I can understand that they would want to mix things up a bit to appeal to more people, though it would be nice if there was some sort of rhyme or reason to it. (Darker skinned people coming from certain countries or regions, etc.) In DAI's Fereldan, I'd say the population is 10% black and 90% white, no historical backstory given.
Not all the "re-imagining" of the peoples of Thedas has a PC intent, however. Think of the poor elves! There's a certain irony when, as a city elf, you receive "Adaia's shoes" in the city elf oirigin only to find most elves barefoot in DA2 and DA:I. (I suppose all the elven cobblers were killed during the Exalted Marches!) In Origins, elves were basically short humans with pointy ears. They then gave them a more "bug-ish" look in DA2 and now in DA:I, they're simply more scrawny (with the exception of Sera and to a lesser degree Solas). My female Dalish elf mage looked way too much like a skinny 14-year old girl which made romances rather awkward...
As to Tevinter, one should remember it was a far-flung empire. One would expect it to have absorbed a variety of racial types rather than be overly homogenous. I was going to note the desert environment of the Western Approach and the Tevinter ruins there, though that may have been caused by some disaster if I remember correctly. Does anyone know if the next DA game is going to visit Tevinter?
I don't have a problem with diversity as long as it has rationality and reason behind it. Seeing Darinius looking very dark and like a Hindu priest in WoT was shocking because I didn't expect that.
I'd personally like to see East Asians represented and they can do it via "new people's" migrating from the far west much similar to the migrations of steppe nomadic tribes in our real world Huns, Mongols, Pechangs.





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