Jump to content

Photo

Modern


  • Please log in to reply
133 replies to this topic

#51
PJ156

PJ156
  • Members
  • 2,979 posts

I'm suddenly inspired to make a module tribute to the movie Office Space!

 

That or nine to five.

 

PJ



#52
kamal_

kamal_
  • Members
  • 5,235 posts

mmmm yeah.... I'm gonna have to ask you to come in on Saturday and work on the mod.



#53
rjshae

rjshae
  • Members
  • 4,477 posts

I'm suddenly inspired to make a module tribute to the movie Office Space!

 

No, I don't have your red stapler model...   ^_^



#54
Tchos

Tchos
  • Members
  • 5,030 posts

I'll reskin my "sheet of paper" models to make TPS reports.  ;)



#55
Claudius33

Claudius33
  • Members
  • 256 posts

Some modern furnishings...

 

Very good! That's gonna make a nice addition! More downloading and work to come (very soon I hope) :D ...



#56
rjshae

rjshae
  • Members
  • 4,477 posts

Very good! That's gonna make a nice addition! More downloading and work to come (very soon I hope) :D ...

 

Thanks. Yes, there will be more.  :)



#57
rjshae

rjshae
  • Members
  • 4,477 posts

I have  little request. At the link below is a .max file containing a couple of decent low-poly phone booths. Could somebody please export them as .obj files and make them available?

 

phone_booth.zip

 

Hopefully it will take but a moment. Thank you!

 

Meanwhile, here's a second set of furnishings to peruse.

fig2_zpswfkbdpit.jpg

I know, there's a lot of random clutter and some of it is a little difficult to see at this scale.


  • Claudius33 and PJ156 like this

#58
4760

4760
  • Members
  • 1,203 posts

Here you are (https://www.dropbox....Phones.rar?dl=0).

I included mdb versions, with the NWN2 scale.


  • ArtemisJ, Claudius33 and rjshae like this

#59
rjshae

rjshae
  • Members
  • 4,477 posts

Here you are (https://www.dropbox....Phones.rar?dl=0).

I included mdb versions, with the NWN2 scale.

 

That's very kind of you, thank you. :)  The models look just like what I'd hoped.



#60
Claudius33

Claudius33
  • Members
  • 256 posts

Nice job, guys. Can't wait to fill some interiors with modern furnishings ...


  • rjshae likes this

#61
rjshae

rjshae
  • Members
  • 4,477 posts

It was a long weekend so I got a few more ports completed. I really like the pod model in back.  :) It's been made tintable, as are many other models in the set.

NWN2_SS_050116_184716_zpsnyzbtf4e.jpg

I'd like to add a bunch of sofas and arm chairs, but they tend to be expensive in terms of time needed to trim back the faces and add LoD parts. Still, I'll probably do a few more. Some of these models (like the fridge) come from low-poly themed sets, which can be really nice for churning out NWN2 assets. The phone booths, of course, were kindly converted into a usable form by 4760.


  • ArtemisJ, Claudius33 and PJ156 like this

#62
Claudius33

Claudius33
  • Members
  • 256 posts

Nice! Some interiors of mine are going to look not that 'retro style' ... :rolleyes:    



#63
rjshae

rjshae
  • Members
  • 4,477 posts

More toys to play with...fig4_zpso0buirbr.jpg

I tried a low-poly vehicle (Camaro at right), but I don't think that one worked out particularly well.


  • Claudius33 and PJ156 like this

#64
kamal_

kamal_
  • Members
  • 5,235 posts
I better be able to tint that stapler red or I'm going to mumble and burn this place down.
  • Tchos likes this

#65
rjshae

rjshae
  • Members
  • 4,477 posts

I better be able to tint that stapler red or I'm going to mumble and burn this place down.

 

Yup, it's tintable.  :P



#66
kamal_

kamal_
  • Members
  • 5,235 posts

The Buddha statue is useful, as Faerun has a buddha figure in the nation of Durpar named Satama. There would be two problems with it though, the main one being players wouldn't likely know that and so see it as something that didn't belong, the other being Durpar is so far away from where most campaigns take place that it's unlikely any character in the campaign would know much of anything about it.



