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Mass Effect needs to stay in the Milky Way


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#226
Sartoz

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 To the OP

 

First, a player's choice for an ending becomes Canon for that player.  Since the Shep series was designed as a trilogy the Shep stories end after ME3. Now, I agree with you that the Wart endings prevented any further games within our beloved Shep universe.   Retconning four possible endings by choosing one is not only ludicrous but by going to Andromeda Bio now has the option to write new stories without the Shep baggage and avoid painting themselves into a corner with Wart endings. At least, this is my hope.

 

Mass Effect is not about the Milky Way. To me the Milky Way is just the canvas where the stories are written about the characters, romances, races, and tech. These we will see again in the Helius cluster where humanity will interact with new aliens and old.  By choosing to write a story within a cluster, Bio gave themselves room to write other stories in other clusters. Thus, avoiding the apocalyptic ending and the mess of ME3.

 

 


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#227
AlleyD

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 To the OP

 

First, a player's choice for an ending becomes Canon for that player.  Since the Shep series was designed as a trilogy the Shep stories end after ME3. Now, I agree with you that the Wart endings prevented any further games within our beloved Shep universe.   Retconning four possible endings by choosing one is not only ludicrous but by going to Andromeda Bio now has the option to write new stories without the Shep baggage and avoid painting themselves into a corner with Wart endings. At least, this is my hope.

 

Mass Effect is not about the Milky Way. To me the Milky Way is just the canvas where the stories are written about the characters, romances, races, and tech. These we will see again in the Helius cluster where humanity will interact with new aliens and old.  By choosing to write a story within a cluster, Bio gave themselves room to write other stories in other clusters. Thus, avoiding the apocalyptic ending and the mess of ME3.

 

This is so much like my own opinion on Mass Effect's regeneration into a new setting, but I never had the strong attachments to the Milky Way that others seem to have developed.  Like you, I was more concerened about the stories, characters etc.  I do have a bias towards Andromeda because the chance of playing through first contact and exploring a totally new area of space, but with the added bonus of developing an attachments to the iconic races and tech of the MEU already on board.


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#228
Gothfather

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We're all going to have different preference orders for how to deal with the sequel..

My own order would be canonized ending>Andromeda plan>canonized IT>other retcon. However, since I recognize that my #1 choice is really hated by some of us, I don't bother pushing it.

The advantage of the Andromeda plan is that, while it's not the favorite of very many of us, very few of us outright despise the idea.

 

This is very true. When i heard about 'ME:Next' before we knew that they were going to set the game in Andromeda, I felt the ONLY solution was a canonized ending but my worry was they would canonize something I hated. I'd have quit the series if a perfect paragon ending was canonized I fell that Bioware did a poor job in expressing the war's lose. There should have been extinction level events for some of the races, or close to it. I felt that there had to be a sense of loss to the next ME game. I saw no way for refusal or control endings to make sense as one results in the next cycle winning so no familiar races or humans which results in losing the mass effect stamp on the setting. And with control how do you have a threat with god emperor Shepard embodying the reapers? Doesn't lend itself to compelling story. I think I would have also quit the series if Shepard lived in a destroy canon ending or Synthesis was picked.  So really did I honestly want a canon ending? Yes but only if it was "my" preferred ending otherwise it almost assuredly would have made me quit the franchise. Yet other people love other endings and hate different endings just as much. I know a huge segment of the fan base would have been very upset if there was an destroy canon ending and Shepard is dead.  So how does Bioware choose what ending to make canon and would you really want that ending you hate (we all have them) to be the one they picked?

 

I honestly think the chap or chappette who thought to move the ME universe to Andromeda saved the franchise. The reason is it is no secret that the endings are viewed as the weakest part of the trilogy by a vast majority of gamers, so any milky way setting for ME:Next would continue to pick at the scab as players find that they are subject to an ending they don't like it would always be reopened with each new ME game. But with ME:Andromeda you have the ability to reset the franchise and not constantly be reminded of the endings. With ME5 and ME6  ME:A will have more impact on what happens in these next games (assuming there are next games) than the original trilogy, allowing old wounds to heal as it were.


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#229
SlottsMachine

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We're all going to have different preference orders for how to deal with the sequel..

My own order would be canonized ending>Andromeda plan>canonized IT>other retcon. However, since I recognize that my #1 choice is really hated by some of us, I don't bother pushing it.

The advantage of the Andromeda plan is that, while it's not the favorite of very many of us, very few of us outright despise the idea.

