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So we're playing as a human, but what does that mean? [Video]


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#1
BioFan (Official)

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The protagonist for Mass Effect: Andromeda is currently still set to be human, but what does that mean?
What makes humans special on both a biological and societal level in the Mass Effect universe? 
 
LINKS
Spoiler

 

 

How do you think the story is going to be oriented toward humans? 


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#2
Bowlcuts

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Cause we are human, unless there are any Asari around complaining that there isn't an Asari protagonist?



#3
Dobbysaurus

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It means we're playing as a human.


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#4
straykat

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It means they're catering to 90% of the playerbase.. instead of the reverse


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#5
BatarianBob

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According to some sources I've seen, nearly 100% of the players are, in fact, human.

Edit: Damn. Ninja'd.
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#6
Draining Dragon

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Nothing.

It means nothing.

Human life is meaningless.
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#7
straykat

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Nothing.

It means nothing.

Human life is meaningless.

 

Woe! Woe! Alas!

 

*slits wrist*


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#8
Hanako Ikezawa

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One of the worst choices they could have made. The franchise was in a position where all the races of the Milky Way that we know and love are in the same position both literally and metaphorically so is the perfect time to introduce race options and explore other stories, but instead it's going to be yet another game of human-centric ego stroking nonsense.

 

Also, half the facts in there are ridiculous. I'm not saying that about you BioFan, just that the 'facts' Bioware created like for example red and blond hair becoming rare are absolute nonsense. 


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#9
straykat

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One of the worst choices they could have made. The franchise was in a position where all the races of the Milky Way that we know and love are in the same position both literally and metaphorically so is the perfect time to introduce race options and explore other stories, but instead it's going to be yet another game of human-centric ego stroking nonsense.

 

Was it ever about ego stroking really?

 

I mean... of all the things to get egotistical about, that's pretty low on my list.


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#10
Bowlcuts

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One of the worst choices they could have made. The franchise was in a position where all the races of the Milky Way that we know and love are in the same position both literally and metaphorically so is the perfect time to introduce race options and explore other stories, but instead it's going to be yet another game of human-centric ego stroking nonsense.

 

Also, half the facts in there are ridiculous. I'm not saying that about you BioFan, just that the 'facts' Bioware created like for example red and blond hair becoming rare are absolute nonsense. 

But, it was Shepards story. Shepard is human, therefore...human.

 

Dragon Age does this already anyways. Would it really make a difference to play as a different race? I'd rather the story be encompassed by my species than to have resources wasted on a few different dialogue differences related to the said race.


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#11
straykat

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But, it was Shepard story. Shepard is human, therefore...human.

 

Dragon Age does this already anyways. Would it really make a difference to play as a different race? I'd rather the story be encompassed by my species than to have resources wasted on a few different dialogue differences related to the said race.

 

Only DAO did it right. DAI is tacky.


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#12
Hanako Ikezawa

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Was it ever about ego stroking really?

 

I mean... of all the things to get egotistical about, that's pretty low on my list.

Humans are the superspecialawesome race in every way, shape, and form. 

Every race should risk everything to save Earth because Earth is more important than any other world.

Only a human can solve a problem that wasn't able to be solved for over a billion years. 

etc.

 

Yes, it was ego-stroking. 

 

But, it was Shepard story. Shepard is human, therefore...human.

 

Dragon Age does this already anyways. Would it really make a difference to play as a different race? I'd rather the story be encompassed by my species than to have resources wasted on a few different dialogue differences related to the said race.

We aren't playing as Shepard anymore, so that has no relevance. 

 

Yes, it would make a big difference for me if we could play as a different race.


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#13
Bowlcuts

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Only DAO did it right. DAI is tacky.

 

Agreed. Was a shame my Mage Surana wasn't being recognized as an Elf at times but a Mage. Understandable but ruined the immersion for me.

 

We aren't playing as Shepard anymore, so that has no relevance. 

 

Yes, it would make a big difference for me if we could play as a different race.

 

That was towards people complaining that the trilogy was human oriented. This is actually the first time I've seen someone mention different racial options in Andromeda.

 

Yes, for you. 



#14
Hanako Ikezawa

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That was towards people complaining that the trilogy was human oriented. This is actually the first time I've seen someone mention different racial options in Andromeda.

 

Yes, for you. 

You used what you would prefer as your defense, so why can't I? 



#15
Bowlcuts

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You used what you would prefer as your defense, so why can't I? 

Buuuuuut it would be sacrificing resources of doing so. Isn't the story about "finding a new home for humanity"? That's a big change.



#16
Pearl (rip bioware)

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I think a better question would be "Why does it have to mean something?"
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#17
Hanako Ikezawa

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Buuuuuut it would be sacrificing resources of doing so. Isn't the story about "finding a new home for humanity"? That's a big change.

