i need a break from my goody-two-shoes paladin (who is almost finished with MotB), and i like the look and feel of the warlock, but i'm running into some conflicting information. my ideal play-style is to throw in a few nukes from range, and then have the flexibility to either defend the casters or charge into the melee and pick off stragglers.
so i THINK i've got this planned out properly, i'm just looking for some confirmation (and clarification) here.
i am running kaedrin's PrC mod, and i don't intend to drop it. i've also got Warlock Buddy, and i like that as well (i started a warlock run with the icewind dale mod, but i didn't care for the story.)
so in terms of planning, the warlock is 3 high BAB classes short of a sixth attack (at lvl 30). between that and Warlock Buddy, it seems like there's no reason NOT to multiclass for 3 levels, grab "practiced spellcaster" somewhere along the way, and be at least competent at melee.
as i understand it, hideous blow-- as changed by Warlock Buddy-- applies only to the FIRST of any successful melee strike. meaning that i'm not going to be a melee powerhouse, but certainly not as frail and defenseless as a wizard. between that and (up to) medium armor, i'm not going to BE the front-line, but i can easily float from the front to the back as needed... which (as described above) is exactly what i want.
now, as i understand it, the vanilla game allowed you to stack "dark one's own luck" and "dark blessing" (from blackguard), meaning that it made a lot of sense to multi-class with blackguard for absolutely massive saving throws across the board. however, kaedrin changed that such that they no longer stack... meaning that the wasted skill points and time unlocking blackguard are not worth it anymore... right?
so instead i'm thinking 3 levels of fighter, allowing for more feats and fewer other distractions. i've compared the two builds, and the fighter means i can get away with lower INT (because i don't need as many skills), and thus more STR. in addition, the fighter version gets some good melee-related feats (blind-fight, etc).
assuming that's all good, the final question i have is: epic fiendish resilience or vampiric feast? i'm leaning towards vampiric feast because i'll already have another (albeit much worse) fiendish resilience... and vampiric feast kind of fits in with my style : )
soo... thoughts? advice? do i have the mechanics correct, under kaedrin's new rules, or am i still better off going with blackguard for some reason?





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