I agree that a citadel DLC wouldn't have worked in any Dragon Age game (I think Inquisition has excellent characters btw. Whether I love or hate them, by the end of the game I had strong feelings on all of them)...but I don't see how this has anything to do with Shepard being human. I mean, the only reason it worked so well with ME3 was because we had 3 whole games to bond with some of these characters while we move into every new DA game with a new cast.
I agree that more could have been done with Shepard's background but nothing much was done with the IQ's other than about two convos. I mentioned the citadel dlc because I was talking about the depth of Shepard's character and his/her interactions with the companions. What made Citadel great was Shepard's friendships and interactions with everyone. Not just watching companions be quirky and entertain me.
I don't think being a human automatically makes a good story, but honestly, I'm not the least bit interested in Elven lore nor would I want to play an Asari, Dwarf, Krogan, Quarian et al. Mainly because I just don't think BW does a good job of creating good non human races. The only group I found remotely interesting was the Qunari and sadly the Qunari IQ is just a watered down human with horns.
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As for the blonde and redhead thing. They are rare in ME due to genetic engineering, not a naturally occurring thing.





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