That's a change I would like, since "finding a new home for humanity" is the kind of human-centric nonsense I want them to avoid. For being a part of a community, our race seems to only ever think of itself. 

 

Besides, I don't think it would be much of a change. Just replace the emphasis on humanity with the Milky Way races as a whole.


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#18
BloodyTalon

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It means everyone wants to be their idea self in a video game, so they are catering to the insecure 90 percent of us.



#19
straykat

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If the story is written specifically for multi race protags, then it's fine. It just needs to be designed that way from the ground up. There needs to be a good premise or context to do so. I have no problem if that's the case. But apparently, they've designed it for human... so why complain? The people writing would know best.... at least I would think.

 

This is the problem with DAI. A bunch of nobodies (like you and I) complained and Bioware caved in.... and these people didn't even know the story. Only the games industry is this stupid. No novelist would let it happen. And in the end, they didn't amount to anything anyways. DAI still had a vast majority of human characters in their stats. They just ended up designing something for a vocal minority, and wasted time and money on what could have better been used for content.


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#20
Bowlcuts

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That's a change I would like, since "finding a new home for humanity" is the kind of human-centric nonsense I want them to avoid. For being a part of a community, our race seems to only ever think of itself. 

 

Besides, I don't think it would be much of a change. Just replace the emphasis on humanity with the Milky Way races as a whole.

I remember one of the writers saying they did this because it would be more personal. Can't say I disagree, would be hard for me to put my shoes into an Asari or a Krogan. But maybe that's just my lack of roleplaying taking affect.


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#21
Hanako Ikezawa

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If the story is written specifically for multi race protags, then it's fine. It just needs to be designed that way from the ground up. There needs to be a good premise or context to do so. I have no problem if that's the case. But apparently, they've designed it for human... so why complain?

 

This is the problem with DAI. A bunch of nobodies (like you and I) complained and Bioware caved in.... and these people didn't even know the story. They just wanted the option. And in the end, they didn't amount to anything anyways. DAI still had a vast majority of human characters in their stats. They just ended up designing something for a vocal minority, and wasted money on what could have better used for content.

I loved the race selection in Dragon Age: Inquisition.

 

 

I remember one of the writers saying they did this because it would be more personal. Can't say I disagree, would be hard for me to put my shoes into an Asari or a Krogan. But maybe that's just my lack of roleplaying taking affect.

Oh great, a personal story. So the protagonist is also going to be more predefined like Hawke and Shepard rather than the Warden or Inquisitor.  -_-


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#22
UpUpAway95

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That's a change I would like, since "finding a new home for humanity" is the kind of human-centric nonsense I want them to avoid. For being a part of a community, our race seems to only ever think of itself. 

 

I think using the term "race" to refer to other species is itself human-centric. :)  I also agree with the poster who noted that it's extremely likely that 100% of the players of ME:A will, in fact, be human.  I don't think that inserting a human-like, non-human player character arbitrarily makes the game less human-centric.


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#23
BaaBaaBlacksheep

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Why in the hell they still want to make Mass Effect a human-centric focused series?! "Humanity is special" "We need a hero who is human" "Waste of resources to create playable races" "I can't relate to aliens by playing them because they are not like us" It just seems to me seems to me that they're either very incompetent and lazy, or they have no imagination to create a robust SciFi video game to give gamers an experience of diversity of being different species. What is their culture? What are their religious beliefs, their philosophies? They should've taken the opportunity to create playable races for players to have an experience if what it's like to be an Asari or Turian or Drell. If we're gonna play a human again there's things that needs change: Don't force the us to be a hero let us decide to be one or not, no N7 or Spectre, have different playable back stories like Origins, and pretty pretty please no "human-centric superhero saving humanity" cliché. I just hope they know what they're doing and pray to God they don't **** this up.
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#24
Draining Dragon

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The race selection in Inquisition felt like it was tacked on and didn't affect anything but your character's appearance.

I mean, I enjoyed playing an ox-lady, but I would have preferred that more characters react in a way that fit the lore.

Race selection in Mass Effect would only work if we were offered a narrow set of choices. Like, say, the four council races. Even then, it would require a heavy investment of resources to make the game world react properly, not to mention all the animations and appearance options that would need to be created.
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#25
straykat

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I loved the race selection in Dragon Age: Inquisition.

 

Why? What's so pressing that every possible outsider meddles and imposes themselves there? I don't want play humans who dictate Qunari lands either... and I hope that never happens.

 

It's already an intriguing enough reveal that the last Inquisitor was an elf, but it's overkill otherwise. Unless you just have to be a hipster for every situation.

 

Besides that, it makes the human less varied. I can't play a commoner or criminal type of Rogue. That's either the dwarf or Qunari niche. That sucks. Now they're suddenly the cool, worldly rogue types....when technically they shouldn't know jack about how to really manuever in these lands. And even if I wanted to play a dwarf like that, it's just going to look like another Varric ripoff. Which is all it is.


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