 

Yeah, I think the worst case scenario's for me would've been a canonized Synthesis or a prequel. 



#230
Hanako Ikezawa

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idk popular sciences, sci-fi and the public generally tend to ignore the sattelite galaxies and focus on the Milky Way and Andromeda... Sooo I don't see why this is a problem or unbelievable.

Spoiler

I mean it certainly looks more impressive to go to andromeda on here than something that's simply orbiting the milky way... 

And? What's popular and what's smart can be two very different things. Exploring the galaxies and dwarf galaxies closer to us is much smarter in every sense and measure. Once those are explored, then it makes logical sense to go Andromeda because it is the next step. Ignoring those and instead doing something that costs more and is more dangerous because it's cooler(as if travelling to any of the galaxies or dwarf galaxies closer to us than Andromeda wouldn't be incredible) is quite frankly stupid.

 

Going with what's more marketable or what is "more impressive" than what is smart is one of the things I'm fearing most about this franchise. 



#231
Commander Rpg

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You do all grasp that the problem with this game is not the galaxy in which it's set, but the reasons the developers followed to make the choice?



#232
Killroy

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You do all grasp that the problem with this game is not the galaxy in which it's set, but the reasons the developers followed to make the choice?

 

...please, elaborate.


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#233
Commander Rpg

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...please, elaborate.

Why do you think they're setting the game in a different galaxy from the previous?

 

I'll give you three envelopes to choose

 

A - They have legitimately thought that a new galaxy would have brought freshness and coolness to the saga, adding new lore to appreciate and explore

B - They have found that people, through a well aimed survey, don't like the Milky Way anymore and would like to move in the deep regions of space

C - They didn't know how to continue with the series: choosing a prequel would have meant low possibilities of writing, given the short period of time and the already known story; but a sequel was posing issues about the endings they wrote, apparently nobody would have been happy with any of the endings being chosen as default material. Not just that, people would have done a lot of uproar and could have boycott, in significant numbers, the game. So the developers chose to set the game in Andromeda, implicitly erasing what happened before by not mentioning it, to avoid disastrous sales and once again fool the gamers in letting them think that Bioware cares for her rpgs' players.

 

Choose what you think is the most accurate.



#234
Killroy

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Why do you think they're setting the game in a different galaxy from the previous?

 

I'll give you three envelopes to choose

 

A - They have legitimately thought that a new galaxy would have brought freshness and coolness to the saga, adding new lore to appreciate and explore

B - They have found that people, through a well aimed survey, don't like the Milky Way anymore and would like to move in the deep regions of space

C - They didn't know how to continue with the series: choosing a prequel would have meant low possibilities of writing, given the short period of time and the already known story; but a sequel was posing issues about the endings they wrote, apparently nobody would have been happy with any of the endings being chosen as default material. Not just that, people would have done a lot of uproar and could have boycott, in significant numbers, the game. So the developers chose to set the game in Andromeda, implicitly erasing what happened before by not mentioning it, to avoid disastrous sales and once again fool the gamers in letting them think that Bioware cares for her rpgs' players.

 

Choose what you think is the most accurate.

 

How are any of those "problems" for this game? 


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#235
Commander Rpg

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How are any of those "problems" for this game? 

Oh good, fine if you don't see the problem, it's your ass, not mine.



#236
Killroy

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Oh good, fine if you don't see the problem, it's your ass, not mine.

 

The hell are you talking about? 


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#237
goishen

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The hell are you talking about? 

 

 

S/he's found a round about way of bitching about the end.  Again.  You should know better than this Killroy.



#238
Killroy

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S/he's found a round about way of bitching about the end.  Again.  You should know better than this Killroy.

 

I'm not sure if that's it. If anything he's arguing that the franchise should have stayed in the Milky Way galaxy no matter what. And for some reason he thinks my ass is on the line.


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#239
goishen

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No, he/she just doesn't know the answer or at the very best, just won't answer, your question.  Comes up with a snarky response, puts it out there.  Hoping that we'll take the bait and run through one more time.  Just for him/her.

 

EDIT :  In the end it all comes down to the same thing.  The end of ME3.  Stick a fork in it, its as done as Shepard.



