The kind that make you stay up till 4 in the morning on a work day, then you wake up 3 hours later and you're still amped and it's like you don't even feel tired. That's what you need. It's better than cocaine.
The first time I played ME1 and Ashley shot Wrex... it was great because I didn't know it was going to happen. Then ME2 and the suicide mission where all my favorite characters (Mordin, Jack, Legion) died. I didn't know at the time that I could've avoided it... Then the next time I played everyone survived. That was actually little disappointing from certain point of view. Probably why my first playthrough of ME trilogy is still my favorite. When I play it again it's just impossible to make those mistakes willingly, but it also takes something away from the experience.
Also after Ashley had shot Wrex and my Shepard was of course angry at her... then couple of hours later she set of the bomb and I had to leave her there to die. I remember him saying something like "I will come back to save you" (or something like that) and she knew that wasn't possible. I like that there is no way out of the situation. Someone has to die. There is no way to save them both. More choices like that I would like to see... it's little too easy to save everyone in the "suicide mission"...
I can appreciate the "feels", but ME3 used it too much. I ended up feeling emotional manipulation on some big parts. ME3 broadcasted just about every "good" choice with a feelz moment. Even when the choices are silly from a practical or logical perspective. There's no real reason to cure the Krogan except for the feelz and out of friendship. Or save the Geth because of similar reasons.
I think EDI in general kind of presses the same buttons. I guess some people think she's a sexbot, but to me she has a sort of "kid sister" role. It's all meant to guilt me.
The feels are why I'd advocate another trilogy with a recurring cast. I love Dragon Age(well the first two at least)but they've never quite invoked the emotional sweet spot Mass Effect games have. There are no moments in the Dragon Age games that brings the feels quite like shooting the **** with Garrus on the citadel or Mordin's retribution.
The feels are why I'd advocate another trilogy with a recurring cast. I love Dragon Age(well the first two at least)but they've never quite invoked the emotional sweet spot Mass Effect games have. There are no moments in the Dragon Age games that brings the feels quite like shooting the **** with Garrus on the citadel or Mordin's retribution.
Y'know.. I think I'll agree. Even if I like DA more.
Even with the Inon Zur score from the first two. It's got a few moments, but it's not as overt as ME.
The goodbye scene with Garrus still gets to me, both friendship and romance. The femshep line delivery in that scene is heartbreaking. Curing the Genophage aswell, with Wrex was magical and Mordin's fate. The feels! Getting a bit teary eyed just thinking about it.
frylock23, thepiebaker, Dirgegun et 3 autres aiment ceci
In ME2, Tali during discovering her dead father (her voice acting is brilliant).
In my current run, I deliberately let Tali die. When she said to me "I won't disappoint you." when I chose her for vent duty, I choked up a little.
The rest is from ME3 (I posted this in another thread already, but here it is again!)
When Mordin died, especially when I shot him in the back in my last playthrough. Then I had Eve's funeral scene and that got to me too.
When Shepard continues the prayer during Thane's death scene.
The nightmares partially.
When I couldn't broker peace, sided with the quarians and Tali got upset because she had called Legion friend.
When Joker was the one after the Citadel party to talk to me when going back to the Normandy, and the same with any LI's I guess (I only had Kaidan so far).
The FOB scenes in London with Kaidan and Garrus.
The evac scene, as stupid as it is, but it just hurts saying goodbye to the squaddie that mattered most to your Shep.
The ending. First time I played I already started crying when Shep got hit by the beam, and I didn't stop for nearly an hour or so (this was pre-EC, though that doesn't exactly make it better). The Anderson scene was also a nice touch.
The 'feels' moments... they crystallize, boil down, reveal, expose, unearth, explain, show us the meaning and the depth and the height of the emotions that matter, draw us in, move us, make it personal, care about, and love our characters. Without these very personal elements, it's like reading a mathematics textbook. I'm a 'moving' story addict, fan, devotee, enthusiast, maniac, nut, zealot, sucker, and fool.
I want a cowboy bebop ending like scene, to this day it is the only thing to have caused me to shed a tear. There's an alternate ending as well but watch this and then picture it portrayed in ME.
I have no idea what I just watched or what was going on, but I thoroughly enjoyed it.
None of these are technically in the game but I figured I would share them. First one is the full cut out audio of the scene with Anderson in ME 3. The last two are the letters Ashley and Kaidan send to Shepard after Horizon in ME 2 but they are so different in emotion when read by the Voice actors.
