I must confess, so many Bioware games have had kind of "evil" options, and I realize lots of people play those routes and all that, opting for maximum carnage and so on and so forth.
But I can also say I don't think I ever honestly thought any of them were a good idea, and always opted to play a kind of "Paragon" approach, boring though it may be, I guess.
Oh my Jedi Knight in SWTOR...the likes of
"Do you need any assistance?"
"A Jedi Knight's responsibility is to aid others!"
for about 10 hours or so...
I kind of appreciate those occasional "third way" attempts to make sure I'm not just mindlessly pressing the top button.





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