war table missions is a very mediocre concept for solve quest personal...if you compare this with origins you see what low quality have this..
DAO have scenes and encounters with people of each personal quest...in inquisition this never happen..
is a game very lineal..very bad and i think more bad of DA2.
War table missions were not "personal" - those were additional quests. You can't in good conscience compare the two when a great deal of war missions were written after they've done all of the VO for the game.
Add to that the fact that there's a good reason why Inquisitor doesn't encounter many people they've known form the past - they're Free Marchers, far away from home. In DAO, all of the Wardens were from the territory of Ferelden, and the game runs most of them them through places they know.
You know what it made? It made DAO feel smaller... which is fine, because DAO was a smaller game in scope by design. Inquisition is far bigger and it tells a different story on many levels, including the tale of a different hero - one ripped entirely from their familiar surroundings and all they know in order to try and grow into a role thrown at them by circumstances and people who believe they were chosen to save them.