My favorite part:
Shepard: "If what you're saying is true, then pull that trigger. I won't stop you."
Toombs: "The vids say you were the only one who survived Akuze. Who am I to argue?"
'The Corporal's face, pinched with rage a few moments ago, appears peaceful. You salute the Corporal's body, and turn to leave.'
This part felt really powerful to me. I hope Andromeda has some emotional scenes based on the character's background again.
Also I like the colonist background's Citadel mission.
What I also like is the part in the suicide mission if you make Garrus second squad leader. When he reels back from the door then Shepard runs over, taps Garrus on the arm and they nod at each other. Something about that part always makes me smile.
My favorite feelz moment is in the Shroud with Mordin because this scene can make me feel quite differently depending on how I play it (i.e. whether or not I disclose the sabotage ahead of time or only to Mordin or come just short of shooting Mordin in the back or actually shoot him).
I think my favorite version is after not disclosing the genophage sabotage and continuing to select the renegade options right up to the point of pointing the carniflex (that Mordin gave Shepard in ME2) at Mordin's back... and then NOT using the Renegade interrupt, allowing Mordin to take the elevator up and cure the genophage as he tells Shepard that "someone else might have gotten it wrong" and then Mordin gives that sigh of redemptive relief and Shepard walks away and throws the gun away... and then tells Wrex that Mordin insisted because "someone else might have gotten it wrong." (and I envision Shepard thinking to himself... "yeah, that someone was almost me.")
Thane's death scene in the hospital was probably tops for me, and Thane wasn't even one of my favorite characters. Shepard reciting the Drell (Hanar?) prayer gets me every time. "Guide this one to where the traveler never tires, the lover never leaves, the hungry never starve. Guide this one Kalahira, and he will be a companion to you as he was to me."
Kudos to whoever wrote that.
Laughing_Man, Akrabra, Silvery et 2 autres aiment ceci
I want a cowboy bebop ending like scene, to this day it is the only thing to have caused me to shed a tear. There's an alternate ending as well but watch this and then picture it portrayed in ME.
While I am a fan of the classic Space Western-See you later space cowboy
I would rather see something to the effect of A Baoa Qu from UC Gundam, while featured primarily in the ending episodes of the original Gundam series, it was modernized a few years ago by a series called MS Igloo, in which you see a portion of the battle you really didn't get to see while following the MC throughout. In this final clash between the Principality of Zeon and Earth Federation, the fate of mankind for the next century is decided. Oligarchy and Fascism meet once more in a final titanic clash that will never again be matched in Gundam.
With Zeon fielding what remains of its homeland defense fleet, and mobile suit corps and providing a last desperate defense of the space fortress A Baoa Qu, the final defense line before Side Three itself, the Zeon homeland, they have no where left to retreat to, nowhere left to run, they have to stand and fight against the innumerable Federation horde. The tide of this conflict has long since turned with the Zeon invasion of Earth being turned against them whole sale, the fall of the sister fortress Solomon just days prior. What remains of their military is a tattered shred of what was once a force that fought Earth itself to a standstill.
They are fielding everything they have left, every prototype, ever design, ever ship that can be fielded, it isn't anywhere near what the Federation is bringing to the table, while Zeon did score desicive damage against the Federation by firing the solar ray at their massed fleets at Solomon and obliterating roughly half of it, what remains is thousands upon thousands of vessels, carrying half a dozen mass produced mobile suits a piece. While the exact number of both warships and ms fielded by either side at A Baoa Qu has never been documented, you can make rough estimates from what is presented in the various series.
The Federal armada is likely composed of between 3-5,000 cruisers and battleships, several dozen carriers for Ball and Saberfish fighter craft and mobile pods, and White Base itself, the carrier ship of the RX-78Gundam.
Zeon unforunately is on its last legs, its Lunar based reinforcements are cut off from them, and they will have to make up do with what is left of their fleet in the area, they have a few hundred Musai crusiers of varying configuration, a few dozen other cruiser types, mainly Chivvay, at least 10 Gwazine battleships, and their newest and greatest warship, the Dolos super carrier, these massive behemoths are the largest warships constructed in UC Gundam. They can hold astounding 160 plus mobile suits, they can deployed rapidly from a single ship, rearmed from a single ship, and more.
As Zeon is going into this final clash outnumbered to all hell, they devise four fields of battle surrounding the fortress, form up defensive lines across them, and await the horde.