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Just who are we, anyway?


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#26
Fuenf789

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i guess it s total PS3 players, as the number of copies sold is 1.44 M (this month number)

If it is , from the above stats then per hour minimum >200 players are online to a max of ca 800. That's 50 (minimum - some might not be full) lobbies running concurrently at any given time 200/4=50 up to >200 at peak times @ 10pm - I certainly don't have that feeling of so many players at 19:00 UTC.

Maybe that's also good news for bauzabauza - PC might have much more pirated copies- but in exchange the demographics might be more closely aligned with the overall language stats.
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#27
bauzabauza

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dunno - definitions were not provided. So take it on face value.

Sorry - I realize only afterwards that this bursted your plans for a long and arduous siege to get a Spanish subforum. It still 11000 players bro - Maybe we make a * star next to Spain and write +bauzabauza. I owe you one big paella.

 

 

If it is , from the above stats then per hour minimum >200 players are online to a max of ca 800. That's 50 (minimum - some might not be full) lobbies running concurrently at any given time 200/4=50 up to >200 at peak times @ 10pm - I certainly don't have that feeling of so many players at 19:00 UTC.

Maybe that's also good news for bauzabauza - PC might have much more pirated copies- but in exchange the demographics might be more closely aligned with the overall language stats.

 

I would like there to that forum or sub forum, say here I found good people and bad people and that goes beyond the language you speak, pero si me gustaría poder decir tantas tonterías que solo tiene sentido en español g_g


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#28
Fuenf789

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I would like there to that forum or sub forum, say here I found good people and bad people and that goes beyond the language you speak, pero si me gustaría poder decir tantas tonterías que solo tiene sentido en español g_g

Algo es algo; menos es nada.
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#29
Oni Changas

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This post is hidden because you have chosen to ignore posts by bauzabauza :ph34r:

ANYWAYS, ON TOPIC:

 

I thought there'd be more people from eastern Europe, though I do play with a lot of British, mostly English and Welsh, pugs. I love that ME3 is still quite popular.



#30
bauzabauza

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This post is hidden because you have chosen to ignore posts by bauzabauza  :ph34r:

 

 

que rudo g_g


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#31
Fuenf789

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i guess it s total PS3 players, as the number of copies sold is 1.44 M (this month number)

Thought a little bit on this one yesterday -> Using 1.44m as baseline assumption -  that would mean that everyone that ever bought that license was still playing it in PS3. Don't you think there is a drop-out rate after 4 years of at least 40%?

BF : (see reference) Take Battlefield Hardline already lost 50% from (2013-2015) with multiplayer online dropping to 52k (PS4 attributes for 32k of that) where Battlefield 4 still had 100k total with PS4/PC representing 43k/30k of that.

 

That's why I'm guessing that ME (with double that age) has safely lost ca 90% of all those that bought the license orginally.  It is still surprising that there are 1.4m globally playing...


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#32
Excella Gionne

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We are Legion. :)


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#33
Darth Volus

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MEColumnGraph.pnglol pc, lol scale

Chart from april 2012 found here

 

Pff, where's WiiU share? It's higher than that TOTAL thing. 


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#34
Alfonsedode

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Thought a little bit on this one yesterday -> Using 1.44m as baseline assumption -  that would mean that everyone that ever bought that license was still playing it in PS3. Don't you think there is a drop-out rate after 4 years of at least 40%?

BF : (see reference) Take Battlefield Hardline already lost 50% from (2013-2015) with multiplayer online dropping to 52k (PS4 attributes for 32k of that) where Battlefield 4 still had 100k total with PS4/PC representing 43k/30k of that.

 

That's why I'm guessing that ME (with double that age) has safely lost ca 90% of all those that bought the license orginally.  It is still surprising that there are 1.4m globally playing...

i thought those 1.4 was be the total number of licenses sold, not the total player seen loggued online



#35
Alfonsedode

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Pff, where's WiiU share? It's higher than that TOTAL thing. 

Clearly, they not top at 6 !



#36
Fuenf789

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Clearly, they not top at 6 !


;) You meant not in the top 10. Those other 4 might still be invented in future.

#37
bauzabauza

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Thought a little bit on this one yesterday -> Using 1.44m as baseline assumption -  that would mean that everyone that ever bought that license was still playing it in PS3. Don't you think there is a drop-out rate after 4 years of at least 40%?

BF : (see reference) Take Battlefield Hardline already lost 50% from (2013-2015) with multiplayer online dropping to 52k (PS4 attributes for 32k of that) where Battlefield 4 still had 100k total with PS4/PC representing 43k/30k of that.

 

That's why I'm guessing that ME (with double that age) has safely lost ca 90% of all those that bought the license orginally.  It is still surprising that there are 1.4m globally playing...

 

 

We are Legion. :)

 

 
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...Our influence will stop Saren! in the battle today, we will hold the line!”
 
long as there is galaxy to save we´ll hold the line!!!

