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What protagonist do YOU want.


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#26
Dunmer of Redoran

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I wouldn't mind, but I don't think it'd make it more interesting. RPG protagonists don't have much to offer..whatever gender. Not like a very defined character like Lara Croft or something. A cool female would have to be a cool person first. But as far as generic templates go, male has wider appeal just by virtue of the audience type and the kind of fantasies they'd like envision themselves with.

 

I'll probably play a female myself btw..

 

I think it can depend based upon the storyline. Bethesda had a golden opportunity to give the female protag top billing with Fallout 4, given the context of the story, as well as the female protag having the vastly superior VA, but they didn't seize it. But at this stage, I don't care if it necessarily makes the most sense, or if it's the most marketable option. I just want to see a developer actually work up the courage to do it.


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#27
In Exile

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I think it can depend based upon the storyline. Bethesda had a golden opportunity to give the female protag top billing with Fallout 4, given the context of the story, as well as the female protag having the vastly superior VA, but they didn't seize it. But at this stage, I don't care if it necessarily makes the most sense, or if it's the most marketable option. I just want to see a developer actually work up the courage to do it.

 

I'm not really going to address the VA point, because this seems to come up every game and at this point I'm just wondering if some people don't have a preference for female VA'ing period. But what exactly makes the bland story of FO4 particularly suited for a female protagonist? In fact, what makes any story particularly suited for a woman? 



#28
Steelcan

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I'm not really going to address the VA point, because this seems to come up every game and at this point I'm just wondering if some people don't have a preference for female VA'ing period. But what exactly makes the bland story of FO4 particularly suited for a female protagonist? In fact, what makes any story particularly suited for a woman? 

well I can see an argument for it since its based on trying to find your kid and there's a whole motherhood angle, why fatherhood one doesn't work as well?

 

¯\_(ツ)_/¯



#29
Dunmer of Redoran

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I'm not really going to address the VA point, because this seems to come up every game and at this point I'm just wondering if some people don't have a preference for female VA'ing period. But what exactly makes the bland story of FO4 particularly suited for a female protagonist? In fact, what makes any story particularly suited for a woman? 

 

"Some people." I like who I like. I prefer Mark Meer to Jennifer Hale in Mass Effect, and I've only ever played DA:O as a male Warden. I don't play favorites with VA'ing as far as men and women are concerned. :P

 

Spoiler



#30
Commander Rpg

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In fact, what makes any story particularly suited for a woman? 

Sex, pregnancy, nurturing children and cooking.

 

Spoiler

 

Any Rpg should have a plot and a world that both sexes can deal with. It doesn't mean it can't be a sexist world, but that a man or a woman can take the same meaningful choices without typifing the game to one single gender. That's also why I don't play games where a woman is a strong protagonist. I can't identify with her.



#31
Halfdan The Menace

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Somebody like Ragnar and Rollo. So much of masculinity tbh.

rollo-and-ragnar-vikings-travis-fimmel-r
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#32
In Exile

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"Some people." I like who I like. I prefer Mark Meer to Jennifer Hale in Mass Effect, and I've only ever played DA:O as a male Warden. I don't play favorites with VA'ing as far as men and women are concerned. :P

 

Spoiler

 

I didn't mean to make it sound as a shot at you - so I apologize. I just mean that whenever I see people mention that they prefer a VA, it's always about a female PC vs. a male one. I just find it strange. 

 

As to FO:

 

Spoiler


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#33
tesla21

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Super gay, everything he talks a little purse falls out. 

Did you use to be alot in LoL forums? I swear you remind me too much of someone else.



#34
Dunmer of Redoran

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I didn't mean to make it sound as a shot at you - so I apologize. I just mean that whenever I see people mention that they prefer a VA, it's always about a female PC vs. a male one. I just find it strange. 

