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Should the concept of genetic alteration be touched on?


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#1
Killroy

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Since no planet is going to be exactly like Earth, it stands to reason that a solution for dealing with harmful flora and environmental conditions might be genetic alterations. Humans are largely against such "tampering" even without religion as a motivating factor so it could be an inherent source of conflict and tension for many games to come. Different colonies might even lead to largely divergent paths of human/alien evolution due to such alterations, causing "racial" strife between colonies.

Thoughts?

#2
They call me a SpaceCowboy

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The ME universe already has gene mods so I don't see why not.

#3
Commander Rpg

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#4
Dabrikishaw

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Augmentation is always an interesting topic.


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#5
Fallen_silver

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I can see that having the option to visit your medical bay on the ship to get boosts and upgrade was a fitting part of ME2 and it was missed in ME3. So yeah I can see even sadly a research system like that of DAI but not as time consuming and also you should fell or see the effect the upgrades have to your troops or ship.

#6
Laughing_Man

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Sure, I want to see augmentation, both genetic / biological ones somewhat similar to XCOM, and also mechanical ones somewhat similar to Deus Ex: HR.

 

Exploring the implications could be interesting, but even more than that, the gameplay effects could be very interesting...


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#7
SKAR

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Since no planet is going to be exactly like Earth, it stands to reason that a solution for dealing with harmful flora and environmental conditions might be genetic alterations. Humans are largely against such "tampering" even without religion as a motivating factor so it could be an inherent source of conflict and tension for many games to come. Different colonies might even lead to largely divergent paths of human/alien evolution due to such alterations, causing "racial" strife between colonies.

Thoughts?

Trust me, we as human beings are not above genetic engineering. People are even beginning to design their own babies. GE has its uses for good but that's just egregious.

#8
Killroy

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Trust me, we as human beings are not above genetic engineering. People are even beginning to design their own babies. GE has its uses for good but that's just egregious.


What you're talking about, "designer babies," is not currently happening or even possible. What's actually being done is "switching off" genes that cause disorders to ensure healthy offspring. Many couples carry harmful genes that would have disastrous results for their children. Designer babies are still science fiction.
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#9
Big I

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They touch on genetic engineering in ME1 (on Noveria, the sidequest on the Citadel) and ME3 (with Traynor's allergies). The law as of 2186 is that alteration to enhance existing human abilities is allowed, but the creation or introduction of new abilities is not. The example they use (I think) is running speed versus chlorophyll production. The creation of intelligent life is also illegal.

 

Anyway, the enhancements are nowhere near "superhuman" levels. On Noveria they say the level of improvement after enhancement is about 10%.


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#10
SKAR

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What you're talking about, "designer babies," is not currently happening or even possible. What's actually being done is "switching off" genes that cause disorders to ensure healthy offspring. Many couples carry harmful genes that would have disastrous results for their children. Designer babies are still science fiction.

You should watch vice on HBO. If you actually think stuff like that is impossible no offense but do you even realize what world we live in?

#11
Jorji Costava

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What you're talking about, "designer babies," is not currently happening or even possible. What's actually being done is "switching off" genes that cause disorders to ensure healthy offspring. Many couples carry harmful genes that would have disastrous results for their children. Designer babies are still science fiction.

 

As far as when designer babies are going to happen, my guess is "Not soon." One the one hand, the cost of sequencing the genome has decreased exponentially over the past decade and a half, from around $100 million in 2001 to about $1,000 today. And there has been promising research on the possibility of using CRISPR to treat a genetic mutation responsible for retinitis pigmentosa, an eye condition that causes blindness in 1.5 million people world wide. On the other hand, there are a number of daunting technical obstacles to designer babies. For instance: There's no single gene for IQ, conscientiousness, agreeableness, etc. Instead, these traits involve the contributions of many genes, each contributing a very small effect. So if you wanted to raise something like IQ there's a risk that any edits you make could have deleterious consequences elsewhere.

