"That should ward off demons." ...or summon for more?
#1
Posté 11 avril 2016 - 02:08
I was just replaying the game and as I was summoning the high priest in Dirthamen, I noticed for the first time that the object you examine when you summon him is actually one of those "elven artifacts". I'm not sure what to think of this but I found it pretty peculiar. Thoughts?
I have yet to play the latest DLCs so I'm sorry if this is explained in one of them.
#2
Posté 11 avril 2016 - 02:21
Reuse of game assets as far as the Lost Temple of Dirthamen goes. There was more to the artifacts that had to be cut in the final game though.
- Gilli aime ceci
#3
Posté 11 avril 2016 - 02:45
I think others have also noted that the elven artifacts might be more than what Solas revealed. Especially since activating enough of them actually seems to weaken the Veil enough to allow a new rift to appear.
They might measure the Veil strength, but Solas will use them in his plans to lower the Veil. I doubt they will be referenced in DA4 but maybe his actions will still inform their actual purpose.
#4
Posté 11 avril 2016 - 03:02
The High Priest of Dirthamen was an Elvhen possibly turned Demon (we have several examples now of the Elvhen fluidly transforming into spiritual entities), his body was possibly cut into pieces, and his "spirit" was bound. It seems more similar, to me, to the Phylactery in the Brecilian Ruins, where it is really unclear where the spirit remainder of the person in quest was, fade or physical world. Irregardless, you do not "summon" a demon in that you do not pull an entity across the Fade, instead you "reform" a vague spiritual/physical entity, which has more in common with how you reform Flemeth at Sundermount in DA2. Remember that with the knowledge the Veil is a fabrication, and with examples of beings like the Lady of the Forest, it is pretty clear that before the Veil there were entities that possibly personified physical places (the Brecilian Forest) and objects (the Well of Sorrows) and that there were probably several ways to bind physical beings (Vallaslin, the Well of Sorrows) and spiritual beings (the Lady of the Forest, the Forbidden Ones) with out using the standard modern Thedosian way of binding a specific fade entity to a spot and tucking them behind the Veil. So, it is more likely the panicked Elvhen priests at the Lost Temple resorted to techniques they knew than having to learn the metaphysics of the post Veil world when binding their High Priest.
Anyways. It is also possible Solas was trying to "right" the damage done to the Veil by Corypheus because even though Solas did want to tear down the Veil and destroy the world, he also did not like the destruction the Veil Tears had on random Spirits who would be sucked through the tears and become demons in their confusion. Similarly to how Solas wanted to stop the Qunari, ostensibly because he thought it merciful to let Thedas die as is as opposed to after being conquered by the Qun. Yet, another possible interpretation is that he needed the artifacts activated so he could do "plan B" of tearing down the Veil, just like it is possible Solas wanted to help us stop the Qunari because he feared the Qunari could actually stop him should they succeed in conquering the South.
#5
Posté 12 avril 2016 - 12:34
- vbibbi, myahele et Tatar Foras aiment ceci
#6
Posté 12 avril 2016 - 02:35
I always thought of themas doing something along of what Solas intends 'ward off demons, strengthen the veil, etc.' but not in the way most modern Thedosians expect.
What Solas created the veil for and what modern Thedosians expect it to do are likely two very different things. Hell, most Thedosians think of the veil as a barrier that separates two places from almost never interacting, when in reality it is a barrier that separates different states of the same world. Like separating two states of being.
I'd wager that a "strong veil" for Solas is more along the ones where it does indeed serve as a barrier between the two states, but not to the point where spirits become corrupted just from the mere attempt of trying to get close to the world. But of course this is just conjecture.
I wouldn't be surprised that they are part of the process where they were used to create the veil in the first place (like a veil management system).
#7
Posté 12 avril 2016 - 05:04
If I were to throw in some speculation I'd suggest that these artefacts may be part of the process to manipulate the Veil. So he may have used these artefacts to alter the environment in some way, making it possible/easier for Solas to get the Veil up. By DAI tho he's likely seeking them out to weaken the Veil.
There was more to the artifacts that had to be cut in the final game though.
Awh really? That's such a shame, I'd have loved to know more about these things.





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