Gentlemen and Ladies, I believe we can all agree that the less we see of ME 2's armor system, the better.
Shep's default armor looked like plastic in that one. *shudders*
Gentlemen and Ladies, I believe we can all agree that the less we see of ME 2's armor system, the better.
Shep's default armor looked like plastic in that one. *shudders*
I actually like the ME1 armor and the customization that it offers. Not that I dislike the ME2 & 3 armor, but I like the idea of being able to outfit my squad in a different manner than those blue and black outfits.
One thing I didn't like about the ME1 system though, was having to roleplay each character in as far as having to decide which armor was better. This one has better biotic protection while this one has better armor. But yet, this one has better shields than the both of them.
Gentlemen and Ladies, I believe we can all agree that the less we see of ME 2's armor system, the better.
Shep's default armor looked like plastic in that one. *shudders*
Really? I think it looks like some kind of ceramic plating material with cloth underneath. But then, I am using high res texture mods, so they might change things a bit. Didn't really use the original in a while.
Really? I think it looks like some kind of ceramic plating material with cloth underneath. But then, I am using high res texture mods, so they might change things a bit. Didn't really use the original in a while.
*smacks forehead*
*smacks forehead*
Hmmm? What prompted your forehead smacking?
Hmmm? What prompted your forehead smacking?
I'm guessing it was you are saying the armor doesn't look bad, then immediately say you are using mods designed to make things look better than they did in the actual game.
I'm guessing it was you are saying the armor doesn't look bad, then immediately say you are using mods designed to make things look better than they did in the actual game.
You are probably right.
Well, to clarify I did mention it for the sake of full disclosure but all the texture mods do is to give a bit more detail, they don't change the overall visuals. As I said, it's been a wile since I played with the original but IIRC even then, it looked like some form of ceramic material to me. Besides, you can even set the specular maps to adjust the reflectiveness of the material and adjust things quite a bit that way. I don't think it looks like cheap plastic at all, texture mods or no.
To think that a couple hundred years into the future, man has yet to master the art of creating lightweight composite materials that make weighty armor a thing of the distant past.
You only suggest that when two good things are on offer. ME1 pyjama-armour does not qualify.
Fight me.
Fight me.
You are not unlike a man seeking vengeance, child. Grasping at hot coals and intending to throw them at others. You are the one who is burned.
Commander be with you, so he should go.
Come at me bro

Come at me bro
Forget about that armor. Some of them were cool but we'll never have to see them again anyway.Cult of Shepard aside. Wearing that get up in public is bordering on blasphemous.
Dancing Vorcha what do you think?
Grarrrgh!
My sentiments exactly.
He looks like an intergalactic truck driver from a low budget sci-fi film featuring David Bowie and Prince. No wait, they're too flamboyant and fun to be seen near a suit like that. Maybe a Lesley Neilson star trek parody featuring Dom Deluise and OJ Simpson?
Cult of Shepard aside. Wearing that get up in public is bordering on blasphemous.
Dancing Vorcha what do you think?
Grarrrgh!
My sentiments exactly.
He looks like an intergalactic truck driver from a low budget sci-fi film featuring David Bowie and Prince. No wait, they're too flamboyant and fun to be seen near a suit like that. Maybe a Lesley Neilson star trek parody featuring Dom Deluise and OJ Simpson?
You were saying?

You were saying?
Not exactly like Ironman but like a backpack to activate the "suit up" mechanic anytime and anywhere.eh.
Especially when their world is dominated by technology that literally allows you to lower the mass of any object you desire...
You only suggest that when two good things are on offer. ME1 pyjama-armour does not qualify.
Onyx armor, best armor.
I told you communications are ahead.
Medicine isn't. Talk to anyone who has actually suffered chronic disease. Medicine is a joke. And things like the prosthetics are great but are only scratching the surface, and sometimes not affordable by common people. A lot of theoretical Medical advances are not sanctioned by FDA or affordable.
I was with you up until this post. In what way is medicine way behind because it hasn't cured every disease? Cures or at least treatments for scores of diseases and conditions are constantly being created or improving.
Anyway, I wasn't even making a case of bulky armors are better than sleak armors. I was just protesting the notion that materials wouldn't have progressed like other kind of sciences. This is silly. If anything, I'd expect materials to progress tremendously in the incoming decades. And if material scientists finally discover their own special graal, supraconductors at ambiant temperatures, we are in for a whiplash-giving boost in sciences and engineering in general.
As for sleak armor, they would definitely benefit from better materials as well, but they shouldn't offer as much protection against toxic environment or increased gravity. Heavy armor like the N7 Destroyer should offer better protection overall, but as a balance, manoeuvrability and stealth should be decreased. Some pathways lighter-armored soldiers can take should be impossible for heavy-armored soldiers (can't climb there, jetpacks insufficient/bridge will collapse under the weight...). That's assuming BW introduces different ways to travel a map, of course.
I was with you up until this post. In what way is medicine way behind because it hasn't cured every disease? Cures or at least treatments for scores of diseases and conditions are constantly being created or improving.
OK the entire healthcare industry for one relies on fax machines and an incredibly chaotic, backwards system of disconnected offices, NO user-friendliness or effiency AT ALL
Cancer hasn't really improved in decades, anything serious like liver disease relies on crude transplants which then rely on immunosuppressive drugs which have horrible side effects, including cancer.
We have google docs and cloud computing. Tell me, would you imagine such a corrupt and backwards system could exist at a time when we have Google Docs?
The entire game Civilization V is predicated on the fact different technologies progress at different rates, and although they progress together to the extent key breakthroughs in each field unlock other trees, doesn't mean all techs progress seamlessly side by side.
That aspect of the healthcare industry is not "medicine." I don't know what you mean by "Cancer has not improved" because treatment and survival rates most certainly have improved, at least in the USA.
That's assuming BW introduces different ways to travel a map, of course.
I can't really see them doing such wide gameplay variation for something like armour choice, especially since ME1 didn't do anything like that. DAI's environmental interaction had to do with what class you picked.
*If* armour categories were brought back (and I don't think they will be, even though I want that), I think they'd probably do something like affect ability cooldowns or possibly stuff like weapon stability.
More like, we'll just get a default under-armour and then a whole bunch of customisable parts to put on top. It would tie into the crafting and blueprints systems that we've seen described in the leaked marketing surveys. I hope that aesthetically we can make something closer to ME1's armour (and not the horrific bulky ME2/ME3 N7 gear) but it's hard to tell at this point.
