Aller au contenu

Photo

Kits you hate in the hands of PUGs.


  • Veuillez vous connecter pour répondre
252 réponses à ce sujet

#176
Mordokai

Mordokai
  • Members
  • 2 035 messages

That might say more about the claymore than it does your depts.

 

True enough. The High Lord does deliver. But it is a heavy weapon, which was your primary objection. I thought myself to use it effectively on adepts... one class that has absolutely no place in using anything other than heavy pistols and/or SMGs... according to conventional wisdom, at least. I own that to Deerber most of all, less to many other great players that frequent these boards of yonder.

 

It's an accomplishment I feel rightfully proud of, since, while I'm still a scrub, I'm much less of a scrub than I used to be. Plus, High Lord watches over me and thus, I'm cool B)

 

I can use other heavy weapons effectively on adepts. Widow, yeah. Typhoon, yeah. Give me pretty much any weapon by now and I'll be better than your average pug. Not a big accomplishment, admittedly, but we're going places, albeit slowly.

 

Man, I kinda wish I still had the game disc with me right now.


  • GruntKitterhand, Teabaggin Krogan, Salarian Master Race et 1 autre aiment ceci

#177
LightRobot

LightRobot
  • Members
  • 710 messages
 

Damage on rank 4 is the way to go with infiltrators, it's hard to argue against that.

It's a horde mode game after all with predefined spawn budgets, you win it by killing the enemy, and the faster you do that the less the risk of something going wrong.

There is imo only one infiltrator build that actually benefits from duration, the N7 Shadow with an shadow strike build, if you take bonus power in rank 6 you will then be able to do 2 shadow strikes during a single cloak duration. For all other infiltrators I consider duration to be a bit of a waste as you want to cloak as frequently as possible for the damage bonus.

 

 

The benefit of duration cloak is just maginal at best compared to the damage boost, it's what you want and need. 

 

I said it before and I'll say it again, it all depends on how you use the cloak, whether or not you pay attention to aggro dumping and teamwork vs fendind for yourself, there are many other variables like the map, faction, difficulty, kits/powers/equipement of other players, their position/status at specific times etc. The more you're able to take all these things into consideration, the more you can make it become an asset.
Damage is probably the less risky, easiest and obvious way to take advantage of the cloak in terms of teamwork, it doesn't mean it's the only one.

 

I play my TGI with Reegar, Shocktrooper, incendiary, adrenaline and TC on duration. People have told me many times that I should use harrier or another assault rifle, spec damage on stimpacks to get all those bonuses. The thing is I did, for a long time in fact, and after a while I've come up with my own personal way to play him and it works better for me. I've gotten really good at it and because of that, this is how I'm going to be of most use to the team.

People tell me to play it like this because that's how they do it and it makes sense for them.

However, they haven't seen how I play, my reasons for doing it and what I get out of it. I'm not saying people should play their TGI like I do, this is the result of some kind of individual and lenghty process that happenend throughout the years.

 

You could maybe argue that overall, damage is more advantageous, but regardless of how many solos you've done and how much time you've played

don't fool yourself into thinking you ultimately know what's best for everyone or like you put it, what people want and what they need.


  • GruntKitterhand, TheN7Penguin, Urizen et 3 autres aiment ceci

#178
7twozero

7twozero
  • Members
  • 2 370 messages

TGI with Reegar, Shocktrooper, incendiary, adrenaline and TC on duration


Careful, that much cheese isn't good for you
  • LightRobot, TheN7Penguin, Urizen et 1 autre aiment ceci

#179
LightRobot

LightRobot
  • Members
  • 710 messages

Careful, that much cheese isn't good for you

I've also learnt to put shame aside, besides, I'm french, I love cheese


  • Urizen, 7twozero, Teabaggin Krogan et 4 autres aiment ceci

#180
7twozero

7twozero
  • Members
  • 2 370 messages
Confession time, I've got like eight different cheeses at home right now
  • Salarian Master Race et Arkhne aiment ceci

#181
LightRobot

LightRobot
  • Members
  • 710 messages

Take out the wine and eveything will be forgiven 


  • 7twozero, Salarian Master Race et Onewomanarmy aiment ceci

#182
Arkhne

Arkhne
  • Members
  • 1 746 messages

Take out the wine and eveything will be forgiven 

 

I have a goat cheese made with red wine in the fridge, does that count? (I don't actually drink ANY alcoholic substance, cooking and food however is a totally different thing. I like good food.)


