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Mako: some suggestions


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#1
heinoMK2

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New thread because it's about somewhat different topic.

 

 

Following things would improve player experience with the Mako from my point of view:

 

- A properly modelled interior and an optional(!) driver's seat perspective for first-person driving.

 

Both would improve the immersion by a lot, allowing the player to feel like he's presonally there, in a vehicle driving on whatever exotic space object's surface he's on. A modelled interior would also allow for some good cutscenes inside the vehicle, offering a change of perspective and a good way to showcase some sensor tech like nightvision and thermal vision devices. Instead of just seeing a simple waypoint over the objective, you'd be provided with a bit of additional info about what's in front of the vehicle, allowing a little more immersive experience overall.

 

- A jukebox inside the Mako! (If there is an interior)

 

There will be undoubtly players who'd like to listen to how the planets they visit actually sound(if there is athmosphere). Other might prefer to listen to their favourite theme from Captain's Quarters jukebox(I assume it will return, it must!). This would allow players to customize their exploration experience a bit, assumed this wouldn't collide with the developer's vision for the audio side of the game.

 

This also could provide some room for a joke or two, where your team members decide to ruse you a bit and upload some unusual tunes into the jukebox, like glorious Krogan Space Opera or ancient Elkor poesy :lol:

 

- A limited autopilot, for when you suddenly decide to explore a cave and come out 10 kms from the entrance point.

 

Mako should be able to drive around on its own in cases such as named above, to provide a bit more conveniece and to also allow more freedom in designing locations we visit. Skyrim's dungeons, for example, got a little silly over time as their entrances were mostly also the exit point and you as a player felt like going in circles.

 

Maybe put some sort of an android/robot there, something like Near-Area Search And Rescue Unit(NASARU - sounds nice, eh?) that drives around the Mako in human's absence and has some limited capabilities to assist an injured crew and help with repairs, to make Mako more badass.

 

An actual robot would also allow for some additional customization: give it a weapon for point defense or improve the repair capabilities or maybe upload a better software for driving etc. The robot could even be an additional element for the storytelling during missions: you leave the MAko and enter some old ruins, suddenly the robot contacts you over radio "Commander, Mako is being attacked by at least 10 hostiles of [...] race, the shields have only 50% capacity left". Or when you come back from some exploring and expect Mako to be in place: "Commander, I am being followed by several supposedly hostile vehicles, they appear to jam my signal for long range communications".

Something like that could nicely add to the gameplay experience.

 

- Mako should offer the possibility to bring more weapons and also to change your loadouts.

 

I think this is obvious: Mako can easily store some additional equipment for you to use. Of course, there needs to be a limit to the amount of things you can stuff into there, but surely a couple of additional weapons, some medigel, some greanades etc to replenish your ressources or change your weapon loadout while on a mission on a planet's surface seems just logical.

 

- The proportions of Mako from outside should be made in a such way, that it would look believable for this vehicle to offer space to 3(or 4, with the robot) passengers.

 

For example, Mako in ME1 looked too small to host 3 passengers, especially if one of them was a Krogan.


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#2
iM3GTR

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Mako in first person? I don't think my stomach could take it.
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#3
heinoMK2

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Mako in first person? I don't think my stomach could take it.

Merely optional. I used to prefer 3rd person view for vehicles, but after having played Planetside 2 to my surprise I discovered that first person view has its advantages, too.

 

p.s: updated the OP to reflect that the first person view should be an option, for immersive gameplay.



#4
Killroy

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I like the idea of the Mako coming to the player to make travel easier. Tesla cars can already do that so why not the Mako?
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#5
yolobastien6412

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- A jukebox inside the Mako! (If there is an interior)

I'd like something like GTA or Saints Row, where you have different radio stations. It wouldn't make much sense to have radios tho, so maybe different playlists that our protag brings along with him/her. It would be cool if we could add our own music as well. I believe GTA V had that option.


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#6
heinoMK2

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I'd like something like GTA or Saints Row, where you have different radio stations. It wouldn't make much sense to have radios tho, so maybe different playlists that our protag brings along with him/her. It would be cool if we could add our own music as well. I believe GTA V had that option.

Maybe we would able to buy some more tracks at the stores in different locations we visit. With different races offering different themes. Asari the by now "classical" ME club music, some new races offering something similar to tribal style of music etc. And definitely some Krogan space opera :lol:


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#7
Degenerate Rakia Time

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i want a stripper pole



#8
Tempest_

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I always imagined the interior of the Mako looking something like this

3JKmWFjKEEI6s.gif
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#9
Jedi Comedian

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I want exactly the same Mako as in ME1, but with jukebox.

