How do I alter the statistics of Animal Companions in the game?
I'm frustrated. I've tried every possible iteration to try and alter the statistics of the Animal Companions.
I open the toolset and go to the Universal Blueprint Changer.
I go to the Animal Companions and select the Wolf's first level progression (1-2).
I alter the Hit Points from 10 to 40, just as a test to see if it's working.
I save to file and add it to the override folder with the same filename, resref, and tag.
BUT...
When I close the toolset, open it back up, and go to the file I created, all the stats that I changed have reverted to the originals.
When I open the game and summon the wolf, his hit points are 13.
I've even tried Add all properties to the list, and then clicked Apply Changes through the menu beneath the Statistics tab.
When I try to exit, it asks me if I want to save the changes.
I click Yes, and then it takes me to a save dialogue where I have to select a module. If I want this to be a universal change, which module do I select?
Basically, I just want to alter the statistics, but every time I make the changes, they don't save, and they don't show up in game.
Any help would be super fantastic.





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