#240
AlanC9

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A - They have legitimately thought that a new galaxy would have brought freshness and coolness to the saga, adding new lore to appreciate and explore
B - They have found that people, through a well aimed survey, don't like the Milky Way anymore and would like to move in the deep regions of space
C - They didn't know how to continue with the series: choosing a prequel would have meant low possibilities of writing, given the short period of time and the already known story; but a sequel was posing issues about the endings they wrote, apparently nobody would have been happy with any of the endings being chosen as default material. Not just that, people would have done a lot of uproar and could have boycott, in significant numbers, the game. So the developers chose to set the game in Andromeda, implicitly erasing what happened before by not mentioning it, to avoid disastrous sales and once again fool the gamers in letting them think that Bioware cares for her rpgs' players.
 


None of the above. Choice C is the closest to reality, but you've loaded it up with a bunch of incoherent nonsense.
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#241
KaiserShep

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And? What's popular and what's smart can be two very different things. Exploring the galaxies and dwarf galaxies closer to us is much smarter in every sense and measure. Once those are explored, then it makes logical sense to go Andromeda because it is the next step. Ignoring those and instead doing something that costs more and is more dangerous because it's cooler(as if travelling to any of the galaxies or dwarf galaxies closer to us than Andromeda wouldn't be incredible) is quite frankly stupid.

 

Going with what's more marketable or what is "more impressive" than what is smart is one of the things I'm fearing most about this franchise. 

 

 

C'mon. No one cares about that. The only thing that really gets to some folks is simply that the Milky Way is out of the picture. If the next game was Mass Effect: Fornax Dwarf, there'd still be complaining, and even more so because the title itself is shite, though this forum would be a lot funnier with all the jokes that write themselves. 


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#242
Hanako Ikezawa

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C'mon. No one cares about that. The only thing that really gets to some folks is simply that the Milky Way is out of the picture. If the next game was Mass Effect: Fornax Dwarf, there'd still be complaining, and even more so because the title itself is shite. 

Considering Fornax is the name of a porn magazine in the Mass Effect universe, I don't know about people complaining about the title. :P

 

Seriously though, just name it something else other than the setting then. 



#243
Gothfather

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Why do you think they're setting the game in a different galaxy from the previous?

 

I'll give you three envelopes to choose

 

A - They have legitimately thought that a new galaxy would have brought freshness and coolness to the saga, adding new lore to appreciate and explore

B - They have found that people, through a well aimed survey, don't like the Milky Way anymore and would like to move in the deep regions of space

C - They didn't know how to continue with the series: choosing a prequel would have meant low possibilities of writing, given the short period of time and the already known story; but a sequel was posing issues about the endings they wrote, apparently nobody would have been happy with any of the endings being chosen as default material. Not just that, people would have done a lot of uproar and could have boycott, in significant numbers, the game. So the developers chose to set the game in Andromeda, implicitly erasing what happened before by not mentioning it, to avoid disastrous sales and once again fool the gamers in letting them think that Bioware cares for her rpgs' players.

 

Choose what you think is the most accurate.

 

 

A - Well this is true isn't it? There are multiple endings that have multiple mutually exclusive results to them. None of the endings are compatible with any other ending because of the mutually exclusive aspects to each ending. So how do you write a story within this soup of conflicting endings? Leaving the galaxy removes you from the soup which is in fact a 'fresh start.'

 

B - If this is true why is that a problem? If you assume that it is true this means people WANT to move on why is that a bad thing?

 

C - This is actually proven to be demonstrably false. They do know how to continue the series either make a canon ending or move outside the galaxy. Bioware stated they have zero intention of invalidating the choices made in the first trilogy by saying nope you didn't make those choices sorry these are what actually happened, so they moved settings. This definitively shows they know how to continue the series. Which is very different from continuing the series in the manner you wished they had done so. Just because you don't LIKE their solution doesn't actually mean they don't know how to continue the series. It is plain to see they do know just not in a way you want or like. Boo hoo for you.

 

What i find interesting is your grasp the problems with the situation but it seems that because Bioware was responsible for creating those problems in the first place that it invalidates their solutions? Is that because you want them to make ME3b and "fix" the endings? The endings are FACT there are what they are. In my opinion Bioware dropped the ball and created bad endings SO FRAKING WHAT? Let it go. Time to move on. All they can do now is move past this and learn from their mistake.

 

https://youtu.be/L0MK7qz13bU?t=59s



#244
Killroy

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Considering Fornax is the name of a porn magazine in the Mass Effect universe, I don't know about people complaining about the title. :P

 

Seriously though, just name it something else other than the setting them. 