 

As to FO:

 

Spoiler

 

 

Oh, no offense taken. I think the comparison is common because it's the "same" character played by two different people. Same basic lines, same basic dialogue, and all that. Comparing the VAs of characters like Liara and Javik is significantly more difficult since it's two dissimilar characters. Male protag vs female protag makes a much easier comparison.

 

Spoiler



#35
Gothfather

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I want a well written protagonist and I want to be able to shape my protagonist's personality beyond the paragon/renegade moral divide.

 

If Bioware should look to any of their past projects on how to write a good protagonist it is in their worst game DA2. Of all the things wrong with the game the character writing is still able to shine through. Which is not to say it was perfect writing nor that some people didn't like it. The different personalities that the actors were able to able to project and actually act is head and shoulders above their other games because they were specifically creating responses to specific personalities. So they didn't have to be directed to understate a performance so that people can 'headcanon' various personalities to.

 

You had a Diplomatic Hawke, Aggressive Hawke and Sarcastic Hawke, interestingly enough people have their favourites which runs the gambit because the voice acting was allowed to shape Hawke's personality. And this system isn't even mutually exclusive to the binary morality system tradition in Mass Effect. If you make most conversation choices based on the afore mentioned personality  breakdown and then at the last choice of the conversation where the actual 'moral' choice is made, you make that a paragon/renegade choice then you are able to create multiple layered complexity to the characters.

 

Imagine if you will an aggressive soldier that made Paragon choices, here you'd have the gruff, rude soldier who may not be refined and cultured but does the "right' thing. A diplomatic Renegade would be a smooth talking character who tries to persuade people to their point of view but when push comes to shove they do what they feel is best regardless. This clearly illustrates that personality doesn't confine you to a specific moral bent.

 

This would be my ideal protagonist one that is well written and one that allows us to express a personality through strong voice acting not voice acting that has been deliberately been directed to be understated. 


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#36
10K

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Someone who is intelligent, and don't repeat things the player already knows. After ME2 I just thought Shepard became an idiot. 



#37
straykat

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I think it can depend based upon the storyline. Bethesda had a golden opportunity to give the female protag top billing with Fallout 4, given the context of the story, as well as the female protag having the vastly superior VA, but they didn't seize it. But at this stage, I don't care if it necessarily makes the most sense, or if it's the most marketable option. I just want to see a developer actually work up the courage to do it.

 

I own it, but still haven't played. So I don't know what you mean about the story. Maybe it'll surprise me. I don't exactly expect much from any of their protagonists though, no matter the gender. It's partly why I dislike DAI.. It's down to Bethesda levels.

 

But I plan on a female there too... for Courtenay Taylor, if anything.



#38
Onewomanarmy

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I would LOVE to hear ideas. I myself am hoping for a complete bad ass. Like spike Spiegel type of protagonist. Someone who can live up to our wildest expectations.


This! I love playing as renegade xD I want the choice as evil or close to evil. Something badass / evil combo. Perhaps "evil" is the wrong word cause I don't want to be completely evil, I want to be in control, showing punks who's in charge :D
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#39
Inkvisiittori

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If I make a biotic character then I want the world to react to it. I want it to be relevant and part of my characters personal story. Or maybe they should just get rid of the old class system and give every protagonist some biotic powers so they could actually use that to make a meaningful story.

 

Other than that... I just want to be able to choose who my character is loyal to. Like in the original trilogy... I would love to have been able to decide if I want to side with Cerberus, or remain with the Alliance or go totally rogue, etc. I don't want to feel like the game makes such choices for me (like Shepard returning to Alliance in ME3) that I know my character would never make. Or try to force my character to like someone I know they don't (like Anderson and that freaking sob scene at the end of ME3). That kind of thing can ruin the entire game. Also no autodialogue, no default appearance (because it annoys me), separate female and male animations...

 

What kind of voice my protagonist has is also very important... it's probably the only thing I'm anxious about. I really want to play female protagonist this time because my Shepard was male and I almost always play games as male character first. But if the voice actor is not to my liking (like Jennifer Hale) then I just cannot play that character. That would be very disappointing. 

