Fixed for accuracy.


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#49
The_Nightman_Cometh

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^^^^^^^^^^ QMR, the sweaty guys comment was the one that had me dying



#50
xelander

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This was one of the things I actually enjoyed about ME2SP.  As an Infiltrator, there were situations where a sniper rifle just wouldn't be efficient, and a CQC sidearm such as the Hurricane was called for.  It added a tactical variety that ME3MP lacks; i.e. any CQC situation in ME3MP I will just cloak and run around the corner because gaining ground is a non-issue.

I liked the Shuriken best for a CQC Infiltrator, once I learned how to pulse the trigger. It had bite.


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