It means you get to play as a newly promoted c-sec officer, investigating a Turian weapons smuggling ring on the Citadel. It was just a regular day in customs...when you discovered a 15cm serrated blade in a suitcase; he said it was a ceremonial item, c-sec covered it up and tried to fire you for it, so now you're doing things your way.
Remove your biotic amps, prove once and for all that humans are not all racist, ensure the Geth do not infiltrate.
Mass Effect.......space is a place again...
So we're playing as a human, but what does that mean? [Video]
#26
Posté 22 mars 2016 - 02:45
- raz3rkun, BioFan (Official), Draining Dragon et 2 autres aiment ceci
#27
Posté 22 mars 2016 - 03:13
Oh look, another pointless video. Just what I've been wanting!
One of the worst choices they could have made. The franchise was in a position where all the races of the Milky Way that we know and love are in the same position both literally and metaphorically so is the perfect time to introduce race options and explore other stories, but instead it's going to be yet another game of human-centric ego stroking nonsense.
You always say this, like race selection would always be an amazing feature. BioWare has never implemented race selection in a meaningful way. The closest they've come is with DAO, but race stopped mattering after the origin story. And in DAI race entirely irrelevant to the story and the people around the Inquisitor. Race selection also seems to have taken resources away from other things in DAI, like armor selection and a proper character creator. It also forced BioWare to change the story and cut story content in DAI. I know I would traded the pointless race selection for more/better story content.
And pro-tip: you cannot RP an alien. You can only RP a human pretending to be an alien. If the aliens were so similar to humans that you could slip right into their shoes then there wouldn't be any point to adding race selection in the first place.
- mopotter, TK514, raz3rkun et 9 autres aiment ceci
#28
Posté 22 mars 2016 - 03:18
Oh look, another pointless video. Just what I've been wanting!
You always say this, like race selection would always be an amazing feature. BioWare has never implemented race selection in a meaningful way. The closest they've come is with DAO, but race stopped mattering after the origin story. And in DAI race entirely irrelevant to the story and the people around the Inquisitor. Race selection also seems to have taken resources away from other things in DAI, like armor selection and a proper character creator. It also forced BioWare to change the story and cut story content in DAI. I know I would traded the pointless race selection for more/better story content.
And pro-tip: you cannot RP an alien. You can only RP a human pretending to be an alien. If the aliens were so similar to humans that you could slip right into their shoes then there wouldn't be any point to adding race selection in the first place.
Why do you have to be so mean? *runs away sobbing, arms flailing in the wind*
- Tyrannosaurus Rex, This is the End My Friend et Hammerstorm aiment ceci
#29
Posté 22 mars 2016 - 03:18
That much is true. If only they learned from Origins to set up playable races in ME:A more fun to play.Only DAO did it right. DAI is tacky.
#30
Posté 22 mars 2016 - 03:24
It means we're playing as a human. And I'd rather watch paint dry instead of that vid.
#31
Posté 22 mars 2016 - 03:24
*sighs* It's like they get to "let's get good and stupid!" mode. Do they have some sort of brain damage or something? I mean what is really going on with BW??? Now I know why people are quitting BioWare and it seems the ship is sinking already.One of the worst choices they could have made. The franchise was in a position where all the races of the Milky Way that we know and love are in the same position both literally and metaphorically so is the perfect time to introduce race options and explore other stories, but instead it's going to be yet another game of human-centric ego stroking nonsense.
Also, half the facts in there are ridiculous. I'm not saying that about you BioFan, just that the 'facts' Bioware created like for example red and blond hair becoming rare are absolute nonsense.
#32
Posté 22 mars 2016 - 04:37
Why do you have to be so mean? *runs away sobbing, arms flailing in the wind*
LOL.
#33
Posté 22 mars 2016 - 04:48
I wouldn't really have a problem if we had gotten the choice of playing as a none human. Its not something that interests me personally, but it adds a role playing element for people. Sure its not the best use of resources, but BioWare will most likely put those resources to some other dumb thing like they usually do.
- BaaBaaBlacksheep aime ceci
#34
Posté 22 mars 2016 - 05:16
Humanity #1. Always will be
#35
Posté 22 mars 2016 - 06:03
Oh look, another pointless video. Just what I've been wanting!
You always say this, like race selection would always be an amazing feature. BioWare has never implemented race selection in a meaningful way. The closest they've come is with DAO, but race stopped mattering after the origin story. And in DAI race entirely irrelevant to the story and the people around the Inquisitor. Race selection also seems to have taken resources away from other things in DAI, like armor selection and a proper character creator. It also forced BioWare to change the story and cut story content in DAI. I know I would traded the pointless race selection for more/better story content.
Except of course race selection didn't do any of those things. Races were added on after they got the year extension. I played as every race other than human.
#36
Posté 22 mars 2016 - 06:14
As for DA:I, I quite enjoyed playing an elf since I felt it fit in the story better. Elven Inquisitors get pretty significant conversations from my experience, namely from certain party members. There have been quite a few references to me being a dwarf as well. Far more than Origins, actually. Qunari was a bit disappointing.
- Hanako Ikezawa, agonis, Shechinah et 3 autres aiment ceci
#37
Posté 22 mars 2016 - 06:15
Except of course race selection didn't do any of those things. Races were added on after they got the year extension. I played as every race other than human.
The year extension was used to add Qunari and additional romances, as well as, ya know, finishing the game. Elves and dwarves had already been added at that point(they were announced with models/renders more than a year before that point). And the writers freely admitted that adding race selection forced them scrap and alter some story content. That and the half-hearted way races were implemented make me think they made the wrong decision. Qunari don't even look like Qunari and they have virtually no armor options, Elves don't seem to know they're Elves, and Dwarves basically have no content whatsoever. I would rather they had put those resources into fixing the character creator, fleshing out the story, and filling in those empty maps with content.