  • LightRobot et Arktinen aiment ceci

#183
7twozero

7twozero
  • Members
  • 2 370 messages

Take out the wine and eveything will be forgiven


See, now you're talking, everyone knows wine is good for your heart, so it cancels it out the cheese
  • Dalakaar, LightRobot, Teabaggin Krogan et 3 autres aiment ceci

#184
Dalakaar

Dalakaar
  • Members
  • 3 887 messages

See, now you're talking, everyone knows wine is good for your heart, so it cancels it out the cheese

I'm having a lovely blackberry wine from a nearby brewery that uses local berries. (I live in BC)

 

It's pretty amazing.


  • 7twozero, Salarian Master Race et Arkhne aiment ceci

#185
TheN7Penguin

TheN7Penguin
  • Members
  • 1 871 messages

It was horrible... Last night I saw a PUG using a class which traumatized me... again. As if I hadn't got enough problems after the Vorcha PUG game I jumped into...

 

It was a QFI, using a Reegar and a Harrier...

 

 

Without tactical cloak. Only sabotage and sticky grenade...

 

With incendiary ammo.

 

And a sniper rifle amp???

 

Traumatizing.

 

Rest assured, the PUG went down quite a lot. So did his friends, Claymore/Harrier Volus Adept and melee Collector Adept with a Widow III. In the Collectors case, he just kept enabling disabling ascension mode in front of enemies, and promptly dying.

 

It was Collectors/London too.

 

So yeah, add all them three classes on to the ones I hate in the hands of PUGs. It was traumatizing.


  • LightRobot, Urizen, 7twozero et 3 autres aiment ceci

#186
PatrickBateman

PatrickBateman
  • Members
  • 2 564 messages







I said it before and I'll say it again, it all depends on how you use the cloak, whether or not you pay attention to aggro dumping and teamwork vs fendind for yourself, there are many other variables like the map, faction, difficulty, kits/powers/equipement of other players, their position/status at specific times etc. The more you're able to take all these things into consideration, the more you can make it become an asset.
Damage is probably the less risky, easiest and obvious way to take advantage of the cloak in terms of teamwork, it doesn't mean it's the only one.


I play my TGI with Reegar, Shocktrooper, incendiary, adrenaline and TC on duration. People have told me many times that I should use harrier or another assault rifle, spec damage on stimpacks to get all those bonuses. The thing is I did, for a long time in fact, and after a while I've come up with my own personal way to play him and it works better for me. I've gotten really good at it and because of that, this is how I'm going to be of most use to the team.
People tell me to play it like this because that's how they do it and it makes sense for them.
However, they haven't seen how I play, my reasons for doing it and what I get out of it. I'm not saying people should play their TGI like I do, this is the result of some kind of individual and lenghty process that happenend throughout the years.

You could maybe argue that overall, damage is more advantageous, but regardless of how many solos you've done and how much time you've played
don't fool yourself into thinking you ultimately know what's best for everyone or like you put it, what people want and what they need.


Not really sure if Reegar/TGI and really good at playing it goes together in the same sentence :)

Joking aside, you should play what you enjoy the most, and a Reegar on a TGI will of course do more damage than the Harrier given how absurdly OP the Reegar is.

But the majority of players will be much better off with the damage buff rather than duration.

#187
LightRobot

LightRobot
  • Members
  • 710 messages

Not really sure if Reegar/TGI and really good at playing it goes together in the same sentence :)

Joking aside, you should play what you enjoy the most, and a Reegar on a TGI will of course do more damage than the Harrier given how absurdly OP the Reegar is.

But the majority of players will be much better off with the damage buff rather than duration.

 

Probably, but I'm pretty sure I haven't been outscored once in a gold or platinum pug by an AIU reegar with similar gear, equipement etc. in over 1 year, yet on paper I should be. One of the reason is I'm able to demonstrate better survivability and positioning in the long run. As far as teamwork goes, from what I've seen I'm also able to perform better feats of support/reviving.

 

The AIU moves faster, it has a specialization with shotguns and most of the time it will have everything specd on damage. So I do believe that it takes some skill or at least experience to get to a point where you can outscore a competent AIU reegar with a TGI reegar specd on shields.

 

It's very likely that I would be outscored by a very proficient AIU reegar because even if it's small, there's still a slight gap in damage output.

This would be even more true If I played with 2 skilled players wearing powerhouse kits and I was competing with a skilled AIU, I'd probably have trouble keeping up. I'll still stick with the TGI however, because I'm way better at taking advantage of stim packs to ignore ennemy fire than I would be with repair matrix. At the end of the day, I'm okay with losing a little damage output, knowing I'm still destroying any enemy of any faction in an instant and that I can pull of ridiculous stunts that I might not be able to do otherwise when/if push comes to shove.

