No thank you. As a rule, I believe games should stick to presenting PCs whose nature and experiences can be related to the player. Dragon Age already suffers from this with mages- players are completely immune to all the temptations and canonical dangers of magic, grossly underselling the lore's initial set-up of demons and blood magic- and it doesn't need to make things worse by referencing things so alien that the moods of others can shape their fundamental being.
Having a Spirit PC would be like having a True Qunari PC- the concept is so alien to the player base that, to be properly in-line with the lore, a PC would be remarkably restricted and probably more confusing than explanative to the player.





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