Only partially mine. It's also EA's fault because clearly Bioware have created more focus-tested games since their aqcuisition starting with ME2 and DA2 where they clearly turned from being straight RPG makers into being mainstream action samey console makers. Luckily they tend to blend action with RPG pretty fine all things considered, but they're not that big, amazing RPG company that brought them to fame in the first place, anymore.
LMAO. yeah because Kotor wasn't an action RPG designed first and foremost for the console market nor was Jade empire. This is typical of gamers, I like Bioware and hate EA as companies so anything Bioware does that i don't agree with its the fault of EA. Even when studios clearly articulate that EA doesn't micromanage their studios and 'gives you enough rope to hang yourself,' it is still EA's fault. It is demonstrably false to say that it is EA that pushed the console market on Bioware they clearly were hip deep into that market with their past titles and they had already made the switch to more action orientated RPGs well before EA was on the scene. But it is Fashionable to blame EA the facts be damned.
Most of the egregious practices by EA have been with their marketing and DRM policies yet because they have been particularly bad in these two areas they MUST be responsible for everything I don't like in game published by them. EA is a PUBLISHER they are not a developer, when you buy an EA game that has features you don't like that is the fault of the DEVELOPER not the publisher.





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