 

If we're talking about TC and players in general, assuming that most player would do better with damage may be true, I'd even recommend it on most kits. I'd add that most players willing to make duration a real asset can do it with various kits if they put some effort and thinking into it.

 

I don't mean to drag the debate endlessly and I'm sorry if it feels that way, I'm just speaking my mind honestly. All the differents aspects of this game result in great depth in terms of gameplay.



#188
Urizen

Urizen
  • Members
  • 996 messages

I haven´t seen that many competent Reegar/AIUs lately. Apparently Reegar+Incendiary is all that is needed to take down enemies, feck SF.


  • Mission_Scrubbed aime ceci

#189
Salarian Master Race

Salarian Master Race
  • Members
  • 2 782 messages

Give Reegar Havoc a try.  You don't see many Havocs around so it's fun to outscore everyone with.


  • Ashevajak, LightRobot, Arkhne et 1 autre aiment ceci

#190
Arkhne

Arkhne
  • Members
  • 1 746 messages

Give Reegar Havoc a try.  You don't see many Havocs around so it's fun to outscore everyone with.

 

I have a melee havoc for having fun on Silver, sometimes on Gold with a good team. It is one of the few characters (Krogan included) that I get sync killed as, because he is more of a no fks given kind of guy. Livin' on Stim, bustin' faces, why should he care about some huggy frisky girls amoung the enemy?!

 

Is it Effective? Yes. Is it efficient? No. Does it make the character unique amount Turians? Yes.

 

That last one is important to me, they all get amazing gun passives, and can all be played as gunslingers, most with a healing ability and/or grenades. However, I like to make sure they are unique (TSol uses Pistol/SMG, Ghost uses AR, Havoc uses Melee, TSent is a staggering and detonating powerhouse [tanky, too], Cabal dishes out a high level of power-based pain and DoT, though, I could see her working as melee).


  • Urizen et Salarian Master Race aiment ceci

#191
Fuenf789

Fuenf789
  • Members
  • 1 926 messages

See, now you're talking, everyone knows wine is good for your heart, so it cancels it out the cheese

QFT. Made Paella on a wood fire yesterday. Made sure that rice made crust without burning it as they do it in Granada. With white wine. More difficult to control than with gas/charcoal- tell you that. I don't think anybody that lives in Catalonia or Granada can ever be good mass effect players because I had no intention of playing ME after that goodness.

OT: Hate is a very harsh word. I don't waste that amount of energy of people I've never met. I do get upset, though, when people run around outside the circle even if they haxed it, or leaving the pizza man to fend for himself with his one leg tied to a grindingstone, especially if they claim to "draw" enemy fire. I first read "Pugs in the hands of kids" which was ironic since N7Penguin posted it. ;) so I had to read it again.
  • Mission_Scrubbed et Onewomanarmy aiment ceci

#192
Lux Caelum

Lux Caelum
  • Members
  • 271 messages

Krogan Warlord. Not just in the hands of PUGs. I hate seing that damn thing. It looks like damn ugly retro space house trailer with 5 stupid Voluses inside and complaining to their Vorcha roommate. It's big, it's dumb, and we all know it is going to get sync killed sooner or latter.



#193
Lvca_gr

Lvca_gr
  • Members
  • 314 messages

QFT. Made Paella on a wood fire yesterday. Made sure that rice made crust without burning it as they do it in Granada. With white wine. More difficult to control than with gas/charcoal- tell you that. I don't think anybody that lives in Catalonia or Granada can ever be good mass effect players because I had no intention of playing ME after that goodness.

OT: Hate is a very harsh word. I don't waste that amount of energy of people I've never met. I do get upset, though, when people run around outside the circle even if they haxed it, or leaving the pizza man to fend for himself with his one leg tied to a grindingstone, especially if they claim to "draw" enemy fire. I first read "Pugs in the hands of kids" which was ironic since N7Penguin posted it. ;) so I had to read it again.

 

You just made Valencians cry  :(


  • Fuenf789 aime ceci

#194
Fuenf789

Fuenf789
  • Members
  • 1 926 messages

You just made Valencians cry  :(


Real Valencian Paella only tastes in Valencia. Everywhere else it tastes different. Since I'm not near Valencia, this was the best I could muster in my garden....
  • Lvca_gr aime ceci

#195
Peekaboo_35

Peekaboo_35
  • Members
  • 2 messages

Hey all. I'm fairly n00b (started playing ME3 multiplayer a week ago, tho I was fairly good in CoD back in time) and I play Geth Infiltrator with Black Widow (damage specs, glass cannon thingy with 5 in proxy mine and 3 in fitness, rest is max damage)

 

There was a discussion about cloaking and breaking aggo... now, not saying I'm doing this, I usually die stupidely if in trouble (rarely run away), but when reading this forum a question comes to mind. Now, what is better?

