I think BioWare should remove the cover based mechanic all together and go for a Modern Warfare 2 style third person gameplay, it was fluid and worked quite well and there would not be a need for totally fake cover boulders every second. BioWare can also learn to create a better multiplayer experience if they looked at Call of Duty, the credits for one take too long to grind to be enjoyable.
EDIT: Why is it wrong to suggest what BioWare can learn from different franchises? I'm just using Modern Warfare 2 as an example.





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