 

IMHO, the most plausible scenario for designer babies would be via IVF and pre-implantation diagnosis: Fertilize a bunch of embryos outside the womb, and then screen them and implant the ones you like best. Couples who are carriers for genetic disorders like Tay-Sachs, for instance, will sometimes use this procedure to make sure their children do not have the disease. But to my knowledge, we don't know how to screen for socially desired characteristics like IQ, because we don't know the precise genetic determinants of these traits. Further, IVF is still both massively expensive and massively inefficient: A single cycle of IVF will cost an average of $12,000, and it usually takes several cycles in order for a successful pregnancy to actually happen.

 

None of this is to even mention the numerous ethical reservations lots of people have about the prospect of genetic manipulation; I'm not sure this will be an insurmountable obstacle in the long run, because I doubt that the rest of the world shares all of the West's ethical taboos about genetics, but all the same, I would not hold my breath on designer babies.


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#12
Killroy

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You should watch vice on HBO. If you actually think stuff like that is impossible no offense but do you even realize what world we live in?


You've provided no proof. Saying "watch an HBO show" doesn't support your claims.

#13
Silvery

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Since no planet is going to be exactly like Earth, it stands to reason that a solution for dealing with harmful flora and environmental conditions might be genetic alterations. Humans are largely against such "tampering" even without religion as a motivating factor so it could be an inherent source of conflict and tension for many games to come. Different colonies might even lead to largely divergent paths of human/alien evolution due to such alterations, causing "racial" strife between colonies.

Thoughts?

 

The first part could a interesting moral choice. Maybe you do a quest line on a planet you are trying to inhabit and some scientists come up with a way to rapidly alter the environment to make it more livable. They you have to choice between picking the alteration with the potential side effects or keeping the planet the way it is but it is harder to colonize. Something like that anyway. 

 

Not sure about the last part though, even with hypothetical fast passed genetic alteration it seems like it would take a while for there to be notable differences, but then again they could have you choice knowing the results but never seeing them.  



#14
o Ventus

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You should watch vice on HBO. If you actually think stuff like that is impossible no offense but do you even realize what world we live in?

 

Because if there's anything you know you can trust, it's VICE.



#15
o Ventus

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The first part could a interesting moral choice. Maybe you do a quest line on a planet you are trying to inhabit and some scientists come up with a way to rapidly alter the environment to make it more livable. They you have to choice between picking the alteration with the potential side effects or keeping the planet the way it is but it is harder to colonize. Something like that anyway. 

 

Not sure about the last part though, even with hypothetical fast passed genetic alteration it seems like it would take a while for there to be notable differences, but then again they could have you choice knowing the results but never seeing them.  

 

Terraforming in ME is supposed to be hideously prohibitive, hence why garden worlds are so cherished and protected.



#16
Sartoz

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Snip

 I would not hold my breath on designer babies.

                                                                                      <<<<<<<<<<(0)>>>>>>>>>>

 

Science fiction today, reality tomorrow.

For example: Go back 300 years to 1716 and talk to the locals about --

 

Submarines, the airplane, walking on the Moon,  computers, satellites, radio, smartphones, television, microwave, nuclear bombs, sonar, stealth planes..etc. Hell, start talking "normal" 2016 speech like the Internet, email, facebook, I'm skyping, twitter, our very own BSN, movies, a super charged Ferrari,

 

You would be the laughing stock of the day.


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#17
Sanunes

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Genetic Engineering does exist in Mass Effect, I think some could even consider Biotic abilities to be genetic engineering.

 

I do see one potential problem with making Genetic Engineering an aspect of the game and that would be the endings of Mass Effect 3 and in my opinion avoiding them as much as possible is the best approach they can make for at least Andromeda.  Given how people will create theories based on what they believe a developer is doing I could see people rehashing all that old news again.

 

I think adaption might be on par with what you are asking as well for I watched the series Expanse and that was based around three human based factions and each faction developed differently over several generations to their new environment.  It would also fit with what happened in Mass Effect 3 depending on your choices with the Geth and Quarians.



#18
Sartoz

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                                                                                     <<<<<<<<<<(0)>>>>>>>>>>

 

Meta humans have been a staple of science fiction for decades.