 

1. Getting aggro, you see you will get hurt, cloak to break it, redirect aggro to someone that can actually take a hit, and then just snipe those that are attacking teammate that is taking fire.

 

2. Getting aggro, you see you will get hurt, you try to take them before they take you, you get killed, aggro redirect to your teammates, and now they don't have your support, but they actually have to revive you.

 

I was playing 2. till now, but it kinda looks to me that its better to break it, despite some of people here think thats annoying and bad?

 

P.S. Anyways, any good thread about class roles or/and general geth sniper gameplay? I'm pretty good with killing 50-75 (bronze ofc, too few headshots still 10-20), but would like to learn about other aspects of class/teamwork. Sry, for little bit of offtopic.

 

edited: spelling


  • inert14 aime ceci

#196
Teabaggin Krogan

Teabaggin Krogan
  • Members
  • 1 709 messages

I would say that if you're getting shot at, the immediate priority is to Stop getting shot at. Trading shots while trying to take down an enemy doesn't always end well because there might be two, three or more of them shooting at you even though you might not be noticing it.

 

So while it might be okay trading shots with a lone enemy, against two or three of them you're quickly gonna go down, especially with a squishy character and on the higher difficulties. Always preferable to use cover to your advantage and I'd suggest playing other non-infiltrator classes more as it helps you learn how to use cover more effectively instead of just relying on cloak as a crutch. 

 

Also as to your question, a dead teammate isn't helpful to anybody (except them cannibals), so if you find a particular method helps you survive better stick to it and see how it works out for you, especially if you're new to the game. Once you get a hang of the game and don't have to worry about surviving, you can try out the more riskier options. 


  • Peekaboo_35 aime ceci

#197
Best VolusSupport NA

Best VolusSupport NA
  • Members
  • 402 messages

All of them honestly.

 

Just kidding, but on topic, If not taking off host lag into connection into account there isn't a whole of lot of kits that I hate in the hands of pugs maybe juggernauts would be one of them (And UseMeOnlyShieldBoostingVolusWith200%cooldown with Insert weak weapon like the predator pistol) just because I'd rather see an interesting juggernaut that doesn't glue himself/herself to this single textbook tanking style that almost every pug seems to only do rather than think outside the box.

 

Besides juggernauts, can't really say what else because sometimes pugs suddenly get lucky with RNG and roll something like a TGI which is a god tier kit and for some reason going into a gold game with not many weapons/gears unlocked or not have many consumables, and decides to go with an avenger assault rifle thinking he/she is gonna rofl stomp gold like it's no big deal and in the end just getting their sh1t pushed into the corner until have they no have no medi gel left.


  • Arkhne aime ceci

#198
The_Nightman_Cometh

The_Nightman_Cometh
  • Members
  • 2 185 messages

Give Reegar Havoc a try.  You don't see many Havocs around so it's fun to outscore everyone with.

 

^^^^^^^^^^^^^^  I did last night.... with incid. ammo.   I want all the cheese.... the 4-cheese blend if possible.....

 

that old saying is true...you can never really get enough cheese... I want as much cheddar and mozzarella as I can possibly stack 2gether.....  plus it's just fun to melt on-host phantoms...



#199
xassantex

xassantex
  • Members
  • 1 057 messages

I haven´t seen that many competent Reegar/AIUs lately. Apparently Reegar+Incendiary is all that is needed to take down enemies, feck SF.

what competence is required to play AIU/Reegar ? 

 

i played with a good one last night, a nice mix of Raider shots, melees, grabs ..oh ..wait..  he was spamming snap freeze . oh dear oh dear.



#200
inert14

inert14
  • Members
  • 518 messages

I'll bite.

 

 

P.S. Anyways, any good thread about class roles or/and general geth sniper gameplay? I'm pretty good with killing 50-75 (bronze ofc, too few headshots still 10-20), but would like to learn about other aspects of class/teamwork. Sry, for little bit of offtopic.

 

Any class-specific threads for GI Sniper will be pretty old.

 

Your job as a GI+Sniper is to be absolutely unrelenting about dishing out damage. Spawn control will be very important at first, this will necessitate some mobility as you'll want to ensure you're not getting downed. Memorize the enemy spawn points on each map and keep an eye on your teammates general position. The enemies will spawn at the point furthest from the team's average position.  Employ right hand advantage at all times. 

 

I don't mind OP kits like GI+Black Widow in a lobby - but they'd better be high scoring. A low scoring GI is not a good GI.


  • Peekaboo_35 aime ceci