They had more than one ship. That's why it was creepy when Shepard said "so wait you're telling me it's the same ship that's been dogging me all these years?" It was only remarkable because there are more than one ship. Of there was only one ship, why would this comment need to be made?
And I liked that, too, because it played into their creeper/stalker angle. Which is a cool aspect for enemies to have.
And why wouldn't the collectors succeed? They succeeded, multiple times. Ever since we heard about them. They even friggin boarded Shepard's Normandy SR2. And honestly, even on Horizon, even with Kaidan there, the lasers came on too late. The collectors successfully harvested a ton if not most of the colonists on Horizon. They were winning all the way up until Shepard went through the Omega 4 relay. And they would have continued winning if Shepard hadn't found a rare key, bypassed a debris field with a stroke of luck, and infiltrated their base.
Where is the evidence beyond that one line that they have more than one ship? It would make sense that they did, but it’s implied that they don’t. I see that line as them realizing “wow, there really is only one ship.” Looking at that line by itself, either interpretation is valid. Common sense would suggest your interpretation is likely. However, everything else in the game, including ME2’s failure at common sense, suggests my interpretation.
We never hear of multiple colonies getting hit at once or multiple ships. Most significantly, only one ship launces from the base and no more come during the time between the Normandy’s arrival and departure.
It’s not that the Collectors won’t succeed in individual captures. Those are not their goal, but the means to the goal of building the Reaper. And we don’t know if that is a means to a different goal or just Reaper reproduction. They can’t get the people they need. They will never succeed attacking a colony in Citadel Space, let alone Earth.
Out of all the complaints one may have about these games, saying the collectors were not a threatening and well-done enemy is just not one of the reasonable ones.
There are many complaints I will agree with. But this is just one that shall not pass.
That depends on what you mean by “threatening and well done.” They are certainly terrifying for the civilian population, particularly the horror of the paralysis from the seeker swarms. Leaving no trace is certainly creepy, but that gets tossed on the first mission. However, they are in no way a terrifying enemy to a group of soldiers immune from those seekers. The other problem with them is that they are all the same, with the only enemy variety coming from other husk type creatures and the Scions and Praetorians. They were way more horrifying than the bug-men.
On the note of the Collectors they were being rather dumb, but it did actually kind of fit them. They were controlled by Harbinger who is a Reaper, and it's noted that the biggest weakness of the Reapers from the start is their arrogance. They legitimately believe that nothing can stop them, which is why Sovereign risked uniting the entire galaxy by doing a full out assault on the Citadel. It never occurred to it that it might lose, especially with the Geth on its side. It was a Reaper, and Reapers were supposed to be unstoppable.
and so Harbinger commands the Collectors to start constructing a Human Reaper because again, it never occurs to Harbinger that they might lose. Despite Sovereign being destroyed, Harbinger still believed that the Reapers as a whole could not be stopped even if they lost a few along the way.
The whole battle strategy of the Reapers in all 3 games is dumb because they didn't believe it was possible for them to fail due to their overwhelming numbers and technological advantage. They also very nearly win despite the fact that they had a horrible strategy.
At no point in the series were the Reapers ever really shown to have good tactical thinking, and they were the ones controlling the Collectors so why would they have good tactical thinking?
I don't know if I should call that well done or not, because I've honestly no idea if all that was intentional or just another case of "Probably best you don't over think it" that happened to fit when you actually did. Over thinking it just happens to be fun sometimes =P
That said I still think, awesome as they were, the Collectors served no real purpose for the overarching plot of the trilogy. They tell us nothing new about the Reapers, and only gave us a lore point about what happened to the Protheans which is interesting but wasn't really relevant to the main plot. Come Mass Effect 3 they're not heard from again outside of MP due to high fan demand for them.
The Reapers overall don’t have a horrible strategy. The process described in ME1 is pretty solid. I see what you’re saying about arrogance, but it would have been better for the game to call attention to it. Vigil does in ME1, saying Sovereign has grown bold, but he also questions if it’s confidence or desperation. I really liked that line. But the problem with the Collector plot is that we can’t even see the benefits of it.
The Reapers have a great strategy described in ME1. They leave behind technology to push civilizations down a particular technological, scientific, and societal path. They give the ability to move across the galaxy quickly, promoting expansion and spreading. They also promote the Citadel as an obvious place of significance. Then they come by surprise, cut off communication and travel, and destroy the civilizations of the galaxy who are now isolated.
Your last paragraph is otherwise spot on. I have not played ME3 MP in a long time; was there a demand for Collectors or did they just decide to make another faction?
They may have had more than one ship, but the fact that this was never brought up, and Shepard kept encountering the same ship strongly implies otherwise. If the Collectors indeed had enough ships to endanger Earth, that's extremely bad writing.
GARDIANs are not exactly overkill as far as defenses go. According to the codex, they are pretty standard anti-fighter defenses for most ships. (General ARea Defense Integration Anti-spacecraft Network)
Exactly right on the Collector Cruiser. The Guardian laser turrets on Horizon are clearly different from those on starships (ignore that the animators made them cannons and they look like the missile launchers from the first game.) I think it was someone not paying attention.
And to be even fairer, they never had to think or be proactive at all. Just repeat the exact same strategy over and over. I guess is not that far-fetched that they hadn't the slightest idea of what to do once the program got glitchy.
I really wish that had been an actual plot point. It would have been perfect talking to the Catalyst.
No, Shepard encountering the same ship didn't imply there weren't others. It implied that that ship was obsessed with him and stalking him.
Commenting "what, this is the same ship?" strongly implied that it is odd....because, well... it's obvious there are plenty of ships, and it is only odd that this one returns.
Creeper stalker humanoid insectoid aliens. That's not bad writing, it's an intentional characerization of the enemy.
Which also made it a more personal battle for Shepard, as well.
It could imply that there are other ships or just that Shepard thought there were. The value is in the Collector’s interest in Shepard but what is the value in it being the same ship? Why not any ship? The individual Collectors are all Drones so it’s not as if they can have a personal interest, like Darth Vader chasing Luke Skywalker in the opening of Empire Strikes Back.
That dialogue would have been just bizarre if there was only the one ship, yeah.
Again, no, because Shepard knows nothing about the Collectors. He has no idea how many ships they have so if they have 1 or 100, it’s news to him. They could have other ships of different types, I suppose.
You're all like children who are partially eclipsed by a curtain with someone on the other side and go, "wow they can't see me, since my eyes cannot see them"
Actually we’re saying because we can’t see them, they aren’t there. Get the analogy right. I already have to deal with Gothpunkboy being terrible at them. However, you have no way to pull back the curtain to show that there actually is someone there. You can’t hear them or see them move or sense them in any way. You just assume they are there.