How important is the music is Mass Effect to you?
#26
Posté 22 mars 2016 - 11:37
#27
Posté 23 mars 2016 - 12:17
I wouldn't hold them to re-using much, if any, of the original ME Trilogy music since I think there is always a possibility for them to come up with something even better. If they do decide to insert some bits from the old tracks in a few places, I certainly wouldn't mind either.
#28
Posté 23 mars 2016 - 10:12
Unlike what seems to be the majority opinion in this thread, I really don't need to have any of the original trilogy's themes to return. In fact I'd be okay with them taking quite a different and new musical direction. New series, new location, new music.
However one thing I'm going to miss is the obligatory space nightclub tunes. Chora's den, Afterlife, Purgatory....I really hope the Ark has a dancefloor somewhere on board.
#29
Posté 23 mars 2016 - 10:21
Unlike what seems to be the majority opinion in this thread, I really don't need to have any of the original trilogy's themes to return. In fact I'd be okay with them taking quite a different and new musical direction. New series, new location, new music.
However one thing I'm going to miss is the obligatory space nightclub tunes. Chora's den, Afterlife, Purgatory....I really hope the Ark has a dancefloor somewhere on board.
Well EA still need to have theme songs to round "the overall ME:A package". But they can learn a bit from Sony and allow people to "bind-in" their own collection whilst playing - ie similiar to Grand Tourismo 5 - you can select your (own library)/ online genre (what's hot list vs what's hot with fellow players music)->and background volume in relation to inplay volume. SP might lend itself less to this. but MP will be a blast. It's even profitable since it can enhance microsales. Of course this business case will only work with consoles since there will be some PC players ripping that stuff - and can stream it anyway in parallel themselves.
#30
Posté 23 mars 2016 - 12:25
I only need to hear the first note of Vigil to be hit with a wave of nostalgia, and pretty much any song from the trilogy can bring me back to specific stories, scenes and characters. I've always found the music of ME to both suit it's surroundings and increase immersion for it's universe; I can only hope Andromeda continues this trend.
#31
Posté 23 mars 2016 - 04:31
The music won't mean a thing to me if this isn't a part of it.
#32
Posté 23 mars 2016 - 07:11
Not important at all. I usually turn the music off in RPG's. While acknowledging the huge and important role music has in telling a story, I just find it takes me out of my immersion to have a soundtrack in an RPG. If I'm creeping down an empty hallway in some baddie infested lair, it's just a lot more immersive to me to hear just my footfalls, echos, distant creeks and noises rather than "dun dun dun dun, DUN!!!!"
#33
Posté 23 mars 2016 - 07:27
The music is VERY important. I hate it when games has bad soundtracks. I know a lot of people loved DAI music but I hated it, I could barely hear it. I hope MEA music will be much much better than that.





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