The irony of your position is that you are afraid the game is going to be big because of marketing but you can't market the size of the game as a positive unless the market aka consumers view this as a positive. If the market wants large games it doesn't mater if they finish the game or not. The second irony is that people don't really know WTF they are talking about in general so they just throw blame around. They know that marketing is bad because they have heard of bad marketing, yet marketing isn't bad in and of itself. It is bad when marketing presents a false image of a game directly. I am not talking about idiots that ride the hype train to disappointment, but rather when a company deliberately markets a game in a manner that if false like Aliens: Colonial Marines. Assuming that ME:A is honestly a big game and it is marketed as a big game, what is wrong with that? Isn't that the kind of thing we WANT from marketing? A honest representation of the features of a game?
We have no reason to assume that ME:A is a bad game. So stop the complaints, the QQing the fear-mongering about the game before we know anything about it. Conversely we have no reason to assume ME:A is a good game either, but I am seeing very little in terms of people riding the hype train yet.
No. There is no irony here. First off I am afraid that the size of the game is going to be a factor in what other things they are going to have to cut in order to make a game that size for all intents and purposes to make a big game. People are stupid; they think they want a big game, but they never finish those big games, that is my point. I don't care if people on this forum are saying "well I finished all those big RGPs so the general public can be damned." What you are talking about when talking about if marketing is good or bad is so black and white. You think the only time marketing is bad is when it is blatantly false? I disagree. Marketing, almost by definition, is embellishment of the actual product in many many cases. At this point in time, what they are doing to get people to buy this game is to say it is a large scale game. I am saying that if the marketing is focused primarily on the size of the game, then that will likely be the most prominent feature of the game and I do not want that. Your argument can be summed up by saying "It doesn't matter what marketing does as long as its true." I happen to not want a game only for its bigness and slights in comparison to its richness.
In bold: ftfy





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