 

And of course I want lot of dialogue options. I really like DAIs dialogue wheel. It will be interesting to see if renegade/paragon system will return and if it has been improved somehow this time. 


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#40
Sanunes

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I guess I am more simplistic in what I want, I would want to be able to shape my protagonist the same way I was able to shape my Hawke and Inquisitor in Dragon Age.  I don't want to be locked into a paragon/renegade choice, but to have more options to how I express how I am feeling for just having the choice of upper left or lower left to define my character got old in all three Mass Effect games.  More then that would be gravy if it would have some background influence like Mass Effect 1, but even then aside from one very minor side quest it didn't seem to matter then either.



#41
pkypereira

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This! I love playing as renegade xD I want the choice as evil or close to evil. Something badass / evil combo. Perhaps "evil" is the wrong word cause I don't want to be completely evil, I want to be in control, showing punks who's in charge :D

 

Especially when Ashley, Pressley, and that one idiot from the Terra Firma Party would start some kind of xenophobic rant.


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#42
KaiserShep

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Especially when Ashley, Pressley, and that one idiot from the Terra Firma Party would start some kind of xenophobic rant.


From what I recall, Ashley wasn't too thrilled with that Terra Firma guy.
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#43
iM3GTR

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Especially when Ashley, Pressley, and that one idiot from the Terra Firma Party would start some kind of xenophobic rant.


"Commander Shepard. It's an honour to meet you."
"Cram your honour! What's this riot about?"
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#44
Derrame

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Male Shepard



#45
pkypereira

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From what I recall, Ashley wasn't too thrilled with that Terra Firma guy.

 

I had Wrex and Garrus with me when I talked to him, Wrex wasn't impressed either.



#46
The Elcor Spectre

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Frank Castle from Daredevil >:D

 

If I can be that calculating and cold, i'll be happy.



#47
Master Warder Z_

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Every RPG I've ever played uses a male character as the default/marketed character, or the character is canonically a guy. Having it be a female just for once would be nice.

 

KOTOR II



#48
MrFob

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I could see a lot of templates working here, depending on how exactly the scenario plays out.

 

!. We could of course go with something similar to Shepard, a fairly independent captain who is ultimately answering to the powers that be though. I think this is the most likely, especially if the game takes place shortly after the Milky Wayers arrival in Andromeda but I also think it would be the most boring option. It would be easy to construct a story this way.

 

2. If the game takes place a little time after our arrival (maybe one or two generations, than I could see an independent character with his own ship and agenda working very well. A Malcolm Raynolds kind of guy. We'd need a good reason why this guy gets invested in some sort of plot (all of which would of course weaken the freedom we have with the character) but I think it would offer a bunch of nice role playing opportunities.

 

3. If the game takes place directly after our arrival, I would think a John Crichton (Farscape) scenario would be really cool. Maybe we get separated from the rest of the ARK team in the beginning, maybe we get an Andromeda ship that uses completely unfamiliar technology, maybe part of our crew will be Andromeda aliens with weird customs and behaviors we don't understand at first. A confused protagonist, completely out of his/her depth, I'd like that. You could still roleplay how the character deals with it of course. Does s/he react secure and level headed or terrified, trying to get a drip on the situation with rationality with humor or aggressiveness? It would be up to you. Even the entry into the main plot with the typical "find a way back" (to the ARK guys, not the MW) scenario would basically write itself and can proceed from there to wherever the writers want.

 

Personally I would love something like 3, I would be happy with 2 and I can arrange myself with 1 (which I really believe to be the most likely).


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#49
Big Bad

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A Vorcha.



#50
Beerfish

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Make the protag a space janitor named Roger Wilco. 

 

Scene one the whole Andromeda Space Ark is blown up by an alien entity.

 

Our hero the space janitor, mop in hand had donned a space suit to see what it would be like to pee in outer space and thus is the sole survivor in a space pod, and thus the story begins.


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