For me,I have no problem with either.I can do complicated or simple.I prefer everything to flow in a game like a well-oiled machine.DA:O was cool about attributes/character sheets,& ect.I love that some times but if I have to keep flipping through pages to use 1 flipping attribute point at a time when it can be one page.I kind of quit trying.I guess if it's complicated explain it,use tutorials,and/or streamline it.Don't make things complicated just to be complicated.
Do you prefer simplified or complicated game mechanics?
Débuté par
animedreamer
, avril 10 2016 03:02
#26
Posté 23 avril 2016 - 09:56





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