 

Sample from Wiki: https://en.wikipedia...ring_in_fiction

 

I'd go for it. Biotics is an excellent source material for story ideas and engineered humans. The trick is incorporating the abilities into the main story arc.


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#19
Killroy

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I do see one potential problem with making Genetic Engineering an aspect of the game and that would be the endings of Mass Effect 3 and in my opinion avoiding them as much as possible is the best approach they can make for at least Andromeda.  Given how people will create theories based on what they believe a developer is doing I could see people rehashing all that old news again.


I don't follow.

#20
Sanunes

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I don't follow.

 

Genetic Engineering could be considered BioWare forcing the Synthesis ending on the players when it is considered "the most hated ending of them all because everyone picked Destruction" type arguments.  I just think that they are going to be risk adverse and trying to avoid any negativity near the launch of the game.  Now if it comes up in future games post Andromeda I could see them willing to go that route a little more.



#21
Grieving Natashina

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Genetic Engineering could be considered BioWare forcing the Synthesis ending on the players when it is considered "the most hated ending of them all because everyone picked Destruction" type arguments.  I just think that they are going to be risk adverse and trying to avoid any negativity near the launch of the game.  Now if it comes up in future games post Andromeda I could see them willing to go that route a little more.


Maybe I'm mistaken, but I don't think folks will automatically jump to Synthesis when they think of genetic engineering. That's more of a "perfect union" of technology and organics, not so much about people picking and choosing the genes they want for their kids. I feel Synthesis doesn't have the same meaning, and I know space magic when I see it. While genetic engineering is still in its infancy, it is theortically possible to create designer kids. Of course, I don't think it's anywhere near our lifetime, but in 150-200 years? Why not?

When I think of genetic engineering, I think of characters like Miranda. Since there already is "designer babies" in the ME-verse would be interesting to touch on that idea again. I simply ask that the story surrounding that not be based upon parental hatred and/or angst.* I'm more interested in what mortals (I can't say just humans,) do with it and have to say about it. I'd like to know from more than just the Alliance/Human perspective as well.

*Then again, I'm mighty sick of that subplot in BW games in general.

#22
Sanunes

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Maybe I'm mistaken, but I don't think folks will automatically jump to Synthesis when they think of genetic engineering. That's more of a "perfect union" of technology and organics, not so much about people picking and choosing the genes they want for their kids. I feel Synthesis doesn't have the same meaning, and I know space magic when I see it. While genetic engineering is still in its infancy, it is theortically possible to create designer kids. Of course, I don't think it's anywhere near our lifetime, but in 150-200 years? Why not?

When I think of genetic engineering, I think of characters like Miranda. Since there already is "designer babies" in the ME-verse would be interesting to touch on that idea again. I simply ask that the story surrounding that not be based upon parental hatred and/or angst.* I'm more interested in what mortals (I can't say just humans,) do with it and have to say about it. I'd like to know from more than just the Alliance/Human perspective as well.

*Then again, I'm mighty sick of that subplot in BW games in general.

 

Fair enough.  I just find that people look for any reason to be negative towards BioWare such as the people moving on and that was all doom and gloom for the game and studio, so they might want to try and avoid as much of that as possible even if the link isn't that great of one.

 

Maybe I just need to avoid the internet for awhile.


Modifié par Sanunes, 13 avril 2016 - 06:12 .


#23
straykat

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Hey! Good band. ;)



#24
Killroy

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Genetic Engineering could be considered BioWare forcing the Synthesis ending on the players when it is considered "the most hated ending of them all because everyone picked Destruction" type arguments.  I just think that they are going to be risk adverse and trying to avoid any negativity near the launch of the game.  Now if it comes up in future games post Andromeda I could see them willing to go that route a little more.


That's such a stretch it borders on completely stupid. Genetically modifying colonists to make them better suited to colonize is exactly nothing like turning every living thing in the galaxy into technorganic hybrids for the sake of satisfying a faulty AI.



#25
ArabianIGoggles

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Could make for some very interesting concepts.  As long as they don't go crazy with it, like plasmids shooting fireballs and such.