It doesn't matter that not everyone was successfully invested in Solas as a character, what matters is that BioWare wanted you to be invested in him and assumed you were invested. Their story points to the Inquisitor being invested in him (regardless of what the player thinks). If you think they failed at that then it's just one more storytelling weakness on their part. Not a good sign for future games.
Isn't this a bit of bias on your part here? I didn't get invested in Solas, and the dialogs with him in Tresspasser reflected that. Just like I didn't do the DR, and ran a female HoF, so Morrigan didn't have a baby, so I'm not invested in Kieran, because he doesn't exist. Your experience does not necessarily equal my experience with Solas. There was no emotional "I'm going to save you from yourself" scene. Because we weren't even friends, just allies of convenience, until it became inconvenient for him.
I honestly don't care what they do for the next game if the inquisitor isn't the protagonist. They can make a set generic human straight-white-guy-with-dark-hair-and-stubble warrior with no customization and no dialogue options, they can make every single character in the game a returning character or cameo from previous games, books, etc...they can make it a pay-to-win mobile or facebook game, whatever.
You're going to be in for a disappointment, I think. If that means you're done, then that's what it means. But we've been told time and again that this game isn't about a single character in the setting but the entire setting. There isn't a single heroic type person in Thedas that wouldn't be invested in saving the world as they know it, it is, after all, their lives we're discussing, and people have a tendency to want to live, as a rule.
Same here. I thought as a figurehead the inquisitor was way too restricted in their actions and behaviors, where they could go, what they could do, etc...and then there was the special snowflake magical mark that I hated. Taking all of that away as well as severing their hand, giving them a new goal, and forcing them to work in secret, these elements combined really made me hope for a more interesting game. I would have loved a game where the no-longer-special former inquisitor has to go undercover in Tevinter to figure out how to stop Solas, where he has to learn to live with a missing limb, where he could actually form a "jedi order" type organization (as was said about DA:I before it was released) but in the shadows.
...and others on these very forums felt like the Inquisitor was entirely too hands on. Haven't you expressed that same opinion? I'm asking because I'm not sure. The fact is, we could go wherever we wanted, if we had scouted the regions. There were limits, we couldn't go to places that weren't in the game in a literal sense, such as most of Val Royeaux and Denerim. The maps don't exist, therefore we can't go, but once we had the scouting done, we could go anywhere we wanted.
I was just reading Cory's page on the Wiki. Not been on his page for a long while
http://dragonage.wik.../wiki/Corypheus
Why was this information not part of the main story line? I'd have been so interested in him if my Inquisitor discovered even a fraction of this (in more than just a codex that is never, ever, ever mentioned). What a waste of a villain that could have been so interesting. By the end of Inquisition, it seems like Inquisitor still isn't even sure if Cory is a Magister or not
*it's important to note i don't have much media outside of them game. And i should not really need it if i play a game where the chump is the antagonist.
EDIT: I feel like i'm not making myself too clear. I know we as players learn quite a lot about Cory between what happened in 2 and Inquisition, but it always felt like the Inquisitor was always kept in the dark about Cory. Like there was a big split between what i know, and what she knew.
There should be. The Inquisitor wasn't there for the events of DA 2. People complain a lot about having to read codex entries to get the backstory, I don't think including Wiki entries in the codex would have helped much. Even the people that were there don't know everything, so not getting an info dump from Varric makes sense, to me.