I'm not going to claim it's the best mage specialization or anything, but IMO it's vastly underrated. If you're going to commit to it, you'll want to go all the way to Master Shapeshifter. It's got an amazing combination of awesome strengths and horrible weaknesses, and I can understand if the weaknesses are sufficient for a fair amount of people to want to not use the spec a lot.
Swarm-fastest form in the game, even faster than dog or spider. it can take on a lot of foes at one time, and dodge can reach very high. Master Shapeshifter gives the ability to heal health,but you have to be careful to have good mana regen-like with all forms. A lot of foes in Origins are resistant or immune to nature damage, so you have to pick your spots as far as using the Swarm form.
Bear and Spider-a lot alike. Both forms slowly scale STR/DEX/CON as long as you increase spellpower, and that can lead to max physical resistance/mental resistance for high spellpower mages by the time you reach Awakening. They have effective attack types like Web, Poison Spit, Slam, and Overwhelm. These attack types ignore spell resistance, which can be very useful on higher difficulties. Overwhelm damage is based off normal attack damage. Spider is the stealth killer, Bear the Boss killer. Both forms are very hard to deal with once your mage gets built up.
I will admit both templars and mages with Dispel are a major pain. Both types of spells will kick a shifter out of form, and it might be for that reason those spells were developed. I have to wonder how Flemeth avoided having templars use Cleanse Area on her and turning her back into a mage-some sort of immunity. Regardless-dealing with templars and mages in mage form will be first order of business.





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