 

That's incredibly petty.



#245
DextroDNA

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I used to think this, but I think as long as the game manages to keep the feel of the original trilogy i.e we have the same technologies, same aliens (and news ones obviously) and the same history; moving to Andromeda will be fine.

 

Also, I anticipate we'll return to the Milky Way post-ME3 at some point in the future anyway. A few games set in Andromeda and they'll be a whole "returning home" thing to look forward to.



#246
Grieving Natashina

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I can understand the nostalgia, but two things are very unlikely ever going to happen in Bioware games:

1) The HoF coming back.
2) Going back to the Milky Way.

Seriously, those complaints and concerns really do mirror each other. Nostalgia is a helluva drug.

Perhaps it's less stressful try to look ahead. If the hooplah surrounding the pre-alpha video from 2014 is anything to go by, we'll have plenty of fuel for fighting and debating and all of that.

C'mon guys. This needs to be let go. Unless BioWare is willing to touch the ME3 endings, there is no way a PC could come back to the Milky Way. Whether some folks choose to admit it or not, the RGB endings effected the entire galaxy.

I'm not trying to insult anyone for feeling like moving to another galaxy is a bad idea. I'm also not trying to invalidate their feelings. It just seems like a great way to get oneself stressed out for no productive reason. It's not like the devs are going to read this and completely redirect their plans.

So why stress? Why cling onto something that isn't going to happen? It's probably better to just enjoy the previous trilogy if you want to play as a PC in the MW (if ME3 didn't completely burn you) and see where the next game takes us.
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#247
DextroDNA

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I can understand the nostalgia, but two things are very unlikely ever going to happen in Bioware games:

1) The HoF coming back.
2) Going back to the Milky Way.

I'd actually say it's unlikely we don't return to the Milky Way at some point in the future. I honestly believe Bioware will either come up with some BS reasons why we can return, retcon the ending or make one of the endings canon in a few years time (if the franchise is still going strong).

 

Undoubtedly though, Andromeda is where we'll be staying for a long while


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#248
Grieving Natashina

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I'd actually say it's unlikely we don't return to the Milky Way at some point in the future. I honestly believe Bioware will either come up with some BS reasons why we can return, retcon the ending or make one of the endings canon in a few years time (if the franchise is still going strong).
 
Undoubtedly though, Andromeda is where we'll be staying for a long while


<honorary like since I'm out yet again>

That's why I said it was unlikely to happen. I've even thought that perhaps Bioware will put the ME setting back in the MW many many years after the events of ME3. I hope they don't canonize the endings. In fact, I think BioWare needs to be more cautious with the next ME games in regards to that.

Between the clusterscrew of the endings to ME3 and things getting outright handwaved or retconned in DA (the mages and elven boon from Origins, Anders alive despite a potential ending for him in Awakening) they should just stick with an ending or two at the most. If they do that, then they could avoid things like moving to an entirely different galaxy. However, done bun can't be undone at this point so the setting is going to be far away. I only hope they learned from it, and try not to make such conflicting endings again.

I do think that ME:A is the start of another trilogy, so in real time we'll probably be playing in that galaxy for another 6-7ish years. In 2024, we'll see what is going to happen. :P
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#249
KaiserShep

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Yeah, I'm rather confident that Andromeda is where the series will now live and eventually die. I reckon that if they had any plans at all for content involving the Milky Way, they wouldn't have bothered with switching the setting to a new galaxy in the first place.


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#250
Creator Limbs

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Why do you think they're setting the game in a different galaxy from the previous?

 

I'll give you three envelopes to choose

 

A - They have legitimately thought that a new galaxy would have brought freshness and coolness to the saga, adding new lore to appreciate and explore

B - They have found that people, through a well aimed survey, don't like the Milky Way anymore and would like to move in the deep regions of space

C - They didn't know how to continue with the series: choosing a prequel would have meant low possibilities of writing, given the short period of time and the already known story; but a sequel was posing issues about the endings they wrote, apparently nobody would have been happy with any of the endings being chosen as default material. Not just that, people would have done a lot of uproar and could have boycott, in significant numbers, the game. So the developers chose to set the game in Andromeda, implicitly erasing what happened before by not mentioning it, to avoid disastrous sales and once again fool the gamers in letting them think that Bioware cares for her rpgs' players.

 

Choose what you think is the most accurate.

 

Suppose C was accurate.

 

I highly doubt the reapers only had their hands on the Milky Way.