#67
Claudius33

Claudius33
  • Members
  • 256 posts

 

I tried a low-poly vehicle (Camaro at right), but I don't think that one worked out particularly well.

 

You are rather demanding of yourself. I like it and the other props as well. I can certainly use the Camaro and the chaise-longue as very important placeables on a certain ... far planet B).


  • rjshae likes this

#68
rjshae

rjshae
  • Members
  • 4,477 posts

You are rather demanding of yourself. I like it and the other props as well. I can certainly use the Camaro and the chaise-longue as very important placeables on a certain ... far planet B).

 

Thanks, Claudius33. There's quite a number of low poly vehicle models available, so I might do those in a separate pack. For now, there's still a ton of furnishings to be ported.  :)



#69
rjshae

rjshae
  • Members
  • 4,477 posts

Here's another set of modern furnishings and whatnot: sci-fi stuff to the right, mundane placeables to the left.

fig5_zps8qfkl3or.jpg

 

Ed.: That barrel in the back says "TNT" on the side. It's just a little dark and hard to see.


  • ArtemisJ and Claudius33 like this

#70
Tchos

Tchos
  • Members
  • 5,030 posts

A cute snowman that doesn't melt is hardly mundane!  ;)  I see numerous things I like in there, like the sofa, podium, and the blue newspaper dispenser.


  • rjshae likes this

#71
Claudius33

Claudius33
  • Members
  • 256 posts

The scifi props are definitely going to improve space ships and spatial stations interiors :).

 

Btw, one the companions being the proud owner of a Camaro, when can s/he drive it? Don't worry, you have plenty of time, I have currently completed about 70% of module 3 and the Camaro's usage is planned for module 6.

Well, already got 42 areas to review when the whole pack is released ...  :P 

 

Keep up the good work.


  • rjshae likes this

#72
rjshae

rjshae
  • Members
  • 4,477 posts

Btw, one the companions being the proud owner of a Camaro, when can s/he drive it? Don't worry, you have plenty of time, I have currently completed about 70% of module 3 and the Camaro's usage is planned for module 6.

Well, already got 42 areas to review when the whole pack is released ...  :P

 

Claudius33: Thanks. Yes, I enjoyed working on the sci-fi models. Unfortunately they're in somewhat short supply, unless you like robots, spaceships, and bug-eyed aliens.

 

Nope, I haven't got a planned release date yet, and I don't really want to rush my way through. I've got four to-do lists that I'm gradually working my way through, but it seems like I keep finding more models to add. Just send me a PM if you need a copy of my current hak.

 

Do you have any specific needs? I can take a look for models of that type.


  • Claudius33 likes this

#73
Claudius33

Claudius33
  • Members
  • 256 posts

Do you have any specific needs? I can take a look for models of that type.

 

No real needs, I can do with what I have. Of course if you add modern lightings and signs, modern furnitures like fridges, micro waves it would useful. Perhaps a couple of vehicles looking futuristic, including armored ones (no need of animations).

If you have time and willingness, a large starship, a lighter one such as a kind of falcon millenium and a spatial station placeables would be really great. Surely much better looking than rescaled Thay academy buildings :D!

 

A foreign brewery on a far planet : (hopefully the bloody image will be correctly registered) - Inside a guy is seated on a forklift!

 

SB_Tumunzahar.jpg?psid=1


  • ArtemisJ, PJ156 and rjshae like this

#74
ArtemisJ

ArtemisJ
  • Members
  • 127 posts

Wow rjshae.. I love this stuff..

 

Amazing Work!

 

EDIT:

 

I feel like NWN2 could use some more victorian stuff.. there are some available in the base game.. but they didn't really expand it out.. The Witcher pack helps a lot more with it...

 

But more would be great.. also that modern stuff is amazing too!



#75
rjshae

rjshae
  • Members
  • 4,477 posts

Thanks. I've seen a few victorian placeables around, but the furniture tends to be high poly. I'll see if I can find some that would work. There's also a few gothic add-ons for NWN as well. I guess those would be good for Ravenloft-style campaigns.


  • ArtemisJ likes this