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#38
Fuenf789

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i thought those 1.4 was be the total number of licenses sold, not the total player seen loggued online

As indicated - I was not sure, myself. But what I learned together with you was that playerbase 1.4m cant be be the total number of licences sold, nor the ps3 total number of licences.

Reasoning:

Spoiler

For some reason this game faired very bad in Japan (home of Sony) ito sales numbers over its full lifetime (missing dubbing? or is the type of story telling with one Rambo hero against the universe too Merican Style - They can't change that me:a style too much or risk loosing US players-  I wonder what ea will do to have it ported for the PS4 in time. This is probably a hint to delay buying ps4 until it is confirmed :(



#39
Kenny Bania

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tl;dr



#40
Fuenf789

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tl;dr

welcome back boogi3man - just passing through? Again?


jEGQuyh.png



#41
Fuenf789

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By "licenses bought" do you mean total copies of the game sold to date?

No.

  • From what we figured - 10 million overall sold in total over 4 years for all platforms. (Source from AD)
  • 1.4 million licences are attributed to PS3 (sum of me1+me2+me3) - so ca. 460k PS3 people buying 3 licences (give or take 10k here or there).
  • The rest was XBoxers. XBone is longer out than the PS4, so the Xbox playing Me3 community is  probably on par to PS3 players.
  • We can guess - but it is highly unlikely that all PS3 players is still playing.
  • So that 1.44m is most prob "bought and still playing online".
  • Since it looks like server stats - it likely also includes SP'ers getting online also (but since they are not bound to other players, their online pattern will not be repetitive).

Pricing, Revenue, and Costs

Spoiler



#42
Alfonsedode

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No.

  • From what we figured - 10 million overall sold in total over 4 years for all platforms. (Source from AD)
  • 1.4 million licences are attributed to PS3 (sum of me1+me2+me3) - so ca. 460k PS3 people buying 3 licences (give or take 10k here or there).
  • The rest was XBoxers. XBone is longer out than the PS4, so the Xbox playing Me3 community is  probably on par to PS3 players.
  • We can guess - but it is highly unlikely that all PS3 players is still playing.
  • So that 1.44m is most prob "bought and still playing online".
  • Since it looks like server stats - it likely also includes SP'ers getting online also (but since they are not bound to other players, their online pattern will not be repetitive).

Pricing, Revenue, and Costs

Spoiler

my  1.4 millions is only for ME3..

Btw, why wld u assume the total number in your first graph is used for both percentages ? 

And not sure subjective impression on the number of lobby available is something to rely on, we all know the network code of this game is ****

 

But i agree with U this 1.4 may clearly also be remaining active players across all platform.

On another point, i m surprised PC copies were so badly sold, as buying, for once, was required to play mp (at least i think it was) ...


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#43
Alfonsedode

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copies sold in millions 

PC 0.94 (0.39 for ME2)

WiiU 0.26

xbox 3.04 (3.1 for ME2)

PS3 1.44 (1.46 for ME2)



#44
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The question is not "Who are we?", but "Why are we still here?".


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#45
Tonymac

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I had no idea that consoles had that big a share of the market.


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#46
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I had no idea that consoles had that big a share of the market.

The PC graphs don't include digital sales...


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#47
Best VolusSupport NA

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We are Pyjacks destined to serve on the magical pen island.

 

That's who we are  ;) .



#48
Fuenf789

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The PC graphs don't include digital sales...

  
Do you know what they are?

copies sold in millions 
PC 0.94 (0.39 for ME2)
WiiU 0.26
xbox 3.04 (3.1 for ME2)
PS3 1.44 (1.46 for ME2)


Yep.we have to dig some more.
The reason why I assumed all licences is that I belief ea server netcode is very rudimentary and simply detect that an account is online.
Since the timestamp of the reports is very fresh (monday this week) and the figure too high for active me3 ps3 players (rememember the newer BF 4 is only at 100k/h) I can only assume the sum. But you are right that it's an assumption.

I've also assumed that the majority of the connections are for me3 (the rest be neglible). See post #24. Of course - if we discover that all of a sudden me1 and me2 players represents the majority of the online connections- things change considerably - but I'll be very surprised.
You are right that the availability of lobbies at certain times is subjective - but from an european persepctive that dead zone from post #6 of max player per hour is definitely noticable and correlates with subjective perception.
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#49
Alfonsedode

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The PC graphs don't include digital sales...

U sure about that ? (which graph btw ?)
ninjaed
@ fuenf, sorry, i have not paid attention enough to the other graph and your stat/hour ;)

#50
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Do you know what they are?

 

Digital sales? Do you really want to know? I don't know any reliable source for that. My best bet would be looking at EA reports or presentations for their financial reports. I know they've included sales per franchise in the past, but it's not consistent (and quite some digging). Their quarterly reports break down sales just by platform and/or distribution channel iirc.