I can give you my 2 cents.
A good antagonist is even more relateable than your protagonist. Saren is a good example. We understood why he had chosen to do what he did given the circumstances he was caught up in and what happened to him even if he was a renegade badass, while Shepard all we know is that he has some drive to do what he does best to save the day and complete his mission and he was relateable in the role-playing sense as we define his character with dialogue-choices but not in the plot-sense in that he's basically a static brick that has no clear inner motivation or backstory that makes you understand what exactly makes him so competent and eager to save the day.
On a side-note the Torfan/Akuze backstories was a great attempt at grounding Shepard a bit despite of him being a typical power-fantasy hero who's just amazing for arbitrary reasons. I would've prefered some more opportunities to show him as a wounded guy with a scarred emotional state, for example via romances.
But yeah, back to the point. Antagonists should be the antithesis to our protagonist and we should understand why they're against what the protagonist is trying to accomplish and they should feel threatening and competent enough to be a real danger to the protagonist too.





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