I'm actually doing a trilogy playthrough atm, and I think I know why people dislike the first one:
It's by far the most difficult (At least early on)
The save points are few and far between. if you aren't saving then dying can cost you up to an hour of progress.
I'm also discovering and rediscovering just how poorly made the actual story to ME1 is. The conduit is a hamfisted plot device that Saren decides he needs even though he doesn't at all. Nothing in the game suggests that he actually needed the conduit so you as a player are forced to come up with your own BS headcanon reason for why this is, usually brushed off with the vague "The presidium was too heavily defended or something..."
Me2 isn't as bad as I recall, the score is actually my favorite. Lots of creepy ambiance. But god damn is ME2 boring. I mean really boring! Where as ME1 had eclectic gameplay with driving sections and RPG elements, and ME3 had the relatively polished (But still pretty meh) action-shooter mechanics with lots of rolling/dodging nonsense and engaging enemy variety that all play off of themselves and your different powers, ME2 has nothing. It's the most boring mass effect out there.
And ME3 while not the most boring one (And thus easily better than ME2) replaying this game again has reminded me just how terrible ME3 is from start to finish for a lot of different reasons. Playing this game again reminds you just how long it takes before the game lets you off the leash to go explore the galaxy and do things at your own pace, and after the krogan bit the game -really- begins to run out of steam.
The whole attack on the citadel bit strikes me as filler content since it has nothing to do with anything and doesn't forward the plot at all. The geth/quarian bit though is by far the worst sans the ending and that mostly comes down to how the geth and their ships are portrayed. And you know what? I could forgive ALL of it, if it didn't fall so terribly short on the character department. Part of this is due to character bloat in general but jesus christ it's like these people forgot what it is fans play these games for. Because it's certainly not for the third rate Gears of War clone gameplay.
You can generally save manually (quick save) at any point where you have no enemies on radar. The ME trilogy was set up for manual saves, unlike newer games that often don't let you save manually but have frequent auto save points. The changes that were made in ME3 to accommodate a quicker release of the game did hurt the plot... no question. Moving the Citadel Coup to before Thessia was a bad decision on their part.
Still, it seems to me that there's little to be gained by anyone adamantly complaining about it for 4 years. Nothing is going to be changed about it all now or ever.





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