- TK514, Moghedia, Lee80 et 3 autres aiment ceci
#38
Posté 22 mars 2016 - 06:16
It means that we're forced to play as the most boring ME race, and most likely a repeat of the horrible/overused "Humans Are Special" trope.
As for DA:I, I quite enjoyed playing an elf since I felt it fit in the story better. Elven Inquisitors get pretty significant conversations from my experience, namely from certain party members. There have been quite a few references to me being a dwarf as well. Far more than Origins, actually. Qunari was a bit disappointing.
So "Hey, you're a Dwarf." is all it takes to make devoting tons of resources to race selection worth it?
#39
Posté 22 mars 2016 - 06:24
#40
Posté 22 mars 2016 - 06:42
That is exactly what I was afraid of what they did. It got me wondering of why do they want to repeat the same cycle from the trilogy and not trying nothing new? *deep sigh* BioWare is really screwing this up......It means that we're forced to play as the most boring ME race, and most likely a repeat of the horrible/overused "Humans Are Special" trope.
As for DA:I, I quite enjoyed playing an elf since I felt it fit in the story better. Elven Inquisitors get pretty significant conversations from my experience, namely from certain party members. There have been quite a few references to me being a dwarf as well. Far more than Origins, actually. Qunari was a bit disappointing.
#41
Posté 22 mars 2016 - 06:49
That is exactly what I was afraid of what they did. It got me wondering of why do they want to repeat the same cycle from the trilogy and not trying nothing new? *deep sigh* BioWare is really screwing this up......
Are you 8?
#42
Posté 22 mars 2016 - 07:02
It seems I stand corrected: You are obsessed with me. Ugh! Gross!Are you 8?
- mrjack aime ceci
#43
Posté 22 mars 2016 - 07:12
I think it's fine we're playing as a human, it's not like the ME franchise has ever been known for otherwise. Dragon Age has but not ME, so this is not really that surprising and to be honest I'm okay with it, I think I would feel weird playing as an alien xD
Humanity first right? ![]()
#44
Posté 22 mars 2016 - 07:13
It seems I stand corrected: You are obsessed with me. Ugh! Gross!
So you're definitely 8.
#45
Posté 22 mars 2016 - 07:25
The year extension was used to add Qunari and additional romances, as well as, ya know, finishing the game. Elves and dwarves had already been added at that point(they were announced with models/renders more than a year before that point). And the writers freely admitted that adding race selection forced them scrap and alter some story content. That and the half-hearted way races were implemented make me think they made the wrong decision. Qunari don't even look like Qunari and they have virtually no armor options, Elves don't seem to know they're Elves, and Dwarves basically have no content whatsoever. I would rather they had put those resources into fixing the character creator, fleshing out the story, and filling in those empty maps with content.
Stories go through several iterations and changes throughout development. Just so you know.
They made the right call with different races. Again, just so you know.
#46
Posté 22 mars 2016 - 07:29
Stories go through several iterations and changes throughout development. Just so you know.
They made the right call with different races. Again, just so you know.
The near-universal complaints from players about empty maps, uneven story and worthless "sidequests" say otherwise.
#47
Posté 22 mars 2016 - 07:46
i personally think Bioware is best at telling a story where there is no racial choice. It is so obvious the DAI was originally written for only human characters. And tacking on three other races just wasted resources while adding next to nothing to game play. You were simply a human in an 'alien' suit. Even Origins does a poor job once you finish your origin. The story just isn't written well to acknowledge an 'alien' perspective for the player.
The idea that telling a story from a human perspective is ego stroking is just silliness. We are ALL human there are NO aliens that play Bioware games so there is no ego stroking required as humans are the best because we always come in first place in any competition because you can't lose when you are the only contestant.
- Osena109, TK514, raz3rkun et 8 autres aiment ceci
#48
Posté 22 mars 2016 - 07:53
i personally think Bioware is best at telling a story where there is no racial choice. It is so obvious the DAI was originally written for only human characters. And tacking on three other races just wasted resources while adding next to nothing to game play. You were simply a human in an 'alien' suit. Even Origins does a poor job once you finish your origin. The story just isn't written well to acknowledge an 'alien' perspective for the player.
The idea that telling a story from a human perspective is ego stroking is just silliness. We are ALL human there are NO aliens that play Bioware games so there is no ego stroking required as humans are the best because we always come in first place in any competition because you can't lose when you are the only contestant.
Well Said.
- Gothfather aime ceci
#49
Posté 22 mars 2016 - 08:05
That's got to be the dumbest cliché story I've ever heard. Saving humanity trope is extremely tiresome! Can they come up with nothing new?!Buuuuuut it would be sacrificing resources of doing so. Isn't the story about "finding a new home for humanity"? That's a big change.
- Moghedia et Onewomanarmy aiment ceci
#50
Posté 22 mars 2016 - 11:32
I think using the term "race" to refer to other species is itself human-centric.
Transcript from ST VI: The Undiscovered Country:
VALERIS: Captain, there is a supply of Romulan ale aboard. It might make the evening pass more ...smoothly?
------------
CHEKOV: We do believe all planets have a sovereign claim to inalienable human rights.
AZETBUR: 'Inalien'... If only you could hear yourselves. 'Human rights.' Why the very name is racist. The Federation is no more than a ho.mo. sa.piens only club.
CHANG: Present company excepted, of course.
-----------
Captain's log. The Enterprise hosted Chancellor Gorkon and company to dinner last night. Our manners weren't exactly Emily Post. Note to the galley. Romulan ale no longer to be served at diplomatic functions. ![]()





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