#10
Ascari

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I want the mako to break the laws of physics again



#11
fhs33721

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I have a sugestion for the Mako:

 

Don't make it!


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#12
NKnight7

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I like the idea of the Mako coming to the player to make travel easier. Tesla cars can already do that so why not the Mako?

 

I think the Batmobile can do that in Arkham Knight. I'd like to see it too.



#13
NKnight7

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For me personally I'd like to see a radio or some type of music system be added. Maybe we can make our own playlist or have a selection of ME songs from across the games that are available to be listened to.



#14
Silvery

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- A jukebox inside the Mako! (If there is an interior)

 

- A limited autopilot, for when you suddenly decide to explore a cave and come out 10 kms from the entrance point.

 

I really like all of these. Would like the option to put on some music when driving around. Plus, it probably gets awkward in the Mako driving in silence for hours on end. :lol:  The autopilot is a great idea and would make sense to have in the future. Having to walk to the Mako could be a hassle at times in ME1.

 

I always imagined the interior of the Mako looking something like this

3JKmWFjKEEI6s.gif

 

That seems about right to me. 



#15
Sartoz

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                                                                                      <<<<<<<<<<(0)>>>>>>>>>>

 

ME:A = great Mako experience = booooring!!!!

 

I'm OK with independent non scripted exploration, btw. Something I will do my best to avoid, as sitting on my azz a couple of hours a day driving a bull of a Mako on rocky terrain is my idea of fun. 

 

Really guys, the game has so much potential and some want to be in a claustrophobic environment driving up and down and around?



#16
ZipZap2000

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I want the mako to break the laws of physics again


And if it becomes self aware?

#17
ZipZap2000

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I always imagined the interior of the Mako looking something like this

3JKmWFjKEEI6s.gif


Also this. But with guns and grenades flying everywhere.

#18
iM3GTR

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I want exactly the same Mako as in ME1, but with jukebox.


Blasting out ME1 elevator music.

#19
heinoMK2

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I always imagined the interior of the Mako looking something like this

3JKmWFjKEEI6s.gif

Now imagine all sorts of "compliments" about your driving skills and all the backseat driver's advice on how to be a better driver :D

 

But in all seriousness, if we'd get an interior it would allow for a much immersive experience, should your team members make any sorts of comments during the time spent in the Mako, even the communication with the ship would sound more impressive.

Instead of disembodied voices you would clearly hear where the speech comes from, see communication devices light up or be able to look over to your team members as they speak in case they'd do some funny gestures, too. Telling jokes to lighten up the mood while driving between objectives/locations sounds pretty nice...



#20
Jedi Comedian

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Now imagine all sorts of "compliments" about your driving skills and all the backseat driver's advice on how to be a better driver :D

I wanna hear actual compliments when I have wrecked the whole place and turned my vehicle into a piece of ravaged junk with my dreaded driving skill like in AC Syndicate: destroyed half the city of London, shot down police officers and rammed civilians and STILL Jacob says "Who's a good horse? YOU are".

#21
fhs33721

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I always imagined the interior of the Mako looking something like this

3JKmWFjKEEI6s.gif

Obviously not the Mako. They didn't even end up upside-down.



#22
yolobastien6412

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Maybe we would able to buy some more tracks at the stores in different locations we visit. With different races offering different themes. Asari the by now "classical" ME club music, some new races offering something similar to tribal style of music etc. And definitely some Krogan space opera :lol:

I would personally like some space Hip-hop. 

 

I think the Hanar would be good MCs

 

{Enkindling musiiik}

This one came from the Milky Way

from the paradise that is Kahje

Carnifex, 6, one in each tentacle

Blast you like Blasto, it will be a spectacle.


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#23
raulraul12345678

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I had the same idea, at least for the first person view..:-)



#24
iM3GTR

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Anesthetics: The top of the engine sticking out of the front like an old 70s muscle car.
Function: Make it so it goes really fast but you can control it easily.
Handling: Borrow some guys from other EA studios that make driving games to help with the handling.
Use: No verticle cliffs that are easy to get up until you reach the top where the wheels spin uselessly and you have to go down and round to get to the place you originally wanted to get to.

#25
The Qun & the Damned

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Mako in first person? I don't think my stomach could take it.

my stomach roared in terror at the mere idea