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Deathpanel, respawn and raise dead spell scroll question.


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5 réponses à ce sujet

#1
ShadowM

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So is there a way with scripting to close the popup deathpanel?

So let say the players want to do just a re-spawn system, but want other pc to be able to cast a raise dead spell or use a raise dead scroll on player that has the re-spawn popup and close the popup and not give them a re-spawn penalty? So far I can only put a marker on the dead pc to not apply the penalty this time and they still have to hit the re-spawn button though.



#2
meaglyn

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Isn't there a "wait for help" button the PC can use to dismiss that? PC can do that when she thinks her friends will raise her. You can use a timer and pop it back up after a while in case they forget or get busy.  That's what I did initially and it worked pretty well. After a while you can disable the wait button so it can't be used over and over too many times.   I think that's more or less what the wait for help part is for.  



#3
ShadowM

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Ugg I just missed some code in my raise dead spell script (tries to go hide) :) thanks



#4
KMdS!

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Would you like to be able to have corpse drop on death and have the player sent to a fugue plane so that the player can log out and still get a raise/rez while offline? You can put a placeable in the fugue that will offer them the ability to just respawn back to the death location or any other defined location. In that way you can completely disable the dead/respawn gui.



#5
Proleric

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If your OnPlayerDeath script by-passes the call to PopUpDeathGUIPanel, you can do pretty much whatever you like instead.



#6
KMdS!

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If your OnPlayerDeath script by-passes the call to PopUpDeathGUIPanel, you can do pretty much whatever you like instead.

Very true.